khanat-opennel-code/code/ryzom/client/src/init.cpp

1429 lines
42 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdpch.h"
//////////////
// INCLUDES //
//////////////
// Misc.
#include "nel/misc/debug.h"
#include "nel/misc/displayer.h"
#include "nel/misc/path.h"
#include "nel/misc/i18n.h"
#include "nel/misc/log.h"
#include "nel/misc/sheet_id.h"
#include "nel/misc/report.h"
#include "nel/misc/class_registry.h"
#include "nel/misc/system_info.h"
#include "nel/misc/block_memory.h"
#include "nel/misc/system_utils.h"
// 3D Interface.
#include "nel/3d/bloom_effect.h"
#include "nel/3d/u_driver.h"
#include "nel/3d/u_text_context.h"
#include "nel/3d/u_shape_bank.h"
// Net.
#include "nel/net/email.h"
// Ligo.
#include "nel/ligo/ligo_config.h"
// Std.
#include <fstream>
// Game Share
#include "game_share/ryzom_version.h"
// Client
#include "init.h"
#include "input.h"
#include "client_cfg.h" // Configuration of the client.
#include "actions_client.h"
#include "color_slot_manager.h"
#include "movie_shooter.h"
#include "continent_manager.h"
#include "interface_v3/animal_position_state.h"
//#include "osd_client.h"
#include "debug_client.h"
#include "ingame_database_manager.h"
#include "client_chat_manager.h"
#include "interface_v3/input_handler_manager.h"
//#include "crtdbg.h"
#include "sound_manager.h"
#include "net_manager.h"
#include "sheet_manager.h"
#include "interface_v3/sbrick_manager.h"
//
#include "gabarit.h"
#include "hair_set.h"
//#include "starting_roles.h"
#include "init_main_loop.h"
#include "resource.h"
#include "time_client.h"
#include "pacs_client.h"
#include "interface_v3/music_player.h"
#include "input.h"
#include "interface_v3/add_on_manager.h"
#include "bg_downloader_access.h"
#include "nel/misc/check_fpu.h"
#include "login_progress_post_thread.h"
#include "interface_v3/custom_mouse.h"
#include "browse_faq.h"
// XMLLib
#include <libxml/xmlmemory.h>
#ifdef NL_OS_WINDOWS
#include <windows.h>
extern HINSTANCE HInstance;
extern HWND SlashScreen;
#endif // NL_OS_WINDOWS
#include <new>
///////////
// USING //
///////////
using namespace NLMISC;
using namespace NLNET;
using namespace NL3D;
using namespace NLLIGO;
using namespace std;
// NVIDIA recommanded drivers
#define NVIDIA_RECOMMANDED_DRIVERS UINT64_CONSTANT(0x0006000e000a1820)
#define NVIDIA_RECOMMANDED_DRIVERS_STRING_TEST "nvidia"
#define NVIDIA_RECOMMANDED_DRIVERS_STRING_NTEST "go"
#define NVIDIA_RECOMMANDED_DRIVERS_VENDOR "NVIDIA"
#define NVIDIA_RECOMMANDED_DRIVERS_URL "http://www.nvidia.com/drivers"
// ATI recommanded drivers
#define ATI_RECOMMANDED_DRIVERS UINT64_CONSTANT(0x0006000e000a191e)
#define ATI_RECOMMANDED_DRIVERS_STRING_TEST "radeon"
#define ATI_RECOMMANDED_DRIVERS_VENDOR "ATI Technologies Inc."
#define ATI_RECOMMANDED_DRIVERS_URL "http://www.ati.com/support/driver.html"
// ProgressBar steps in init / connection phase
#define BAR_STEP_INIT_CONNECTION 17
/////////////
// GLOBALS //
/////////////
// Ligo primitive class
CLigoConfig LigoConfig;
CMsgBoxDisplayer MsgBoxError;
CClientChatManager ChatMngr;
bool LastScreenSaverEnabled = false;
extern void registerInterfaceElements();
extern CContinentManager ContinentMngr;
// Tips of the day count
#define RZ_NUM_TIPS 17
ucstring TipsOfTheDay;
uint TipsOfTheDayIndex;
// includes for following register classes
#include "entities.h"
#include "character_cl.h"
#include "player_cl.h"
#include "user_entity.h"
#include "fx_cl.h"
#include "item_cl.h"
///////////////
// FUNCTIONS //
///////////////
// ***************************************************************************
// XML allocator functions
// Due to Bug #906, we disable the stl xml allocation
/*
static volatile bool XmlAllocUsesSTL = true;
static std::allocator<uint8> xmlStlAlloc;
void XmlFree4NeL (void *ptr)
{
// if (XmlAllocUsesSTL)
{
int size = *(((int *) ptr) - 1);
xmlStlAlloc.deallocate((uint8 *) ptr - sizeof(int), size + sizeof(int));
}
// else
// {
// MemoryDeallocate (ptr);
// }
}
void *XmlMalloc4NeL (size_t size)
{
// if (XmlAllocUsesSTL)
{
int *newB = (int *) xmlStlAlloc.allocate(size + sizeof(int));
*newB = (int)size;
return (void *) (newB + 1);
}
// else
// {
// return MemoryAllocate(size);
// }
}
void *XmlRealloc4NeL (void *ptr, size_t size)
{
// if (XmlAllocUsesSTL)
{
if (ptr == NULL) return XmlMalloc4NeL(size);
int oldSize = *(((int *) ptr) - 1);
if (oldSize == (int) size) return ptr;
void *newB = XmlMalloc4NeL(size);
memcpy(newB, ptr, std::min(oldSize, (int) size));
XmlFree4NeL(ptr);
return newB;
}
// else
// {
// // Get the block size
