khanat-opennel-code/code/snowballs2/client/src
2013-07-04 20:43:49 +02:00
..
animation.cpp Correctly synchronize some more animation in snowballs, re #43 2013-07-04 20:43:49 +02:00
animation.h Add info structure for multipass camera rendering effects #43 2013-06-16 20:48:17 +02:00
camera.cpp Fix particles being animated twice in stereo render, see #43 2013-07-04 00:42:06 +02:00
camera.h Add 2D interface shifting calculations, see #43 2013-06-26 16:59:08 +02:00
CMakeLists.txt Add info structure for multipass camera rendering effects #43 2013-06-16 20:48:17 +02:00
commands.cpp Add minimal head model and world scale, ref #43 2013-07-03 05:21:32 +02:00
commands.h Add info structure for multipass camera rendering effects #43 2013-06-16 20:48:17 +02:00
compass.cpp Add minimal head model and world scale, ref #43 2013-07-03 05:21:32 +02:00
compass.h Add info structure for multipass camera rendering effects #43 2013-06-16 20:48:17 +02:00
configuration.cpp Add info structure for multipass camera rendering effects #43 2013-06-16 20:48:17 +02:00
configuration.h Add info structure for multipass camera rendering effects #43 2013-06-16 20:48:17 +02:00
entities.cpp Correctly synchronize some more animation in snowballs, re #43 2013-07-04 20:43:49 +02:00
entities.h Correctly synchronize some more animation in snowballs, re #43 2013-07-04 20:43:49 +02:00
game_time.cpp Allow stepping through the time delta in multiple passes in snowballs 2013-06-16 23:51:33 +02:00
game_time.h Allow stepping through the time delta in multiple passes in snowballs 2013-06-16 23:51:33 +02:00
graph.cpp Properly scale seconds per frame graph in snowballs 2013-07-02 18:43:28 +02:00
graph.h Add info structure for multipass camera rendering effects #43 2013-06-16 20:48:17 +02:00
interface.cpp Add info structure for multipass camera rendering effects #43 2013-06-16 20:48:17 +02:00
interface.h Add info structure for multipass camera rendering effects #43 2013-06-16 20:48:17 +02:00
internationalization.cpp Add info structure for multipass camera rendering effects #43 2013-06-16 20:48:17 +02:00
internationalization.h Add info structure for multipass camera rendering effects #43 2013-06-16 20:48:17 +02:00
landscape.cpp Add info structure for multipass camera rendering effects #43 2013-06-16 20:48:17 +02:00
landscape.h Add info structure for multipass camera rendering effects #43 2013-06-16 20:48:17 +02:00
lens_flare.cpp Add info structure for multipass camera rendering effects #43 2013-06-16 20:48:17 +02:00
lens_flare.h Add info structure for multipass camera rendering effects #43 2013-06-16 20:48:17 +02:00
mouse_listener.cpp Cleanup and make bloom work with stereo rendering, re #43 2013-06-26 15:49:31 +02:00
mouse_listener.h Add info structure for multipass camera rendering effects #43 2013-06-16 20:48:17 +02:00
network.cpp Add info structure for multipass camera rendering effects #43 2013-06-16 20:48:17 +02:00
network.h Add info structure for multipass camera rendering effects #43 2013-06-16 20:48:17 +02:00
pacs.cpp Add info structure for multipass camera rendering effects #43 2013-06-16 20:48:17 +02:00
pacs.h Add info structure for multipass camera rendering effects #43 2013-06-16 20:48:17 +02:00
physics.cpp Add info structure for multipass camera rendering effects #43 2013-06-16 20:48:17 +02:00
physics.h Add info structure for multipass camera rendering effects #43 2013-06-16 20:48:17 +02:00
radar.cpp Add info structure for multipass camera rendering effects #43 2013-06-16 20:48:17 +02:00
radar.h Add info structure for multipass camera rendering effects #43 2013-06-16 20:48:17 +02:00
snowballs_client.cpp Correctly synchronize some more animation in snowballs, re #43 2013-07-04 20:43:49 +02:00
snowballs_client.h Create interface classes for stereo displays and head mounted displays, see #43 2013-06-28 23:19:32 +02:00
snowballs_config.h Read sensor data and set camera in snowballs, ref #43 2013-06-26 04:57:58 +02:00
sound.cpp Add info structure for multipass camera rendering effects #43 2013-06-16 20:48:17 +02:00
sound.h Add info structure for multipass camera rendering effects #43 2013-06-16 20:48:17 +02:00