khanat-opennel-code/code/nel/include/nel/3d/track_keyframer.h

826 lines
22 KiB
C++

// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef NL_TRACK_KEYFRAMER_H
#define NL_TRACK_KEYFRAMER_H
#include "nel/misc/types_nl.h"
#include "nel/3d/track.h"
#include "nel/3d/key.h"
#include <map>
#include <memory>
#include "nel/misc/matrix.h"
namespace NL3D
{
// ***************************************************************************
// ***************************************************************************
// Templates for KeyFramer tracks.
// ***************************************************************************
// ***************************************************************************
// ***************************************************************************
/**
* ITrack interface for keyframer.
*
* The ITrack and animated value types MUST match else assertions will be raised.
*
* \author Cyril 'Hulud' Corvazier
* \author Nevrax France
* \date 2001
*/
template<class CKeyT>
class ITrackKeyFramer : public ITrack, public UTrackKeyframer
{
public:
// Some types
typedef std::map <TAnimationTime, CKeyT> TMapTimeCKey;
/// ctor.
ITrackKeyFramer ()
{
_Dirty= false;
_RangeLock= true;
_LoopMode= false;
}
/// Destructor
~ITrackKeyFramer ()
{
}
/**
* Add a key in the keyframer.
*
* The key passed is duplicated in the track.
*
* \param key is the key value to add in the keyframer.
* \param time is the time of the key to add in the keyframer.
*/
void addKey (const CKeyT &key, TAnimationTime time)
{
// Insert the key in the map
#ifdef NL_COMP_VC6
_MapKey.insert (TMapTimeCKey::value_type (time, key));
#else
_MapKey.insert (typename TMapTimeCKey::value_type (time, key));
#endif
// must precalc at next eval.
_Dirty= true;
}
/// set an explicit animation range. (see getBeginTime() / setEndTime() ).
void unlockRange(TAnimationTime begin, TAnimationTime end)
{
_RangeLock= false;
_RangeBegin= begin;
_RangeEnd= end;
_Dirty= true;
}
/// range is computed from frist and last key time (default).
void lockRange()
{
_RangeLock= true;
_Dirty= true;
}
/// return true if Range is locked to first/last key. use getBeginTime and getEndTime to get the effective begin/end range times...
bool isRangeLocked() const {return _RangeLock;}
/// rangeDelta is (length of effective Range) - (length of LastKey-FirstKey). NB: if RangeLock, rangeDelta==0.
TAnimationTime getRangeDelta() const
{
// update track.
testAndClean();
return _RangeDelta;
}
/// set LoopMode. 2 mode only: "constant" (<=>false), and "loop" (<=> true). same mode for in and out...
void setLoopMode(bool loop) {_LoopMode= loop; _Dirty= true;}
/// get LoopMode. From ITrack
virtual bool getLoopMode() const {return _LoopMode;}
/// From ITrack.
virtual const IAnimatedValue &eval (const TAnimationTime& inDate, CAnimatedValueBlock &avBlock)
{
float date= inDate;
const CKeyT *previous=NULL;
const CKeyT *next=NULL;
TAnimationTime datePrevious = 0;
TAnimationTime dateNext = 0;
// must precalc ??
testAndClean();
// let son choose the animated value
IAnimatedValue &result= chooseAnimatedValue(avBlock);
// No keys?
if(_MapKey.empty())
return result;
// Loop gestion.
if(_LoopMode && _MapKey.size()>1 )
{
nlassert(_LoopEnd > _LoopStart);
// force us to be in interval [_LoopStart, _LoopEnd[.
if( date<_LoopStart || date>=_LoopEnd )
{
double d= (date-_LoopStart)*_OOTotalRange;
// floor(d) is the truncated number of loops.
d= date- floor(d)*_TotalRange;
date= (float)d;
// For precision problems, ensure correct range.
if(date<_LoopStart || date >= _LoopEnd)
date= _LoopStart;
}
}
// Return upper key
typename TMapTimeCKey::iterator ite=_MapKey.upper_bound (date);
// First next ?