// return MemoryReallocate (ptr, size);
// }
}
char *XmlStrdup4NeL (const char *str)
{
nlassert (str);
char *newStr;
// if (XmlAllocUsesSTL)
{
newStr = (char *) XmlMalloc4NeL(strlen (str)+1);
}
// else
// {
// newStr = (char*)MemoryAllocate(strlen (str)+1);
// }
strcpy (newStr, str);
return newStr;
}
*/
#ifdef NL_OS_WINDOWS
static ucstring CurrentErrorMessage;
static INT_PTR CALLBACK ExitClientErrorDialogProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM /* lParam */)
{
switch(uMsg)
{
case WM_INITDIALOG:
{
if (CI18N::hasTranslation("TheSagaOfRyzom"))
{
SetWindowTextW(hwndDlg, (WCHAR*)CI18N::get ("TheSagaOfRyzom").c_str ());
}
SetDlgItemTextW(hwndDlg, IDC_ERROR_MSG_TEXT, (WCHAR*) CurrentErrorMessage.c_str ());
if (CI18N::hasTranslation("uiRyzomErrorMsgBoxExit"))
{
SetDlgItemTextW(hwndDlg, IDOK, (WCHAR*)CI18N::get ("uiRyzomErrorMsgBoxExit").c_str ());
}
if (CI18N::hasTranslation("uiRyzomErrorMsgBoxHelp"))
{
SetDlgItemTextW(hwndDlg, IDC_RYZOM_ERROR_HELP, (WCHAR*)CI18N::get ("uiRyzomErrorMsgBoxHelp").c_str ());
}
RECT rect;
RECT rectDesktop;
GetWindowRect (hwndDlg, &rect);
GetWindowRect (GetDesktopWindow (), &rectDesktop);
SetWindowPos (hwndDlg, HWND_TOPMOST, (rectDesktop.right-rectDesktop.left-rect.right+rect.left)/2, (rectDesktop.bottom-rectDesktop.top-rect.bottom+rect.top)/2, 0, 0, SWP_NOSIZE);
HICON exitClientDlgIcon = LoadIcon(HInstance, MAKEINTRESOURCE(IDI_MAIN_ICON));
::SendMessage(hwndDlg, WM_SETICON, (WPARAM) ICON_BIG, (LPARAM) exitClientDlgIcon);
}
break;
case WM_COMMAND:
switch(LOWORD(wParam))
{
case IDOK:
EndDialog(hwndDlg, IDOK);
break;
case IDC_RYZOM_ERROR_HELP:
{
if (Driver)
{
HWND wnd = Driver->getDisplay();
ShowWindow(wnd, SW_MINIMIZE);
}
browseFAQ(ClientCfg.ConfigFile);
EndDialog(hwndDlg, IDOK);
}
break;
}
break;
case WM_CLOSE:
EndDialog(hwndDlg, IDOK);
break;
}
return FALSE;
}
#endif
// Use this function to return an error to the final user and exit the client
void ExitClientError (const char *format, ...)
{
char *str;
NLMISC_CONVERT_VARGS (str, format, 256/*NLMISC::MaxCStringSize*/);
// Driver ?
if (Driver)
{
Driver->release();
}
#ifdef NL_OS_WINDOWS
CurrentErrorMessage.fromUtf8(str);
DialogBox(HInstance, MAKEINTRESOURCE(IDD_ERROR_HELP_MESSAGE_BOX), NULL, ExitClientErrorDialogProc);
/*
ucstring ucstr;
ucstr.fromUtf8 (str);
MessageBoxW (NULL, (WCHAR*)ucstr.c_str(), (WCHAR*)CI18N::get ("TheSagaOfRyzom").c_str (), MB_OK|MB_ICONERROR);
*/
#else
fprintf (stderr, "%s\n", str);
#endif
// Exit
extern void quitCrashReport ();
quitCrashReport ();
NLMISC::NL3D_BlockMemoryAssertOnPurge = false; // at this point some object may remain allocated
// so don't want to fire an assert here
exit (EXIT_FAILURE);
}
// Use this function to return an information to the final user
void ClientInfo (const ucstring &message)
{
#ifdef NL_OS_WINDOWS
MessageBoxW (NULL, (WCHAR*)message.c_str(), (WCHAR*)CI18N::get ("TheSagaOfRyzom").c_str (), MB_OK|MB_ICONINFORMATION);
#endif
}
// Use this function to ask a question to the final user
bool ClientQuestion (const ucstring &message)
{
#ifdef NL_OS_WINDOWS
return MessageBoxW (NULL, (WCHAR*)message.c_str(), (WCHAR*)CI18N::get ("TheSagaOfRyzom").c_str (), MB_YESNO|MB_ICONQUESTION) != IDNO;
#else
return false;
#endif
}
void selectTipsOfTheDay (uint /* tips */)
{
/* todo tips of the day uncomment
tips %= RZ_NUM_TIPS;
TipsOfTheDayIndex = tips;
ucstring title = CI18N::get ("uiTipsTitle");
title += toString (tips+1);
title += " : ";
TipsOfTheDay = title+CI18N::get ("uiTips"+toString (tips));*/
// todo tips of the day remove
//trap TipsOfTheDay = CI18N::get ("uiMessageOfTheDay");
TipsOfTheDay = ""; //trap
}
// ***************************************************************************
// For nel memory
void outOfMemory()
{
nlstopex (("OUT OF MEMORY"));
}
// For multi cpu, active only one CPU for the main thread
uint64 Debug_OldCPUMask= 0;
uint64 Debug_NewCPUMask= 0;
void setCPUMask ()
{
uint64 cpuMask = IProcess::getCurrentProcess ()->getCPUMask();
Debug_OldCPUMask= cpuMask;
// get the processor to allow process
uint i = 0;
while ((i<64) && ((cpuMask&(SINT64_CONSTANT(1)<<i)) == 0))
i++;
// Set the CPU mask
if (i<64)
{
IProcess::getCurrentProcess ()->setCPUMask(1<<i);
//IThread::getCurrentThread ()->setCPUMask (1<<i);
}
// check
cpuMask = IProcess::getCurrentProcess ()->getCPUMask();
Debug_NewCPUMask= cpuMask;
}
void displayCPUInfo()
{
nlinfo("CPUInfo: CPUMask before change: %x, after change: %x, CPUID: %x, hasHyperThreading: %s", (uint32)Debug_OldCPUMask, (uint32)Debug_NewCPUMask, CSystemInfo::getCPUID(), (CSystemInfo::hasHyperThreading()?"YES":"NO"));
