khanat-opennel-code/code/nel/tools/sound/source_sounds_builder/SoundPage.h

111 lines
2.7 KiB
C++

#if !defined(AFX_SOUNDPAGE_H__930378AF_E242_40AD_BF1F_882AAED43945__INCLUDED_)
#define AFX_SOUNDPAGE_H__930378AF_E242_40AD_BF1F_882AAED43945__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "../src/sound/sound.h"
#include "nel/sound/u_audio_mixer.h"
using namespace NLSOUND;
#include <string>
// SoundPage.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CSoundPage dialog
class CSoundPage : public CDialog
{
// Construction
public:
CSoundPage(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CSoundPage)
enum { IDD = IDD_SoundPage };
CComboBox m_Priority;
CString m_Filename;
float m_Gain;
BOOL m_Pos3D;
float m_MinDist;
float m_MaxDist;
UINT m_InnerAngleDeg;
UINT m_OuterAngleDeg;
float m_OuterGain;
BOOL m_Looped;
CString m_Stereo;
float m_Pitch;
BOOL m_Looping;
CString m_SoundName;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSoundPage)
public:
virtual BOOL DestroyWindow();
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
public:
void setTree( CTreeCtrl *tree ) { _Tree = tree; }
void setCurrentSound( CSound *sound, HTREEITEM hitem );
void getPropertiesFromSound();
void removeSound();
void apply();
void cancel();
bool loadSound();
void rename( CString s );
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CSoundPage)
afx_msg void OnPos3D();
afx_msg void OnChooseFile();
afx_msg void OnCancel();
afx_msg void OnRemove();
afx_msg void OnPlaySound();
afx_msg void OnClose();
afx_msg void OnLooped();
virtual BOOL OnInitDialog();
afx_msg void OnChangeEditInnerAngle();
afx_msg void OnChangeEditOuterAngle();
afx_msg void OnPaint();
afx_msg void OnChangeEditOuterGain();
afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
afx_msg void OnChangeEditMinDist();
afx_msg void OnChangeEditMaxDist();
afx_msg void OnButtonHelp();
afx_msg void OnChangeEditGain();
afx_msg void OnButtonTestOuterGain();
afx_msg void OnChangeEditPitch();
afx_msg void OnHome();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
CSound *_CurrentSound;
CTreeCtrl *_Tree;
HTREEITEM _HItem;
UAudioMixer *_AudioMixer;
USource *_Source;
CFont *_NameFont;
void UpdateCurrentSound();
void UpdateStereo();
void DrawCones();
void Play( bool ousidecone );
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SOUNDPAGE_H__930378AF_E242_40AD_BF1F_882AAED43945__INCLUDED_)