if (ite!=_MapKey.end())
{
// Next
next= &(ite->second);
dateNext=ite->first;
}
// loop mgt.
else if (_LoopMode && _MapKey.size()>1 )
{
// loop to first!!
next= &(_MapKey.begin()->second);
// must slerp from last to first,
dateNext= _LoopEnd;
}
else if (!_LoopMode && _MapKey.size()>=1 )
{
// clamp to the last
typename TMapTimeCKey::iterator iteLast= ite;
iteLast--;
next= &(iteLast->second);
}
// First previous ?
if ((!_MapKey.empty())&&(ite!=_MapKey.begin()))
{
if (ite!=_MapKey.end())
{
// Previous
ite--;
previous= &(ite->second);
datePrevious=ite->first;
}
}
else if (!_MapKey.empty())
{
// Clamp at beginTime
next= &(ite->second);
dateNext=ite->first;
}
// Call evalutation fonction
evalKey (previous, next, datePrevious, dateNext, date, result);
return result;
}
virtual TAnimationTime getBeginTime () const
{
// must precalc ??
testAndClean();
return _RangeBegin;
}
virtual TAnimationTime getEndTime () const
{
// must precalc ??
testAndClean();
return _RangeEnd;
}
/// Serial the template
virtual void serial (NLMISC::IStream& f) throw (NLMISC::EStream)
{
// Serial version
(void)f.serialVersion (0);
f.serialCont(_MapKey);
f.serial(_RangeLock, _RangeBegin, _RangeEnd);
f.serial(_LoopMode);
if(f.isReading())
_Dirty= true;
}
/** From UTrackKeyframer, retrieve the keys that are in the given range [t1, t2] of the track
* \param result a vector that will be cleared, and filled with the date ofthe keys
*/
void getKeysInRange(TAnimationTime t1, TAnimationTime t2, std::vector<TAnimationTime> &result);
private:
mutable bool _Dirty;
bool _LoopMode;
bool _RangeLock;
float _RangeBegin; // if RangeLock==true, valid only when track cleaned.
float _RangeEnd; // if RangeLock==true, valid only when track cleaned.
// Valid only when cleaned.
float _RangeDelta;
float _LoopStart;
float _LoopEnd;
float _TotalRange;
float _OOTotalRange;
// update track if necessary.
void testAndClean() const
{
if(_Dirty)
{
ITrackKeyFramer<CKeyT> *self= const_cast<ITrackKeyFramer<CKeyT>*>(this);
self->compile();
_Dirty= false;
}
}
protected:
TMapTimeCKey _MapKey;
/// This is for Deriver compile(), because _RangeDelta (getRangeDelta()) is himself computed in compile().
float getCompiledRangeDelta()
{
return _RangeDelta;
}
/**
* Precalc keyframe runtime infos for interpolation (OODTime...). All keys should be processed.
* This is called by eval when necessary. Deriver should call ITrackKeyFramer::compile() first, to compile basic
* Key runtime info.
*/
virtual void compile ()
{
float timeFirstKey;
float timeLastKey;
// Compute time of first/last key.
if( !_MapKey.empty() )
{
typename TMapTimeCKey::const_iterator ite;
// Get first key
ite=_MapKey.begin ();
timeFirstKey= ite->first;
// Get last key
ite=_MapKey.end ();
ite--;
timeLastKey= ite->first;
}
else
{
timeFirstKey= 0.0f;
timeLastKey= 0.0f;
}
// Compute RangeBegin / RangeEnd. (if not user provided).
if(_RangeLock)
{
_RangeBegin= timeFirstKey;
_RangeEnd= timeLastKey;
}
// Compute _RangeDelta.
if(_RangeLock)
{
_RangeDelta= 0;
}
else
{
_RangeDelta= (_RangeEnd - _RangeBegin) - (timeLastKey - timeFirstKey);
}
// Misc range.