}
string getVersionString (uint64 version)
{
return toString ("%u.%u.%u.%u", (unsigned int) (version >> 48), (unsigned int) ((version >> 32) & 0xffff), (unsigned int) ((version >> 16) & 0xffff), (unsigned int) (version & 0xffff));
}
string getSystemInformation()
{
string s;
s += "Memory: " + bytesToHumanReadable(CSystemInfo::availablePhysicalMemory()) + "/" + bytesToHumanReadable(CSystemInfo::totalPhysicalMemory()) + "\n";
s += "Process Virtual Memory: " + bytesToHumanReadable(CSystemInfo::virtualMemory()) + "\n";
s += "OS: " + CSystemInfo::getOS() + "\n";
s += "Processor: " + CSystemInfo::getProc() + "\n";
s += toString("CPUID: %x\n", CSystemInfo::getCPUID());
s += toString("HT: %s\n", CSystemInfo::hasHyperThreading()?"YES":"NO");
s += toString("CpuMask: %x\n", IProcess::getCurrentProcess ()->getCPUMask());
if(Driver)
s += "NeL3D: " + string(Driver->getVideocardInformation()) + "\n";
else
s += "NeL3D: No driver\n";
// More display info
string deviceName;
uint64 driverVersion;
if (CSystemInfo::getVideoInfo (deviceName, driverVersion))
{
s += "3DCard: ";
s += deviceName;
s += ", version ";
s += getVersionString (driverVersion) + "\n";
}
if (SoundMngr && SoundMngr->getMixer())
SoundMngr->getMixer()->writeProfile (s);
else
s += "No sound\n";
return s;
}
static string crashCallback()
{
string s = getDebugInformation();
s += getSystemInformation();
#ifdef NL_OS_WINDOWS
if (Driver)
{
NL3D::UDriver::CMode mode;
Driver->getCurrentScreenMode(mode);
if (!mode.Windowed)
{
HWND wnd = Driver->getDisplay();
ShowWindow(wnd, SW_MINIMIZE);
}
}
#endif
return s;
}
void checkDriverVersion()
{
string deviceName;
uint64 driverVersion;
if (CSystemInfo::getVideoInfo (deviceName, driverVersion))
{
static uint64 driversVersion[]=
{
NVIDIA_RECOMMANDED_DRIVERS,
ATI_RECOMMANDED_DRIVERS
};
static const char *driversTest[]=
{
NVIDIA_RECOMMANDED_DRIVERS_STRING_TEST,
ATI_RECOMMANDED_DRIVERS_STRING_TEST
};
static const char *driversNTest[]=
{
NVIDIA_RECOMMANDED_DRIVERS_STRING_NTEST,
NULL
};
static const char *driversURL[]=
{
NVIDIA_RECOMMANDED_DRIVERS_URL,
ATI_RECOMMANDED_DRIVERS_URL
};
static const char *driversVendor[]=
{
NVIDIA_RECOMMANDED_DRIVERS_VENDOR,
ATI_RECOMMANDED_DRIVERS_VENDOR,
};
uint i;
for (i=0; i< sizeofarray(driversVersion); i++)
{
string lwr = deviceName;
strlwr(lwr);
if ((lwr.find (driversTest[i])!=string::npos) && (driversNTest[i]==NULL || lwr.find (driversNTest[i])==string::npos))
{
if (driverVersion < driversVersion[i])
{
ucstring message = CI18N::get ("uiUpdateDisplayDriversNotUpToDate") + "\n\n";
// message += CI18N::get ("uiUpdateDisplayDriversVendor") + driversVendor[i] + "\n";
message += CI18N::get ("uiUpdateDisplayDriversCard") + deviceName + "\n";
message += CI18N::get ("uiUpdateDisplayDriversCurrent") + getVersionString (driverVersion) + "\n";
message += CI18N::get ("uiUpdateDisplayDriversRecommanded") + getVersionString (driversVersion[i]) + "\n\n";
message += CI18N::get ("uiUpdateDisplayDrivers") + "\n";
if (ClientQuestion (message))
{
openURL(driversURL[i]);
extern void quitCrashReport ();
quitCrashReport ();
exit (EXIT_FAILURE);
}
}
break;
}
}
if (i==sizeof (driversVersion)/sizeof(uint))
nlwarning ("Unknown video card : %s", deviceName.c_str());
}
else
nlwarning ("Can't check video driver version");
}
void checkNoATIOpenGL()
{
string deviceName;
uint64 driverVersion;
if (CSystemInfo::getVideoInfo (deviceName, driverVersion))
{
string lwr = deviceName;
strlwr(lwr);
if (lwr.find (ATI_RECOMMANDED_DRIVERS_STRING_TEST)!=string::npos && ClientCfg.Driver3D==CClientConfig::OpenGL)
{
// special case for radeon 7500 or less : doesn't issue message since doesn't work with Direct3D for now
if (!(strstr(lwr.c_str() , "radeon 7000") || strstr(lwr.c_str() , "radeon 7200") || strstr(lwr.c_str() , "radeon 7500")))
{
ucstring message= CI18N::get("uiUseATID3D");
if (ClientQuestion (message))
{
ClientCfg.Driver3D= CClientConfig::DrvAuto;
ClientCfg.writeString("Driver3D", "Auto");
ClientCfg.ConfigFile.save();
}
}
}
}
}
void checkDriverDepth ()
{
// Check desktop is in 32 bit else no window mode allowed.
if (ClientCfg.Windowed)
{
nlassert (Driver);
UDriver::CMode mode;
Driver->getCurrentScreenMode(mode);
#ifdef NL_OS_WINDOWS
if (mode.Depth != 32)
#else
if (mode.Depth != 16 && mode.Depth != 24 && mode.Depth != 32)
#endif
ExitClientError (CI18N::get ("uiDesktopNotIn32").toUtf8().c_str ());
}
}
void addSearchPaths(IProgressCallback &progress)
{
// Add search path of UI addon. Allow only a subset of files.
