khanat-opennel-code/code/web/public_php/admin/templates/default/tool_guild_locator.tpl

581 lines
24 KiB
Smarty

{include file="page_header.tpl"}
{literal}
<script language="Javascript" type="text/javascript">
<!--
function CheckAll()
{
for (var i=0; i<document.qlist.elements.length; i++)
{
var e = document.qlist.elements[i];
if (e.type == 'checkbox' && e.name != 'allbox')
e.checked = document.qlist.allbox.checked;
}
}
function CheckToggle(checkname)
{
checkname.checked = !checkname.checked;
}
var total_secs;
function TimerDown(secs)
{
total_secs = secs;
CountDown();
}
function TimerDisplay(secs)
{
timer_min = Math.floor(secs / 60);
timer_sec = secs % 60;
if (timer_min < 10) timer_min = '0'+ timer_min;
if (timer_sec < 10) timer_sec = '0'+ timer_sec;
return timer_min+':'+timer_sec;
}
function CountDown()
{
total_secs--;
if (total_secs >= 0)
{
document.fcounter.counter.value = TimerDisplay(total_secs);
down=setTimeout("CountDown()",1000);
}
}
function toggleBox(mybox1, mybox2)
{
if (document.all)
{
if (document.all.item(mybox1).style.display == "none")
{
document.all.item(mybox1).style.display = "";
document.all.item(mybox2).style.display = "none";
}
else
{
document.all.item(mybox2).style.display = "";
document.all.item(mybox1).style.display = "none";
}
}
else
{
if (document.getElementById(mybox1).style.display == "none")
{
document.getElementById(mybox1).style.display = "";
document.getElementById(mybox2).style.display = "none";
}
else
{
document.getElementById(mybox2).style.display = "";
document.getElementById(mybox1).style.display = "none";
}
}
}
//-->
</script>
{/literal}
<br>
<table width="100%" border="0" cellpadding="0" cellspacing="10">
<tr>
<td align="left" valign="top" width="150px">
{if $tool_domain_selected && $tool_shard_selected}
<table width="100%" border="0" cellpadding="1" bgcolor="#cccccc" class="view">
<tr>
<th colspan="10">Refresh</th>
</tr>
<form action="tool_guild_locator.php?domain={$tool_domain_selected}&shard={$tool_shard_selected}" method="post" name="fcounter">
<tr>
<td>
<select name="services_refresh" style="width:100%;" onchange="this.form.submit();">
{section name=refresh loop=$tool_refresh_list}
<option value="{$tool_refresh_list[refresh].secs}" {if $tool_refresh_rate == $tool_refresh_list[refresh].secs}selected{/if}>{$tool_refresh_list[refresh].desc}</option>
{/section}
</select>
</td>
</tr>
{if $tool_refresh_rate > 0}
<tr>
<td>
<input type="text" name="counter" value="" readonly class="refresh_counter">
<script language="Javascript" type="text/javascript">
<!--
TimerDown({$tool_refresh_rate});
-->
</script>
</td>
</tr>
{/if}
</form>
</table>
<br>
{/if}
<table width="100%" border="0" cellpadding="1" bgcolor="#cccccc" class="view">
<tr>
<th colspan="10">Domains</th>
</tr>
{section name=domain loop=$tool_domain_list}
<tr>
<td align="center" class="{if $tool_domain_selected == $tool_domain_list[domain].domain_id}domainlistselected{else}domainlist{/if}"><a href="tool_guild_locator.php?domain={$tool_domain_list[domain].domain_id}">{$tool_domain_list[domain].domain_name}</a></td>
</tr>
{/section}
</table>
{if $tool_domain_selected}
<br>
<table width="100%" border="0" cellpadding="1" bgcolor="#cccccc" class="view">
<tr>
<th colspan="10">Shards</th>
</tr>
{section name=shard loop=$tool_shard_list}
{if $tool_domain_selected == $tool_shard_list[shard].shard_domain_id}
<tr>
