khanat-opennel-code/code/ryzom/tools/leveldesign/export/formPlant.h

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C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef LD_FORMPLANT_H
#define LD_FORMPLANT_H
// ---------------------------------------------------------------------------
#include <string>
namespace NLGEORGES
{
class UFormElm;
}
// ---------------------------------------------------------------------------
struct SFormPlant
{
std::string Name;
std::string Shape;
std::string Shadow;
float CollisionRadius;
float BoundingRadius;
void build (NLGEORGES::UFormElm &item);
};
#endif