// Must do it first because take precedence other standard files
InterfaceAddOnManager.addSearchFiles("uiaddon", "*.xml;*.lua;*.tga", "login_*.xml;out_v2_*.xml", &progress);
// Add Standard search paths
{
H_AUTO(InitRZAddSearchPath2)
for (uint i = 0; i < ClientCfg.DataPath.size(); i++)
{
progress.progress ((float)i/(float)ClientCfg.DataPath.size());
progress.pushCropedValues ((float)i/(float)ClientCfg.DataPath.size(), (float)(i+1)/(float)ClientCfg.DataPath.size());
CPath::addSearchPath(ClientCfg.DataPath[i], true, false, &progress);
progress.popCropedValues ();
}
CPath::loadRemappedFiles("remap_files.csv");
}
for (uint i = 0; i < ClientCfg.DataPathNoRecurse.size(); i++)
{
progress.progress ((float)i/(float)ClientCfg.DataPathNoRecurse.size());
progress.pushCropedValues ((float)i/(float)ClientCfg.DataPathNoRecurse.size(), (float)(i+1)/(float)ClientCfg.DataPathNoRecurse.size());
CPath::addSearchPath(ClientCfg.DataPathNoRecurse[i], false, false, &progress);
progress.popCropedValues ();
}
}
void addPreDataPaths(NLMISC::IProgressCallback &progress)
{
NLMISC::TTime initPaths = ryzomGetLocalTime ();
H_AUTO(InitRZAddSearchPaths)
for (uint i = 0; i < ClientCfg.PreDataPath.size(); i++)
{
progress.progress ((float)i/(float)ClientCfg.PreDataPath.size());
progress.pushCropedValues ((float)i/(float)ClientCfg.PreDataPath.size(), (float)(i+1)/(float)ClientCfg.PreDataPath.size());
CPath::addSearchPath(ClientCfg.PreDataPath[i], true, false, &progress);
progress.popCropedValues ();
}
//nlinfo ("PROFILE: %d seconds for Add search paths Predata", (uint32)(ryzomGetLocalTime ()-initPaths)/1000);
}
static void addPackedSheetUpdatePaths(NLMISC::IProgressCallback &progress)
{
for(uint i = 0; i < ClientCfg.UpdatePackedSheetPath.size(); i++)
{
progress.progress((float)i/(float)ClientCfg.UpdatePackedSheetPath.size());
progress.pushCropedValues ((float)i/(float)ClientCfg.UpdatePackedSheetPath.size(), (float)(i+1)/(float)ClientCfg.UpdatePackedSheetPath.size());
CPath::addSearchPath(ClientCfg.UpdatePackedSheetPath[i], true, false, &progress);
progress.popCropedValues();
}
}
//---------------------------------------------------
// prelogInit :
// Initialize the application before login
// if the init fails, call nlerror
//---------------------------------------------------
void prelogInit()
{
try
{
// Assert if no more memory
// NLMEMORY::SetOutOfMemoryHook(outOfMemory);
// Progress bar for init() and connection()
ProgressBar.reset (BAR_STEP_INIT_CONNECTION);
set_new_handler(outOfMemory);
// save screen saver state and disable it
LastScreenSaverEnabled = CSystemUtils::isScreensaverEnabled();
if (LastScreenSaverEnabled)
CSystemUtils::enableScreensaver(false);
// Random init
srand ((uint)CTime::getLocalTime());
// Set FPU exceptions
#ifdef NL_OS_WINDOWS
_control87 (_EM_INVALID|_EM_DENORMAL/*|_EM_ZERODIVIDE|_EM_OVERFLOW*/|_EM_UNDERFLOW|_EM_INEXACT, _MCW_EM);
#endif // NL_OS_WINDOWS
setCPUMask();
FPU_CHECKER_ONCE
NLMISC::TTime initStart = ryzomGetLocalTime ();
H_AUTO ( RZ_Client_Init );
NLMISC_REGISTER_CLASS(CStage);
NLMISC_REGISTER_CLASS(CStageSet);
NLMISC_REGISTER_CLASS(CEntityManager);
NLMISC_REGISTER_CLASS(CCharacterCL);
NLMISC_REGISTER_CLASS(CPlayerCL);
NLMISC_REGISTER_CLASS(CUserEntity);
NLMISC_REGISTER_CLASS(CFxCL);
NLMISC_REGISTER_CLASS(CItemCL);
NLMISC_REGISTER_CLASS(CNamedEntityPositionState);
NLMISC_REGISTER_CLASS(CAnimalPositionState);
// _CrtSetDbgFlag( _CRTDBG_CHECK_CRT_DF );
// Init XML Lib allocator
// Due to Bug #906, we disable the stl xml allocation
// nlverify (xmlMemSetup (XmlFree4NeL, XmlMalloc4NeL, XmlRealloc4NeL, XmlStrdup4NeL) == 0);
// Init the debug memory
initDebugMemory();
// Add a displayer for Debug Infos.
createDebug();
// Client.Log displayer
nlassert( !ErrorLog->getDisplayer("CLIENT.LOG") );
CFileDisplayer *ClientLogDisplayer = new CFileDisplayer(getLogDirectory() + "client.log", true, "CLIENT.LOG");
DebugLog->addDisplayer (ClientLogDisplayer);
InfoLog->addDisplayer (ClientLogDisplayer);
WarningLog->addDisplayer (ClientLogDisplayer);
ErrorLog->addDisplayer (ClientLogDisplayer);
AssertLog->addDisplayer (ClientLogDisplayer);
setCrashCallback(crashCallback);
// Display Some Info On CPU
displayCPUInfo();
// Display the client version.