_TotalRange= _RangeEnd - _RangeBegin;
if(_TotalRange>0.0f)
_OOTotalRange= 1.0f/_TotalRange;
// start of loop / ned.
_LoopStart= timeFirstKey;
_LoopEnd= timeFirstKey + _TotalRange;
// After _RangeDelta computed, compute OO delta times.
typename TMapTimeCKey::iterator it= _MapKey.begin();
for(;it!=_MapKey.end();it++)
{
typename TMapTimeCKey::iterator next= it;
next++;
if(next!=_MapKey.end())
it->second.OODeltaTime= 1.0f/(next->first - it->first);
else if(_RangeDelta>0.0f)
// after last key, must slerp to first key.
it->second.OODeltaTime= 1.0f/_RangeDelta;
else
it->second.OODeltaTime= 0.0f;
}
}
/// return the correct type for this track
virtual IAnimatedValue &chooseAnimatedValue(CAnimatedValueBlock &avBlock) =0;
/**
* Evaluate the keyframe interpolation.
*
* i is the keyframe with the bigger time value that is inferior or equal than date.
*
* write result in correct avBlock var, and return the one modified
*
* \param previous is the i key in the keyframe. NULL if no key.
* \param next is the i+1 key in the keyframe. NULL if no key.
*/
virtual void evalKey (const CKeyT* previous, const CKeyT* next,
TAnimationTime datePrevious, TAnimationTime dateNext,
TAnimationTime date, IAnimatedValue &result) =0;
};
// ***************************************************************************
// Key Tools.
// separated to just change this in RGBA and sint32 special implementation.
// just copy the content of a value issued from key interpolation, into a value.
template<class T, class TKeyVal> inline void copyToValue(T &value, const TKeyVal &keyval)
{
value = keyval;
}
// Vector to RGBA version.
inline void copyToValue(NLMISC::CRGBA &col, const CVector &v)
{
sint i;
i= (sint)(v.x*255); NLMISC::clamp(i,0,255); col.R= (uint8) i;
i= (sint)(v.y*255); NLMISC::clamp(i,0,255); col.G= (uint8) i;
i= (sint)(v.z*255); NLMISC::clamp(i,0,255); col.B= (uint8) i;
col.A=255;
}
// float to sint32 version.
inline void copyToValue(sint32 &value, const float &f)
{
value= (sint32)floor(f+0.5f);
}
// ***************************************************************************
// ***************************************************************************
// Constant Keyframer.
// ***************************************************************************
// ***************************************************************************
// ***************************************************************************
/**
* ITrack implementation for Constant keyframer.
*
* \author Cyril 'Hulud' Corvazier
* \author Nevrax France
* \date 2001
*/
template<class CKeyT, class T>
class CTrackKeyFramerConstNotBlendable : public ITrackKeyFramer<CKeyT>
{
public:
/// From ITrackKeyFramer
virtual void evalKey (const CKeyT* previous, const CKeyT* next,
TAnimationTime /* datePrevious */, TAnimationTime /* dateNext */,
TAnimationTime /* date */, IAnimatedValue &result)
{
// Const key.
if (previous)
copyToValue(static_cast<CAnimatedValueNotBlendable<T>&>(result).Value, previous->Value);
else
if (next)
copyToValue(static_cast<CAnimatedValueNotBlendable<T>&>(result).Value, next->Value);
}
};
// ***************************************************************************
/**
* ITrack implementation for Constant keyframer.
*
* \author Cyril 'Hulud' Corvazier
* \author Nevrax France
* \date 2001
*/
template<class CKeyT, class T>
class CTrackKeyFramerConstBlendable : public ITrackKeyFramer<CKeyT>
{
public:
/// From ITrackKeyFramer
virtual void evalKey ( const CKeyT* previous, const CKeyT* next,
TAnimationTime /* datePrevious */, TAnimationTime /* dateNext */,
TAnimationTime /* date */, IAnimatedValue &result )
{
// Const key.
if (previous)
copyToValue(static_cast<CAnimatedValueBlendable<T>&>(result).Value, previous->Value);
else
if (next)
copyToValue(static_cast<CAnimatedValueBlendable<T>&>(result).Value, next->Value);
}
};
// ***************************************************************************
// ***************************************************************************
// Linear Keyframer.