<td align="center" class="{if $tool_shard_selected == $tool_shard_list[shard].shard_id}shardlistselected{else}shardlist{/if}"><a href="tool_guild_locator.php?domain={$tool_domain_selected}&shard={$tool_shard_list[shard].shard_id}">{$tool_shard_list[shard].shard_name}</a></td>
</tr>
{/if}
{/section}
</table>
{/if}
</td>
<td width="10px">&nbsp;</td>
<td align="right" valign="top">
{if !$tool_domain_selected}
<table width="100%" border="0" cellpadding="1" bgcolor="#cccccc" class="view">
<tr>
<td class="row0">You need to select a domain.</td>
</tr>
</table>
{elseif $tool_domain_error}
<table width="100%" border="0" cellpadding="1" bgcolor="#cccccc" class="view">
<tr>
<td class="row0"><span class="alert">{$tool_domain_error}</span></td>
</tr>
</table>
{else}
{if $tool_as_error}
<table width="100%" border="0" cellpadding="1" bgcolor="#cccccc" class="view">
<tr>
<td class="row0"><span class="alert">{$tool_as_error}</span></td>
</tr>
</table>
<br>
{/if}
<form action="tool_guild_locator.php" method="post" name="qlist">
<table width="100%" border="0" cellpadding="1" bgcolor="#cccccc" class="view">
<tr>
<td class="heads"><input class="check" type="checkbox" name="allbox" value="1" onclick="CheckAll();"></td>
<td class="heads">AliasName</td>
<td class="heads">Shard</td>
<td class="heads">ShortName</td>
<td class="heads">Hostname</td>
<td class="heads">Running State</td>
<td class="heads">Running Tags</td>
<td class="heads">State</td>
<td class="heads">Report</td>
<td class="heads">Counters</td>
<td class="heads">User SL</td>
<td class="heads">Tick SL</td>
<td class="heads">Memory</td>
<td class="heads">NbPlayers</td>
<td class="heads">UpTime</td>
</tr>
{assign var="egs_counter" value="0"}
{section name=service loop=$tool_services_list}
{assign var="service_shard_id" value=$tool_services_list[service].ShardName}
{if $tool_shard_filters.$service_shard_id || $tool_shard_filters._all_ || ($tool_shard_filters._unknown_ && !$tool_services_list[service].ShardName)}
{cycle assign="trclass" values="row0,row1"}
{assign var="tdclass1" value=""}
{assign var="tdclass2" value=""}
{if $tool_services_list[service]._flags_.rs_stopped}{assign var="tdclass1" value="class=\"cell_inactive1\""}{assign var="tdclass2" value="class=\"cell_inactive2\""}{assign var="trclass" value="row_stopped"}{/if}
{if $tool_services_list[service]._flags_.rs_starting}{assign var="tdclass1" value="class=\"cell_inactive1\""}{assign var="tdclass2" value="class=\"cell_inactive2\""}{assign var="trclass" value="row_starting"}{/if}
{if $tool_services_list[service]._flags_.alert_red}{assign var="trclass" value="row_red"}{/if}
{if $tool_services_list[service]._flags_.alert_orange_dark}{assign var="trclass" value="row_orange_dark"}{/if}
{if $tool_services_list[service]._flags_.alert_orange_light}{assign var="trclass" value="row_orange_light"}{/if}
{assign var="check_name" value=$tool_services_list[service].AliasName}
{assign var="egs_counter" value="`$egs_counter+1`"}
<!-- {$egs_counter} -->
<tr class="{$trclass}">
<td><input class="check" type="checkbox" name="service_{$tool_services_list[service].AliasName}" value="{$tool_services_list[service].AliasName}" {if $tool_service_select_list.$check_name || (!$tool_service_select_list && $tool_services_list[service]._flags_.rs_online)}checked{/if}></td>
<td onclick="CheckToggle(document.qlist.service_{$tool_services_list[service].AliasName})" {$tdclass1}>{$tool_services_list[service].AliasName}</td>