#if FINAL_VERSION
nlinfo("RYZOM VERSION : FV %s ("__DATE__" "__TIME__")", RYZOM_VERSION);
#else
nlinfo("RYZOM VERSION : DEV %s ("__DATE__" "__TIME__")", RYZOM_VERSION);
#endif
FPU_CHECKER_ONCE
// Set default email value for reporting error
setReportEmailFunction ((void*)sendEmail);
setDefaultEmailParams ("smtp.nevrax.com", "", "ryzombug@nevrax.com");
// create the save dir.
if (!CFile::isExists("save")) CFile::createDirectory("save");
// create the user dir.
if (!CFile::isExists("user")) CFile::createDirectory("user");
#if !FINAL_VERSION
// if we're not in final version then start the file access logger to keep track of the files that we read as we play
//ICommand::execute("iFileAccessLogStart",*NLMISC::InfoLog);
#endif
// Load the application configuration.
ucstring nmsg("Loading config file...");
ProgressBar.newMessage (nmsg);
ClientCfg.init(ConfigFileName);
CLoginProgressPostThread::getInstance().init(ClientCfg.ConfigFile);
// tmp for patcher debug
extern void tmpFlagMainlandPatchCategories(NLMISC::CConfigFile &cf);
extern void tmpFlagRemovedPatchCategories(NLMISC::CConfigFile &cf);
tmpFlagMainlandPatchCategories(ClientCfg.ConfigFile);
tmpFlagRemovedPatchCategories(ClientCfg.ConfigFile);
// check "BuildName" in ClientCfg
//nlassert(!ClientCfg.BuildName.empty()); // TMP comment by nico do not commit
// Start memory allocation log
// if (ClientCfg.LogMemoryAllocation)
// NLMEMORY::StartAllocationLog ("alloc.memlog", ClientCfg.LogMemoryAllocationSize);
// Remap tga files on dds files.
CPath::remapExtension ("dds", "tga", true);
CPath::remapExtension ("dds", "png", true);
CPath::remapExtension ("png", "tga", true);
FPU_CHECKER_ONCE
uint i;
addPreDataPaths(ProgressBar);
FPU_CHECKER_ONCE
{
H_AUTO(InitRZUIStr)
FPU_CHECKER_ONCE
// Set the data path for the localisation.
const ucstring nmsg("Loading I18N...");
ProgressBar.newMessage ( nmsg );
FPU_CHECKER_ONCE
STRING_MANAGER::CLoadProxy loadProxy;
CI18N::setLoadProxy(&loadProxy);
CI18N::load(ClientCfg.LanguageCode);
CI18N::setLoadProxy(NULL);
FPU_CHECKER_ONCE
// Yoyo: Append the skills and Bricks to the I18N
STRING_MANAGER::CStringManagerClient::initI18NSpecialWords(ClientCfg.LanguageCode);
FPU_CHECKER_ONCE
}
FPU_CHECKER_ONCE
switch (getCurrentColorDepth())
{
case 16: CustomMouse.setColorDepth(CCustomMouse::ColorDepth16); break;
case 24:
case 32: CustomMouse.setColorDepth(CCustomMouse::ColorDepth32); break;
default:
ExitClientError(CI18N::get("uiUnsupportedColorDepth").toUtf8().c_str());
break;
}
// Check driver version
checkDriverVersion();
// Check ATI not in OpenGL
checkNoATIOpenGL();
// Create the driver (most important part of the client).
nmsg = "Creating 3d driver...";
ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
bool direct3D = false;
#ifdef NL_OS_WINDOWS
switch(ClientCfg.Driver3D)
{
case CClientConfig::DrvAuto:
{
// Fallback to D3D for card other than nVidia
std::string deviceName;
uint64 drvVersion;
CSystemInfo::getVideoInfo( deviceName, drvVersion);
strlwr(deviceName);
direct3D = strstr(deviceName.c_str(), NVIDIA_RECOMMANDED_DRIVERS_STRING_TEST) == NULL;
}
break;
case CClientConfig::OpenGL:
direct3D = false;
break;
case CClientConfig::Direct3D:
direct3D = true;
break;
}
Driver = UDriver::createDriver ((uint)LoadIcon (HInstance, MAKEINTRESOURCE(IDI_MAIN_ICON)), direct3D);
#else // NL_OS_WINDOWS
Driver = UDriver::createDriver ();
#endif // NL_OS_WINDOWS
if(Driver == NULL)
{
ExitClientError (CI18N::get ("Can_t_load_the_display_driver").toUtf8().c_str ());
// ExitClientError() call exit() so the code after is never called
return;
}
CLoginProgressPostThread::getInstance().step(CLoginStep(LoginStep_VideoModeSetup, "login_step_video_mode_setup"));
FPU_CHECKER_ONCE
// Check the driver is not is 16 bits
checkDriverDepth ();
// For login phase, MUST be in windowed
UDriver::CMode mode;
mode.Width = 1024;
mode.Height = 768;
mode.Windowed = true;
// Disable Hardware Vertex Program.
if(ClientCfg.DisableVtxProgram)
Driver->disableHardwareVertexProgram();
// Disable Hardware Vertex AGP.
if(ClientCfg.DisableVtxAGP)
Driver->disableHardwareVertexArrayAGP();
// Disable Hardware Texture Shader.
if(ClientCfg.DisableTextureShdr)
Driver->disableHardwareTextureShader();
// Enable or disable VSync
if(ClientCfg.WaitVBL)
Driver->setSwapVBLInterval(1);
else
Driver->setSwapVBLInterval(0);
// Set the mode of the window.