// ***************************************************************************
// ***************************************************************************
// ***************************************************************************
/**
* ITrack implementation for linear keyframer.
*
* \author Cyril 'Hulud' Corvazier
* \author Nevrax France
* \date 2001
*/
template<class CKeyT, class T>
class CTrackKeyFramerLinear : public ITrackKeyFramer<CKeyT>
{
public:
/// From ITrackKeyFramer
virtual void evalKey ( const CKeyT* previous, const CKeyT* next,
TAnimationTime datePrevious, TAnimationTime /* dateNext */,
TAnimationTime date, IAnimatedValue &result )
{
CAnimatedValueBlendable<T> &resultVal= static_cast<CAnimatedValueBlendable<T>&>(result);
if(previous && next)
{
// lerp from previous to cur.
date-= datePrevious;
date*= previous->OODeltaTime;
NLMISC::clamp(date, 0,1);
// NB: in case of <CKeyInt,sint32> important that second terme is a float, so copyToValue(sint32, float) is used.
copyToValue(resultVal.Value, previous->Value*(1.f-(float)date) + next->Value*(float)date);
}
else
{
if (previous)
copyToValue(resultVal.Value, previous->Value);
else
if (next)
copyToValue(resultVal.Value, next->Value);
}
}
};
// ***************************************************************************
/**
* Quaternions special implementation for linear keyframer.
*
* \author Lionel Berenguier
* \author Nevrax France
* \date 2001
*/
template<> class CTrackKeyFramerLinear<CKeyQuat, CQuat> : public ITrackKeyFramer<CKeyQuat>
{
public:
/// From ITrackKeyFramer
virtual void evalKey ( const CKeyQuat* previous, const CKeyQuat* next,
TAnimationTime datePrevious, TAnimationTime /* dateNext */,
TAnimationTime date, IAnimatedValue &result )
{
CAnimatedValueBlendable<CQuat> &resultVal= static_cast<CAnimatedValueBlendable<CQuat>&>(result);
if(previous && next)
{
// slerp from previous to cur.
date-= datePrevious;
date*= previous->OODeltaTime;
NLMISC::clamp(date, 0,1);
resultVal.Value= CQuat::slerp(previous->Value, next->Value, date);
}
else
{
if (previous)
resultVal.Value=previous->Value;
else
if (next)
resultVal.Value=next->Value;
}
}
};
// ***************************************************************************
/**
* ITrack implementation for linear CRGBA keyframer.
*
* \author Cyril 'Hulud' Corvazier
* \author Nevrax France
* \date 2001
*/
template<> class CTrackKeyFramerLinear<CKeyRGBA, NLMISC::CRGBA>: public ITrackKeyFramer<CKeyRGBA>
{
public:
/// From ITrackKeyFramer
virtual void evalKey ( const CKeyRGBA* previous, const CKeyRGBA* next,
TAnimationTime datePrevious, TAnimationTime /* dateNext */,
TAnimationTime date, IAnimatedValue &result )
{
CAnimatedValueBlendable<NLMISC::CRGBA> &resultVal= static_cast<CAnimatedValueBlendable<NLMISC::CRGBA>&>(result);
if(previous && next)
{
// lerp from previous to cur.
date-= datePrevious;
date*= previous->OODeltaTime;
NLMISC::clamp(date, 0,1);
// blend.
resultVal.Value.blendFromui(previous->Value, next->Value, (uint)(date*256));
}
else
{
if (previous)
resultVal.Value= previous->Value;
else
if (next)
resultVal.Value= next->Value;
}
}
};
// ***************************************************************************
// ***************************************************************************
// TCB / Bezier Keyframer.
// ***************************************************************************
// ***************************************************************************
// Template implementation for TCB and Bezier.
