khanat-opennel-code/code/ryzom/tools/client/client_config/display_information_gl_dlg.h

67 lines
2.2 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#if !defined(AFX_DISPLAY_INFORMATION_GL_DLG_H__296CBB2A_5856_4C1D_94AD_8509265543E2__INCLUDED_)
#define AFX_DISPLAY_INFORMATION_GL_DLG_H__296CBB2A_5856_4C1D_94AD_8509265543E2__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// display_information_gl_dlg.h : header file
//
#include "base_dialog.h"
// ***************************************************************************
// CDisplayInformationGlDlg dialog
// ***************************************************************************
class CDisplayInformationGlDlg : public CBaseDialog
{
// Construction
public:
CDisplayInformationGlDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CDisplayInformationGlDlg)
enum { IDD = IDD_DISPLAY_INFO };
CStatic VersionCtrl;
CStatic VendorCtrl;
CStatic RendererCtrl;
CListBox Extensions;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDisplayInformationGlDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CDisplayInformationGlDlg)
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DISPLAY_INFORMATION_GL_DLG_H__296CBB2A_5856_4C1D_94AD_8509265543E2__INCLUDED_)