<td onclick="CheckToggle(document.qlist.service_{$tool_services_list[service].AliasName})" {$tdclass1}>{if $tool_services_list[service].ShardName != ""}{$tool_services_list[service].ShardName}{else}?{/if}{if $tool_services_list[service].ShardId != ""}/{$tool_services_list[service].ShardId}{/if}</td>
<td onclick="CheckToggle(document.qlist.service_{$tool_services_list[service].AliasName})" {$tdclass1}>{$tool_services_list[service].ShortName}</td>
<td onclick="CheckToggle(document.qlist.service_{$tool_services_list[service].AliasName})" {$tdclass1}>{$tool_services_list[service].Hostname}</td>
<td onclick="CheckToggle(document.qlist.service_{$tool_services_list[service].AliasName})" {$tdclass1}>{$tool_services_list[service].RunningState}</td>
<td onclick="CheckToggle(document.qlist.service_{$tool_services_list[service].AliasName})" {$tdclass1}>{$tool_services_list[service].RunningTags}</td>
<td onclick="CheckToggle(document.qlist.service_{$tool_services_list[service].AliasName})" {$tdclass2}>{$tool_services_list[service].State}</td>
<td onclick="CheckToggle(document.qlist.service_{$tool_services_list[service].AliasName})" {$tdclass2}>{$tool_services_list[service].NoReportSince}</td>
<td onclick="CheckToggle(document.qlist.service_{$tool_services_list[service].AliasName})" {$tdclass2}>{$tool_services_list[service].StartCounter}</td>
<td onclick="CheckToggle(document.qlist.service_{$tool_services_list[service].AliasName})" {$tdclass2}>{$tool_services_list[service].UserSpeedLoop}</td>
<td onclick="CheckToggle(document.qlist.service_{$tool_services_list[service].AliasName})" {$tdclass2}>{$tool_services_list[service].TickSpeedLoop}</td>
<td onclick="CheckToggle(document.qlist.service_{$tool_services_list[service].AliasName})" {$tdclass2}>{$tool_services_list[service].ProcessUsedMemory}</td>
<td onclick="CheckToggle(document.qlist.service_{$tool_services_list[service].AliasName})" {$tdclass2}>{$tool_services_list[service].NbPlayers}</td>
<td onclick="CheckToggle(document.qlist.service_{$tool_services_list[service].AliasName})" {$tdclass2}>{$tool_services_list[service].UpTime}</td>
</tr>
{/if}
{/section}
</table>
<!-- ugly trick to block the first submit button being triggered when hitting ENTER to send the form -->
<div style="display: none;"><input type="submit" name="fake" value="fake" onclick="alert('PLEASE DO NOT USE THE &lt;ENTER&gt; KEY !'); return false;"></div>
<!-- end ugly trick :) -->
{if $egs_counter > 0}
<br>
<table width="100%" border="0" cellpadding="1" bgcolor="#cccccc" class="view">
<tr>
<td align="right" width="100px"><b>Commands : </b></td>
<td>&nbsp;
<input type="submit" name="services_gl" value="display guilds" onclick="if (confirm('Are you sure you want to DISPLAY GUILDS from the selected services ?')) return true; return false;">&nbsp;
</td>
</tr>
</table>
{if $tool_guild_data}
{assign var="service_name" value=""}
<br>
<table width="100%" border="0" cellpadding="1" bgcolor="#cccccc" class="view">
{section name=guild loop=$tool_guild_data}
{if $service_name != $tool_guild_data[guild].service}
{assign var="service_name" value=$tool_guild_data[guild].service}
<tr>
<th colspan="8">{$service_name}</th>
</tr>
<tr>
<th>Guild Name</th>
<th>Guild ID</th>
<th>Guild Members</th>
<th>Guild EID</th>
</tr>
{/if}
{cycle assign="trclass" values="row0,row1"}
<tr class="{$trclass}">
<td>{$tool_guild_data[guild].name}</td>