if (!Driver->setDisplay (mode, false))
{
string msg;
if (mode.Windowed)
{
msg = CI18N::get ("can_t_create_a_window_display").toUtf8();
}
else
{
msg = CI18N::get ("can_t_create_a_fullscreen_display").toUtf8();
}
msg += " (%dx%d %d ";
msg += CI18N::get ("bits").toUtf8 ();
msg += ")";
ExitClientError (msg.c_str (), mode.Width, mode.Height, mode.Depth);
// ExitClientError() call exit() so the code after is never called
return;
}
// initialize system utils class
CSystemUtils::init();
CSystemUtils::setWindow(Driver->getDisplay());
CLoginProgressPostThread::getInstance().step(CLoginStep(LoginStep_VideoModeSetupHighColor, "login_step_video_mode_setup_high_color"));
#ifdef NL_OS_WINDOWS
CBGDownloaderAccess::getInstance().init();
if (SlashScreen)
DestroyWindow (SlashScreen);
#endif // NL_OS_WINDOW
// Set the title
Driver->setWindowTitle(CI18N::get("TheSagaOfRyzom"));
#if defined(NL_OS_UNIX) && !defined(NL_OS_MAC)
vector<CBitmap> bitmaps;
string fileName = "/usr/share/pixmaps/ryzom.png";
if(CPath::exists("ryzom.png"))
fileName = CPath::lookup("ryzom.png");
CIFile file;
if (file.open(fileName))
{
CBitmap bitmap;
if (bitmap.load(file))
bitmaps.push_back(bitmap);
}
Driver->setWindowIcon(bitmaps);
#endif
sint32 posX = 0, posY = 0;
if (ClientCfg.Windowed)
{
// use position saved in config
posX = ClientCfg.PositionX;
posY = ClientCfg.PositionY;
}
else
{
// position is not saved in config so center the window
if (Driver->getCurrentScreenMode(mode))
{
posX = (mode.Width - Driver->getWindowWidth())/2;
posY = (mode.Height - Driver->getWindowHeight())/2;
}
}
// Set the window position
Driver->setWindowPos(posX, posY);
// Show the window
Driver->showWindow();
// for background downloader : store this window handle in shared memory for later access
// (we use SendMessage to communicate with the background downloader)
// Enough AGP for vertices ?
if (Driver->getAvailableVertexAGPMemory () == 0)
{
/*
std::string deviceName;
uint64 driverVersion;
CSystemInfo::getVideoInfo(deviceName, driverVersion);
deviceName = NLMISC::toLower(deviceName);
// for radeon 7200, patch because agp crash with agp with OpenGL -> don't display the message
if (!(Driver->getNbTextureStages() <= 3 && strstr(deviceName.c_str(), "radeon")))
{*/
if (ClientQuestion (CI18N::get ("agp_trouble")))
{
openDoc ("client_troubles.html");
extern void quitCrashReport ();
quitCrashReport ();
exit (EXIT_FAILURE);
}
//}
}
FPU_CHECKER_ONCE
// Test mouse & keyboard low-level mode, if DisableDirectInput not set.
// In case of failure, exit the client.
// In case of success, set it back to normal mode, to provide for the user
// the ability to manually set the firewall's permissions when the client connects.
// The low-level mode will actually be set when "launching" (after loading).
if (!ClientCfg.DisableDirectInput)
{
// Test mouse and set back to normal mode
if (!Driver->enableLowLevelMouse (true, ClientCfg.HardwareCursor))
{
ExitClientError (CI18N::get ("can_t_initialise_the_mouse").toUtf8 ().c_str ());
// ExitClientError() call exit() so the code after is never called
return;
}
Driver->enableLowLevelMouse (false, ClientCfg.HardwareCursor);
// Test keyboard and set back to normal mode
// NB : keyboard will be initialized later now
/*if (!Driver->enableLowLevelKeyboard (true))
{
ExitClientError (CI18N::get ("can_t_initialise_the_keyboard").toUtf8 ().c_str ());
// ExitClientError() call exit() so the code after is never called
return;
}
Driver->enableLowLevelKeyboard (false);
*/
}
// Set the monitor color properties
CMonitorColorProperties monitorColor;
for (i=0; i<3; i++)
{
monitorColor.Contrast[i] = ClientCfg.Contrast;
monitorColor.Luminosity[i] = ClientCfg.Luminosity;
monitorColor.Gamma[i] = ClientCfg.Gamma;
}
if (!Driver->setMonitorColorProperties (monitorColor))
{
nlwarning("init : setMonitorColorProperties fails");
}
// The client require at least 2 textures.
if(Driver->getNbTextureStages() < 2)
throw Exception("Application require at least 2 textures stages !!");
Driver->enableUsedTextureMemorySum(true);
// Initialize the font manager.
Driver->setFontManagerMaxMemory(2000000);
// Init the DXTCCompression.
Driver->forceDXTCCompression(ClientCfg.ForceDXTC);
// Divide the texture size.
if (ClientCfg.DivideTextureSizeBy2)
Driver->forceTextureResize(2);
else
Driver->forceTextureResize(1);
// Create a generic material.
GenericMat = Driver->createMaterial();
if(GenericMat.empty())
nlerror("init: Cannot Create the generic material.");
// Yoyo: initialize NOW the InputHandler for Event filtering.