#include "track_tcb.h"
#include "track_bezier.h"
// ***************************************************************************
// ***************************************************************************
// Predefined types for KeyFramer tracks.
// ***************************************************************************
// ***************************************************************************
#define NL3D_TRACKKEYF_CHOOSE(_Val_) \
virtual IAnimatedValue &chooseAnimatedValue(CAnimatedValueBlock &avBlock) \
{ \
return avBlock._Val_; \
}
// Const tracks.
class CTrackKeyFramerConstFloat : public CTrackKeyFramerConstBlendable<CKeyFloat,float>
{
public:
NLMISC_DECLARE_CLASS (CTrackKeyFramerConstFloat);
NL3D_TRACKKEYF_CHOOSE(ValFloat)
};
class CTrackKeyFramerConstVector : public CTrackKeyFramerConstBlendable<CKeyVector, CVector>
{
public:
NLMISC_DECLARE_CLASS (CTrackKeyFramerConstVector);
NL3D_TRACKKEYF_CHOOSE(ValVector)
};
class CTrackKeyFramerConstQuat : public CTrackKeyFramerConstBlendable<CKeyQuat, CQuat>
{
public:
NLMISC_DECLARE_CLASS (CTrackKeyFramerConstQuat);
NL3D_TRACKKEYF_CHOOSE(ValQuat)
};
class CTrackKeyFramerConstInt : public CTrackKeyFramerConstBlendable<CKeyInt, sint32>
{
public:
NLMISC_DECLARE_CLASS (CTrackKeyFramerConstInt);
NL3D_TRACKKEYF_CHOOSE(ValInt)
};
class CTrackKeyFramerConstRGBA : public CTrackKeyFramerConstBlendable<CKeyRGBA, NLMISC::CRGBA>
{
public:
NLMISC_DECLARE_CLASS (CTrackKeyFramerConstRGBA);
NL3D_TRACKKEYF_CHOOSE(ValRGBA)
};
class CTrackKeyFramerConstString : public CTrackKeyFramerConstNotBlendable<CKeyString, std::string>
{
public:
NLMISC_DECLARE_CLASS (CTrackKeyFramerConstString);
NL3D_TRACKKEYF_CHOOSE(ValString)
};
class CTrackKeyFramerConstBool : public CTrackKeyFramerConstNotBlendable<CKeyBool, bool>
{
public:
NLMISC_DECLARE_CLASS (CTrackKeyFramerConstBool);
NL3D_TRACKKEYF_CHOOSE(ValBool)
};
// Linear tracks.
class CTrackKeyFramerLinearFloat : public CTrackKeyFramerLinear<CKeyFloat, float>
{
public:
NLMISC_DECLARE_CLASS (CTrackKeyFramerLinearFloat);
NL3D_TRACKKEYF_CHOOSE(ValFloat)
virtual bool addLinearFloatKey(const UKeyLinearFloat &key)
{
CKeyFloat k;
k.Value= key.Value;
addKey(k, key.Time);
return true;
}
};
class CTrackKeyFramerLinearVector : public CTrackKeyFramerLinear<CKeyVector, CVector>
{
public:
NLMISC_DECLARE_CLASS (CTrackKeyFramerLinearVector);
NL3D_TRACKKEYF_CHOOSE(ValVector)
};
class CTrackKeyFramerLinearQuat : public CTrackKeyFramerLinear<CKeyQuat, CQuat>
{
public:
NLMISC_DECLARE_CLASS (CTrackKeyFramerLinearQuat);
NL3D_TRACKKEYF_CHOOSE(ValQuat)
};
class CTrackKeyFramerLinearInt : public CTrackKeyFramerLinear<CKeyInt, sint32>
{
public:
NLMISC_DECLARE_CLASS (CTrackKeyFramerLinearInt);
NL3D_TRACKKEYF_CHOOSE(ValInt)
};
class CTrackKeyFramerLinearRGBA : public CTrackKeyFramerLinear<CKeyRGBA, NLMISC::CRGBA>
{
public:
NLMISC_DECLARE_CLASS (CTrackKeyFramerLinearRGBA);
NL3D_TRACKKEYF_CHOOSE(ValRGBA)
};
// TCB tracks.