<td align="center"><a href="tool_guild_locator.php?services_gl=dumpguild&servicealias={$service_name|lower}&guildshardid={$tool_guild_data[guild].shardid}&guildid={$tool_guild_data[guild].guildid}">{$tool_guild_data[guild].shardid} - {$tool_guild_data[guild].guildid}</a></td>
<td align="center">{$tool_guild_data[guild].members}</td>
<td align="center">{$tool_guild_data[guild].guildeid}</td>
</tr>
{/section}
</table>
{/if}
{if $tool_guild_dump_data}
<br>
<table width="100%" border="0" cellpadding="1" bgcolor="#cccccc" class="view">
<tr>
<th>Guild Name</th>
<th>ID (EID)</th>
<th>Money</th>
<th>Race</th>
<th>Members</th>
</tr>
<tr>
<td>{$tool_guild_dump_data.guild_name}</td>
<td align="center"><a href="tool_guild_locator.php?services_gl=dumpguild&servicealias={$tool_service|lower}&guildshardid={$tool_guild_dump_data.shard_id}&guildid={$tool_guild_dump_data.guild_id}">{$tool_guild_dump_data.shard_id}:{$tool_guild_dump_data.guild_id} {$tool_guild_dump_data.guild_eid}</a></td>
<td align="center">{$tool_guild_dump_data.guild_money}</td>
<td align="center">{$tool_guild_dump_data.guild_race}</td>
<td align="center">{$tool_guild_dump_data.members_count}</td>
</tr>
<tr>
<td colspan="8">Description: {$tool_guild_dump_data.guild_description}</td>
</tr>
</table>
<br>
{if $restriction_tool_guild_locator_manage_guild}
<input type="hidden" name="servicealias" value="{$tool_service|lower}">
<input type="hidden" name="guildshardid" value="{$tool_guild_dump_data.shard_id}">
<input type="hidden" name="guildid" value="{$tool_guild_dump_data.guild_id}">
<table width="100%" border="0" cellpadding="1" bgcolor="#cccccc" class="view">
<tr>
<td align="right" width="15%">Rename&nbsp;Guild&nbsp;</td>
<td><input type="text" name="new_guild_name" value="{$tool_guild_dump_data.guild_name}" size="50">&nbsp;
<input type="submit" name="services_gl" value="update name" style="width:150px;" onclick="if (confirm('Are you sure you want to update this guilds name ?')) return true; else return false;">
</td>
</tr>
<tr>
<td align="right" width="15%">Change&nbsp;Description&nbsp;</td>
<td><input type="text" name="new_guild_description" value="{$tool_guild_dump_data.guild_description}" size="50">&nbsp;
<input type="submit" name="services_gl" value="update description" style="width:150px;" onclick="if (confirm('Are you sure you want to update this guilds description ?')) return true; else return false;">
</td>
</tr>
</table>
<br>
{/if}
{if $tool_guild_errors}
<table width="100%" border="0" cellpadding="1" bgcolor="#cccccc" class="view">
{section name=err loop=$tool_guild_errors}
<tr>
<td>{$tool_guild_errors[err]}</td>
</tr>
{/section}
</table>
<br>
{/if}
<table width="100%" border="0" cellpadding="1" bgcolor="#cccccc" class="view">
<tr>
<th colspan="8">Leader</th>
</tr>
<tr>
<th>Name</th>
<th>Shard</th>
<th>EntityID</th>
<th>Index</th>
<th>Enter Time</th>
{if $restriction_tool_guild_locator_manage_members}
<th>&nbsp;</th>
{/if}
</tr>
{section name=leader loop=$tool_guild_dump_data.Leader}
<tr class="{cycle values="row0,row1"}">
<td>{$tool_guild_dump_data.Leader[leader].name}</td>
<td align="center">{$tool_guild_dump_data.Leader[leader].shard}</td>
<td align="center">{$tool_guild_dump_data.Leader[leader].eid}</td>
<td align="center">{$tool_guild_dump_data.Leader[leader].index}</td>
<td align="center">{$tool_guild_dump_data.Leader[leader].entertime}</td>
{if $restriction_tool_guild_locator_manage_members}
