khanat-opennel-code/code/snowballs2/client/src/pacs.h
Guillaume Dupuy 6f1197d633 Allow target to work with sheetName and a quiet option
HG : Enter commit message.  Lines beginning with 'HG:' are removed.
2016-11-28 00:54:33 +01:00

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1.4 KiB
C++

// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef PACS_H
#define PACS_H
//
// External definitions
//
namespace NLPACS
{
class URetrieverBank;
class UGlobalRetriever;
class UMoveContainer;
}
namespace NL3D
{
class UVisualCollisionManager;
}
namespace SBCLIENT {
//
// External variables
//
extern NLPACS::URetrieverBank *RetrieverBank;
extern NLPACS::UGlobalRetriever *GlobalRetriever;
extern NLPACS::UMoveContainer *MoveContainer;
extern NL3D::UVisualCollisionManager *VisualCollisionManager;
//
// External functions
//
void initPACS();
void releasePACS();
} /* namespace SBCLIENT */
#endif // PACS_H
/* End of pacs.h */