khanat-opennel-code/code/nel/tools/3d/tile_edit/select_rotation.h
Guillaume Dupuy 6f1197d633 Allow target to work with sheetName and a quiet option
HG : Enter commit message.  Lines beginning with 'HG:' are removed.
2016-11-28 00:54:33 +01:00

66 lines
2 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#if !defined(AFX_SELECT_ROTATION_H__BDAD4C40_FD02_11D4_9CD4_0050DAC3A412__INCLUDED_)
#define AFX_SELECT_ROTATION_H__BDAD4C40_FD02_11D4_9CD4_0050DAC3A412__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// select_rotation.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// SelectRotation dialog
class SelectRotation : public CDialog
{
// Construction
public:
SelectRotation(CWnd* pParent = NULL); // standard constructor
int RotSelected;
// Dialog Data
//{{AFX_DATA(SelectRotation)
enum { IDD = IDD_DIALOG1 };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(SelectRotation)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(SelectRotation)
afx_msg void OnRot0();
afx_msg void OnRot1();
afx_msg void OnRot2();
afx_msg void OnRot3();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SELECT_ROTATION_H__BDAD4C40_FD02_11D4_9CD4_0050DAC3A412__INCLUDED_)