<td align="right">&nbsp;</td>
{/if}
</tr>
{sectionelse}
<tr><td colspan="8" align="center"><i>none</i></td></tr>
{/section}
<tr>
<th colspan="8">HighOfficers</th>
</tr>
<tr>
<th>Name</th>
<th>Shard</th>
<th>EntityID</th>
<th>Index</th>
<th>Enter Time</th>
{if $restriction_tool_guild_locator_manage_members}
<th>&nbsp;</th>
{/if}
</tr>
{section name=hofficer loop=$tool_guild_dump_data.HighOfficer}
<tr class="{cycle values="row0,row1"}">
<td>{$tool_guild_dump_data.HighOfficer[hofficer].name}</td>
<td align="center">{$tool_guild_dump_data.HighOfficer[hofficer].shard}</td>
<td align="center">{$tool_guild_dump_data.HighOfficer[hofficer].eid}</td>
<td align="center">{$tool_guild_dump_data.HighOfficer[hofficer].index}</td>
<td align="center">{$tool_guild_dump_data.HighOfficer[hofficer].entertime}</td>
{if $restriction_tool_guild_locator_manage_members}
<td align="right">[&nbsp;Set&nbsp;:&nbsp;
<a href="tool_guild_locator.php?services_gl=setleader&servicealias={$tool_service}&guildshardid={$tool_guild_dump_data.shard_id}&guildid={$tool_guild_dump_data.guild_id}&eid={$tool_guild_dump_data.HighOfficer[hofficer].eid}" onclick="if (confirm('Are you sure you want to promote guild High Officer &lt;{$tool_guild_dump_data.HighOfficer[hofficer].name}&gt; as Leader ?')) return true; else return false;">Leader</a>&nbsp;|&nbsp;
<a href="tool_guild_locator.php?services_gl=demote&servicealias={$tool_service}&guildshardid={$tool_guild_dump_data.shard_id}&guildid={$tool_guild_dump_data.guild_id}&eid={$tool_guild_dump_data.HighOfficer[hofficer].eid}&grade=Officer" onclick="if (confirm('Are you sure you want to demote guild High Officer &lt;{$tool_guild_dump_data.HighOfficer[hofficer].name}&gt; as Officer ?')) return true; else return false;">Officer</a>&nbsp;|&nbsp;
<a href="tool_guild_locator.php?services_gl=demote&servicealias={$tool_service}&guildshardid={$tool_guild_dump_data.shard_id}&guildid={$tool_guild_dump_data.guild_id}&eid={$tool_guild_dump_data.HighOfficer[hofficer].eid}&grade=Member" onclick="if (confirm('Are you sure you want to demote guild High Officer &lt;{$tool_guild_dump_data.HighOfficer[hofficer].name}&gt; as Member ?')) return true; else return false;">Member</a>&nbsp;]&nbsp;
</td>
{/if}
</tr>
{sectionelse}
<tr><td colspan="8" align="center"><i>none</i></td></tr>
{/section}
<tr>
<th colspan="8">Officers</th>
</tr>
<tr>
<th>Name</th>
<th>Shard</th>
<th>EntityID</th>
<th>Index</th>
<th>Enter Time</th>
{if $restriction_tool_guild_locator_manage_members}
<th>&nbsp;</th>
{/if}
</tr>
{section name=officer loop=$tool_guild_dump_data.Officer}
<tr class="{cycle values="row0,row1"}">
<td>{$tool_guild_dump_data.Officer[officer].name}</td>
<td align="center">{$tool_guild_dump_data.Officer[officer].shard}</td>
<td align="center">{$tool_guild_dump_data.Officer[officer].eid}</td>
<td align="center">{$tool_guild_dump_data.Officer[officer].index}</td>
<td align="center">{$tool_guild_dump_data.Officer[officer].entertime}</td>
{if $restriction_tool_guild_locator_manage_members}
<td align="right">[&nbsp;Set&nbsp;:&nbsp;
<a href="tool_guild_locator.php?services_gl=setleader&servicealias={$tool_service}&guildshardid={$tool_guild_dump_data.shard_id}&guildid={$tool_guild_dump_data.guild_id}&eid={$tool_guild_dump_data.Officer[officer].eid}" onclick="if (confirm('Are you sure you want to promote guild Officer &lt;{$tool_guild_dump_data.Officer[officer].name}&gt; as Leader ?')) return true; else return false;">Leader</a>&nbsp;|&nbsp;
