khanat-opennel-code/code/nel/tools/3d/plugin_max/tile_utility/tile_utility.h
2012-10-28 13:41:50 +01:00

51 lines
1.4 KiB
C

// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef __TILE_UTILITY__H
#define __TILE_UTILITY__H
#pragma conform(forScope, push)
#pragma conform(forScope, off)
#ifndef _CRT_SECURE_NO_DEPRECATE
#define _CRT_SECURE_NO_DEPRECATE
#endif
#include <assert.h>
#include <Max.h>
#include <istdplug.h>
#include <iparamb2.h>
#include <iparamm2.h>
#include <utilapi.h>
#include <plugapi.h>
#include <stdmat.h>
#undef _CRT_SECURE_NO_DEPRECATE
#pragma conform(forScope, pop)
#undef min
#undef max
#include "resource.h"
extern TCHAR *GetString(int id);
extern HINSTANCE hInstance;
#define RGBAddClassID (Class_ID(0x5621932, 0x565a6387))
#endif // __TILE_UTILITY__H