class CTrackKeyFramerTCBFloat : public CTrackKeyFramerTCB<CKeyTCBFloat, float>
{
public:
NLMISC_DECLARE_CLASS (CTrackKeyFramerTCBFloat);
NL3D_TRACKKEYF_CHOOSE(ValFloat)
virtual bool addTCBFloatKey(const UKeyTCBFloat &key)
{
CKeyTCBFloat k;
k.Value= key.Value;
k.Bias= key.Bias;
k.Continuity= key.Continuity;
k.Tension= key.Tension;
k.EaseFrom= key.EaseFrom;
k.EaseTo= key.EaseTo;
addKey(k, key.Time);
return true;
}
};
class CTrackKeyFramerTCBVector : public CTrackKeyFramerTCB<CKeyTCBVector, CVector>
{
public:
NLMISC_DECLARE_CLASS (CTrackKeyFramerTCBVector);
NL3D_TRACKKEYF_CHOOSE(ValVector)
};
class CTrackKeyFramerTCBQuat : public CTrackKeyFramerTCB<CKeyTCBQuat, NLMISC::CAngleAxis>
{
public:
NLMISC_DECLARE_CLASS (CTrackKeyFramerTCBQuat);
NL3D_TRACKKEYF_CHOOSE(ValQuat)
};
class CTrackKeyFramerTCBInt : public CTrackKeyFramerTCB<CKeyTCBFloat, sint32>
{
public:
NLMISC_DECLARE_CLASS (CTrackKeyFramerTCBInt);
NL3D_TRACKKEYF_CHOOSE(ValInt)
};
class CTrackKeyFramerTCBRGBA : public CTrackKeyFramerTCB<CKeyTCBVector, NLMISC::CRGBA>
{
public:
NLMISC_DECLARE_CLASS (CTrackKeyFramerTCBRGBA);
NL3D_TRACKKEYF_CHOOSE(ValRGBA)
};
// Bezier tracks.
class CTrackKeyFramerBezierFloat : public CTrackKeyFramerBezier<CKeyBezierFloat, float>
{
public:
NLMISC_DECLARE_CLASS (CTrackKeyFramerBezierFloat);
NL3D_TRACKKEYF_CHOOSE(ValFloat)
virtual bool addBezierFloatKey(const UKeyBezierFloat &key)
{
CKeyBezierFloat k;
k.Value= key.Value;
k.InTan= key.TanIn;
k.OutTan= key.TanOut;
k.Step= key.Step;
addKey(k, key.Time);
return true;
}
};
class CTrackKeyFramerBezierVector : public CTrackKeyFramerBezier<CKeyBezierVector, CVector>
{
public:
NLMISC_DECLARE_CLASS (CTrackKeyFramerBezierVector);
NL3D_TRACKKEYF_CHOOSE(ValVector)
};
class CTrackKeyFramerBezierQuat : public CTrackKeyFramerBezier<CKeyBezierQuat, CQuat>
{
public:
NLMISC_DECLARE_CLASS (CTrackKeyFramerBezierQuat);
NL3D_TRACKKEYF_CHOOSE(ValQuat)
};
class CTrackKeyFramerBezierInt : public CTrackKeyFramerBezier<CKeyBezierFloat, sint32>
{
public:
NLMISC_DECLARE_CLASS (CTrackKeyFramerBezierInt);
NL3D_TRACKKEYF_CHOOSE(ValInt)
};
class CTrackKeyFramerBezierRGBA : public CTrackKeyFramerBezier<CKeyBezierVector, NLMISC::CRGBA>
{
public:
NLMISC_DECLARE_CLASS (CTrackKeyFramerBezierRGBA);
NL3D_TRACKKEYF_CHOOSE(ValRGBA)
};
} // NL3D
#endif // NL_TRACK_KEYFRAMER_H
/* End of track_keyframer.h */