CInputHandlerManager *InputHandlerManager = CInputHandlerManager::getInstance();
InputHandlerManager->addToServer (&Driver->EventServer);
// Create a text context. We need to put the full path because we not already add search path
// resetTextContext ("bremenb.ttf", false);
resetTextContext ("ryzom.ttf", false);
ProgressBar.setFontFactor(0.85f);
nmsg = "Loading background...";
ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
// Choose a tips of the day
selectTipsOfTheDay (rand());
// Create the loading texture. We can't do that before because we need to add pre search path first and driver
//UseEscapeDuringLoading = USE_ESCAPE_DURING_LOADING;
UseEscapeDuringLoading = false;
beginLoading (StartBackground); //put here intro Gameforge if wanted
FPU_CHECKER_ONCE
// Define the root path that contains all data needed for the application.
nmsg = "Adding search paths...";
ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
if(!ClientCfg.TestBrowser)
{
NLMISC::TTime initPaths = ryzomGetLocalTime ();
addSearchPaths(ProgressBar);
if (ClientCfg.UpdatePackedSheet)
{
addPackedSheetUpdatePaths(ProgressBar);
}
//nlinfo ("PROFILE: %d seconds for Add search paths Data", (uint32)(ryzomGetLocalTime ()-initPaths)/1000);
}
// Register the reflected classes
registerInterfaceElements();
// set driver used by bloom (must be called before init)
CBloomEffect::getInstance().setDriver(Driver);
// init bloom effect
CBloomEffect::getInstance().init(!direct3D);
nlinfo ("PROFILE: %d seconds for prelogInit", (uint32)(ryzomGetLocalTime ()-initStart)/1000);
FPU_CHECKER_ONCE
}
catch (Exception &e)
{
ExitClientError (e.what());
}
}
// ***************************************************************************
void initBotObjectSelection()
{
// Get the driver shape bank
UShapeBank *shapeBank= Driver->getShapeBank();
if(!shapeBank)
return;
// Parse all .creature
const CSheetManager::TEntitySheetMap &sheets= SheetMngr.getSheets();
CSheetManager::TEntitySheetMap::const_iterator it= sheets.begin();
for(;it!=sheets.end();it++)
{
CEntitySheet *entitySheet= it->second.EntitySheet;
if(entitySheet->Type!=CEntitySheet::FAUNA)
continue;
const CCharacterSheet *sheet= dynamic_cast<const CCharacterSheet *>(entitySheet);
if(sheet)
{
// If the entity define no Skeleton, it is not skinned
// thus we must force the shape to bkup the geometry in RAM, for fast selection
if(sheet->IdSkelFilename==CStaticStringMapper::emptyId())
{
// For all equipement (yoyo: Body is theorically the only one bound)
std::vector<const CCharacterSheet::CEquipment*> equipList;
sheet->getWholeEquipmentList(equipList);
for(uint i=0;i<equipList.size();i++)
{
string strShape= equipList[i]->getItem();
// if some item bound
if(!strShape.empty())
{
// If this is a reference on an item
string ext = CFile::getExtension(strShape);
if((ext == "item") || (ext == "sitem"))
{
// IS the item a valid one ?
CSheetId itemId;
if(itemId.buildSheetId(NLMISC::strlwr(strShape)))
{
// Get this item sheet ?
CItemSheet *itemSheet= dynamic_cast<CItemSheet *>(SheetMngr.get(itemId));
if(itemSheet)
{
// and so get the actual shape name
strShape= itemSheet->getShape();
}
}
}
// If ok (after possible .sitem translation)
if(!strShape.empty())
{
shapeBank->buildSystemGeometryForshape(strShape);
}
}
}
}
}
}
}
// ***************************************************************************
//---------------------------------------------------
// postlogInit :
// Initialize the application after login
// if the init fails, call nlerror
//---------------------------------------------------
void postlogInit()
{
Driver->clearBuffers(CRGBA::Black);
Driver->swapBuffers();
CNiceInputAuto niceInputs;
ucstring nmsg;
try
{
NLMISC::TTime initStart = ryzomGetLocalTime();
NLMISC::TTime initLast = initStart;
NLMISC::TTime initCurrent = initLast;
{
H_AUTO(InitRZNetwk)
// Initialize the Generic Message Header Manager.
nmsg = "Initializing network...";
ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
std::string msgXMLPath = CPath::lookup("msg.xml");
GenericMsgHeaderMngr.init(msgXMLPath);
initializeNetwork();
initLast = initCurrent;
initCurrent = ryzomGetLocalTime();
//nlinfo ("PROFILE: %d seconds (%d total) for Initializing network", (uint32)(initCurrent-initLast)/1000, (uint32)(initCurrent-initStart)/1000);
}
{
H_AUTO(InitRZChat)
// init the chat manager
nmsg = "Initializing chat manager...";
ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
ChatMngr.init( CPath::lookup("chat_static.cdb") );
initLast = initCurrent;
initCurrent = ryzomGetLocalTime();
//nlinfo ("PROFILE: %d seconds (%d total) for Initializing chat manager", (uint32)(initCurrent-initLast)/1000, (uint32)(initCurrent-initStart)/1000);
}
{
H_AUTO(InitRZLigo)
// Read the ligo primitive class file
nmsg = "Initializing primitive classes...";
ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
if (!LigoConfig.readPrimitiveClass (ClientCfg.LigoPrimitiveClass.c_str(), false))
{
nlwarning ("Can't load primitive class file %s", ClientCfg.LigoPrimitiveClass.c_str());
}
initLast = initCurrent;
initCurrent = ryzomGetLocalTime();
//nlinfo ("PROFILE: %d seconds (%d total) for Initializing primitive classes", (uint32)(initCurrent-initLast)/1000, (uint32)(initCurrent-initStart)/1000);
}
// set the primitive context
CPrimitiveContext::instance().CurrentLigoConfig = &LigoConfig;
{
H_AUTO(InitRZSound)
// Init the sound manager
nmsg = "Initializing sound manager...";
ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
if(ClientCfg.SoundOn)
{
// tmp fix : it seems that, at this point, if the bg downloader window has focus and
// not the Ryzom one, then sound init fails
#ifdef NL_OS_WINDOWS
HWND hWnd = Driver->getDisplay ();
nlassert (hWnd);
ShowWindow(hWnd, SW_RESTORE);
SetForegroundWindow(hWnd);
#endif
SoundMngr = new CSoundManager(&ProgressBar);
try
{
SoundMngr->init(&ProgressBar);
}
catch(Exception &e)
{
nlwarning("init : Error when creating 'SoundMngr' : %s", e.what());
// leak the alocated sound manager...
