khanat-opennel-code/code/ryzom/server/src/ai_share/ai_primitive_parser.h

50 lines
1.3 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef R2_AIPRIMITIVEPARSER_H
#define R2_AIPRIMITIVEPARSER_H
//nel
#include "nel/misc/types_nl.h"
#include "nel/misc/debug.h"
#include "nel/misc/singleton.h"
#include "nel/ligo/ligo_config.h"
//game_share
class CPersistentDataRecord;
namespace R2
{
class CAIPrimitiveParser : public NLMISC::CSingleton<CAIPrimitiveParser>
{
public:
static void init(CPersistentDataRecord* pdr);
static void release();
void clear();
void readFile(const std::string &fileName);
void writeFile(const std::string &fileName);
void display();
void serial(NLMISC::IStream &stream);
};
}
#endif