<a href="tool_guild_locator.php?services_gl=promote&servicealias={$tool_service}&guildshardid={$tool_guild_dump_data.shard_id}&guildid={$tool_guild_dump_data.guild_id}&eid={$tool_guild_dump_data.Officer[officer].eid}&grade=HighOfficer" onclick="if (confirm('Are you sure you want to promote guild Member &lt;{$tool_guild_dump_data.Officer[officer].name}&gt; as High Officer ?')) return true; else return false;">HighOfficer</a>&nbsp;|&nbsp;
<a href="tool_guild_locator.php?services_gl=demote&servicealias={$tool_service}&guildshardid={$tool_guild_dump_data.shard_id}&guildid={$tool_guild_dump_data.guild_id}&eid={$tool_guild_dump_data.Officer[officer].eid}&grade=Member" onclick="if (confirm('Are you sure you want to demote guild Officer &lt;{$tool_guild_dump_data.Officer[officer].name}&gt; as Member ?')) return true; else return false;">Member</a>&nbsp;]&nbsp;
</td>
{/if}
</tr>
{sectionelse}
<tr><td colspan="8" align="center"><i>none</i></td></tr>
{/section}
<tr>
<th colspan="8">Members</th>
</tr>
<tr>
<th>Name</th>
<th>Shard</th>
<th>EntityID</th>
<th>Index</th>
<th>Enter Time</th>
{if $restriction_tool_guild_locator_manage_members}
<th>&nbsp;</th>
{/if}
</tr>
{section name=member loop=$tool_guild_dump_data.Member}
<tr class="{cycle values="row0,row1"}">
<td>{$tool_guild_dump_data.Member[member].name}</td>
<td align="center">{$tool_guild_dump_data.Member[member].shard}</td>
<td align="center">{$tool_guild_dump_data.Member[member].eid}</td>
<td align="center">{$tool_guild_dump_data.Member[member].index}</td>
<td align="center">{$tool_guild_dump_data.Member[member].entertime}</td>
{if $restriction_tool_guild_locator_manage_members}
<td align="right">[&nbsp;Set&nbsp;:&nbsp;
<a href="tool_guild_locator.php?services_gl=setleader&servicealias={$tool_service}&guildshardid={$tool_guild_dump_data.shard_id}&guildid={$tool_guild_dump_data.guild_id}&eid={$tool_guild_dump_data.Member[member].eid}" onclick="if (confirm('Are you sure you want to promote guild Member &lt;{$tool_guild_dump_data.Member[member].name}&gt; as Leader ?')) return true; else return false;">Leader</a>&nbsp;|&nbsp;
<a href="tool_guild_locator.php?services_gl=promote&servicealias={$tool_service}&guildshardid={$tool_guild_dump_data.shard_id}&guildid={$tool_guild_dump_data.guild_id}&eid={$tool_guild_dump_data.Member[member].eid}&grade=HighOfficer" onclick="if (confirm('Are you sure you want to promote guild Member &lt;{$tool_guild_dump_data.Member[member].name}&gt; as High Officer ?')) return true; else return false;">HighOfficer</a>&nbsp;|&nbsp;
<a href="tool_guild_locator.php?services_gl=promote&servicealias={$tool_service}&guildshardid={$tool_guild_dump_data.shard_id}&guildid={$tool_guild_dump_data.guild_id}&eid={$tool_guild_dump_data.Member[member].eid}&grade=Officer" onclick="if (confirm('Are you sure you want to promote guild Member &lt;{$tool_guild_dump_data.Member[member].name}&gt; as Officer ?')) return true; else return false;">Officer</a>&nbsp;]&nbsp;
</td>
{/if}
</tr>
{sectionelse}
<tr><td colspan="8" align="center"><i>none</i></td></tr>
{/section}
</table>
<br>
<table width="100%" border="0" cellpadding="1" bgcolor="#cccccc" class="view">
<tr>
<th colspan="8">Owned Outposts</th>
</tr>
<tr>
<th>Name</th>
<th>Alias</th>
<th>Sheet</th>
</tr>
{section name=outpost loop=$tool_guild_dump_data.outposts}