SoundMngr = 0;
}
// Play Music just after the SoundMngr is inited
if(SoundMngr)
{
// init the SoundMngr with backuped volume
SoundMngr->setSFXVolume(ClientCfg.SoundSFXVolume);
SoundMngr->setGameMusicVolume(ClientCfg.SoundGameMusicVolume);
// no fadein, and not async because don't work well because of loading in the main thread
// Force use GameMusic volume
const uint fadeInTime= 500;
SoundMngr->playMusic(ClientCfg.SoundOutGameMusic, fadeInTime, false, true, true);
// Because of blocking loading, force the fadeIn
TTime t0= ryzomGetLocalTime();
TTime t1;
while((t1=ryzomGetLocalTime())<t0+fadeInTime)
{
//ProgressBar.progress(1.f);
SoundMngr->updateAudioMixerOnly();
}
}
}
CPath::memoryCompress(); // Because sound call addSearchPath
initLast = initCurrent;
initCurrent = ryzomGetLocalTime();
//nlinfo ("PROFILE: %d seconds (%d total) for Initializing sound manager", (uint32)(initCurrent-initLast)/1000, (uint32)(initCurrent-initStart)/1000);
}
{
H_AUTO(InitRZShIdI)
nmsg = "Initializing sheets...";
ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
// Initialize Sheet IDs.
CSheetId::init (ClientCfg.UpdatePackedSheet);
// load packed sheets
nmsg = "Loading sheets...";
ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
SheetMngr.setOutputDataPath("../../client/data");
SheetMngr.load (ProgressBar, ClientCfg.UpdatePackedSheet, ClientCfg.NeedComputeVS, ClientCfg.DumpVSIndex);
initLast = initCurrent;
initCurrent = ryzomGetLocalTime();
//nlinfo ("PROFILE: %d seconds (%d total) for Initializing sheets", (uint32)(initCurrent-initLast)/1000, (uint32)(initCurrent-initStart)/1000);
}
{
nmsg = "Initializing bricks...";
ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
CSBrickManager::getInstance()->init(); // Must be done after sheet loading
STRING_MANAGER::CStringManagerClient::specialWordsMemoryCompress(); // Must be done after brick manager init
initLast = initCurrent;
initCurrent = ryzomGetLocalTime();
//nlinfo ("PROFILE: %d seconds (%d total) for Initializing bricks", (uint32)(initCurrent-initLast)/1000, (uint32)(initCurrent-initStart)/1000);
}
if (!ClientCfg.Light)
{
H_AUTO(InitRZCh)
nmsg = "Initializing Color Slot...";
ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
// Initialize the color slot manager
initColorSlotManager();
nmsg = "Initializing Gabarit Set...";
ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
// Initialize the set of gabarit
GabaritSet.loadGabarits (ProgressBar);
nmsg = "Initializing Hair Set...";
ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
// Initialize the hair sets
HairSet.init (ProgressBar);
nmsg = "Initializing Starting Role Set...";
ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
// Init all BotObjects for fast selection
nmsg = "Initializing Bot Objects...";
ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
initBotObjectSelection();
initLast = initCurrent;
initCurrent = ryzomGetLocalTime();
//nlinfo ("PROFILE: %d seconds (%d total) for Initializing Color Slot etc.", (uint32)(initCurrent-initLast)/1000, (uint32)(initCurrent-initStart)/1000);
}
else
{
// To have the same number of newMessage in client light
nmsg = "";
ProgressBar.newMessage (nmsg);
ProgressBar.newMessage (nmsg);
ProgressBar.newMessage (nmsg);
ProgressBar.newMessage (nmsg);
ProgressBar.newMessage (nmsg);
}
// Initialize MovieShooter
{
nmsg = "Initializing Movie Shooter ...";
ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
if(ClientCfg.MovieShooterMemory>0)
{
MovieShooter.init(ClientCfg.MovieShooterMemory);
MovieShooter.setFrameSkip(ClientCfg.MovieShooterFrameSkip);
}
initLast = initCurrent;
initCurrent = ryzomGetLocalTime();
//nlinfo ("PROFILE: %d seconds (%d total) for Initializing Movie Shooter", (uint32)(initCurrent-initLast)/1000, (uint32)(initCurrent-initStart)/1000);
}
{
nmsg = "Initializing primitives...";
ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
// Register the ligo primitives for .primitive sheets
NLLIGO::Register ();
// Load PACS primitive
initPrimitiveBlocks();
initLast = initCurrent;
initCurrent = ryzomGetLocalTime();
//nlinfo ("PROFILE: %d seconds (%d total) for Initializing primitives", (uint32)(initCurrent-initLast)/1000, (uint32)(initCurrent-initStart)/1000);
}
{
nmsg = "Executing cfg file start commands...";
ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
// Call the user commands from the config file if any
CConfigFile::CVar *var;
if ((var = ClientCfg.ConfigFile.getVarPtr ("StartCommands")) != NULL)
{
for (uint i = 0; i < var->size(); i++)
{
ICommand::execute (var->asString(i), *InfoLog);
}
}
initLast = initCurrent;
initCurrent = ryzomGetLocalTime();
//nlinfo ("PROFILE: %d seconds (%d total) for Executing cfg file start commands", (uint32)(initCurrent-initLast)/1000, (uint32)(initCurrent-initStart)/1000);
}
// Next step will be the connection with the server.
nmsg = "Connecting...";
ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
nlinfo ("PROFILE: %d seconds for postlogInit", (uint32)(ryzomGetLocalTime ()-initStart)/1000);
}
catch (Exception &e)
{
ExitClientError (e.what());
}
}// init //