khanat-opennel-code/code/ryzom/common/src/game_share/module_security.h
2017-03-15 20:43:10 +01:00

54 lines
1.4 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef MODULE_SECURITY_H
#define MODULE_SECURITY_H
#include "nel/misc/entity_id.h"
#include "nel/net/module.h"
enum TRyzomModuleSecurityTag
{
rmst_client_info,
};
struct TClientInfo : public NLNET::TSecurityData
{
TClientInfo(const NLNET::TSecurityData::TCtorParam &param)
: TSecurityData(param)
{
}
uint32 UserId;
NLMISC::CEntityId ClientEid;
std::string UserPriv;
std::string ExtendedPriv;
void serial(NLMISC::CMemStream &s)
{
s.serial(UserId);
s.serial(ClientEid);
s.serial(UserPriv);
s.serial(ExtendedPriv);
}
};
NLMISC_REGISTER_OBJECT(NLNET::TSecurityData, TClientInfo, uint8, rmst_client_info);
#endif // MODULE_SECURITY_H