<tr class="{cycle values="row0,row1"}">
<td align="center">{$tool_guild_dump_data.outposts[outpost].name}</td>
<td align="center">{$tool_guild_dump_data.outposts[outpost].alias}</td>
<td align="center">{$tool_guild_dump_data.outposts[outpost].sheet}</td>
</tr>
{sectionelse}
<tr><td colspan="8" align="center"><i>none</i></td></tr>
{/section}
</table>
<br>
<table width="100%" border="0" cellpadding="1" bgcolor="#cccccc" class="view">
<tr>
<th colspan="8">Challenged Outposts</th>
</tr>
<tr>
<th>Name</th>
<th>Alias</th>
<th>Sheet</th>
</tr>
{section name=outpost loop=$tool_guild_dump_data.challenged_outposts}
<tr class="{cycle values="row0,row1"}">
<td align="center">{$tool_guild_dump_data.challenged_outposts[outpost].name}</td>
<td align="center">{$tool_guild_dump_data.challenged_outposts[outpost].alias}</td>
<td align="center">{$tool_guild_dump_data.challenged_outposts[outpost].sheet}</td>
</tr>
{sectionelse}
<tr><td colspan="8" align="center"><i>none</i></td></tr>
{/section}
</table>
<br>
{if $restriction_tool_guild_locator_manage_forums}
<a name="forumview">
<table width="100%" border="0" cellpadding="1" bgcolor="#cccccc" class="view">
<tr>
<th colspan="8">Guild Forums</th>
</tr>
{if $tool_guild_forums_error}
<tr>
<td class="row0"><span class="alert">{$tool_guild_forums_error}</span></td>
</tr>
{elseif $tool_guild_forums}
<tr>
<th>File</th>
<th>Thread</th>
<th>Action</th>
</tr>
{section name=line loop=$tool_guild_forums}
<tr class="{cycle values="row0,row1"}">
<td align="center"><a href="?services_gl=dumpguild&servicealias={$tool_service}&guildshardid={$tool_guild_dump_data.shard_id}&guildid={$tool_guild_dump_data.guild_id}&subservices_gl=viewthread&threadid={$tool_guild_forums[line].thread}&recoverable={$tool_guild_forums[line].recover}#threadview">{$tool_guild_forums[line].file}</a></td>
<td align="center">{$tool_guild_forums[line].thread}</td>
<td align="center">{if $tool_guild_forums[line].recover == 1}<a href="?services_gl=dumpguild&servicealias={$tool_service}&guildshardid={$tool_guild_dump_data.shard_id}&guildid={$tool_guild_dump_data.guild_id}&subservices_gl=recoverthread&threadid={$tool_guild_forums[line].thread}&recoverable={$tool_guild_forums[line].recover}#forumview" onclick="if (confirm('Are you sure you want to RECOVER this thread ?')) return true; return false;">Recover</a>{/if}</td>
</tr>
{/section}
{/if}
</table>
<br>
{if $tool_guild_thread}
<a name="threadview">
<table width="100%" border="0" cellpadding="1" bgcolor="#cccccc" class="view">
<tr>
<th colspan="8">Thread View</th>
</tr>
<tr>
<td colspan="8">{$tool_guild_thread.topic.raw}</td>
</tr>
{section name=msg loop=$tool_guild_thread.data}
<tr class="{cycle values="row0,row1"}">
<td colspan="8">{$tool_guild_thread.data[msg].raw}</td>
</tr>
{/section}
</table>
{/if}
{/if}
{/if}
{if $tool_execute_command}
<br>
<table width="100%" border="0" cellpadding="1" bgcolor="#cccccc" class="view">
<tr>
<th>Command Results for '{$tool_execute_command}' :</th>
</tr>
<tr>
<td><textarea width="100%" rows="50" class="command" readonly >{section name=exe loop=$tool_execute_result}{$tool_execute_result[exe]}{/section}</textarea></td>
</tr>
</table>
{/if}
{else}
<br>
<table width="100%" border="0" cellpadding="1" bgcolor="#cccccc" class="view">
<tr>
<td class="row0"><span class="alert">No EGS to work with!</span></td>
</tr>
</table>
{/if}
</form>
{/if}
</td>
</tr>
</table>
{include file="page_footer.tpl"}