3f58cbd077
--HG-- branch : compatibility-develop
590 lines
22 KiB
Lua
590 lines
22 KiB
Lua
--- Parse interface of ark_scene_editor_edit_menu ---
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local script = [[<interface_config>
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<root id="interface" x="0" y="0" w="800" h="600" active="true"/>
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<group type="menu" id="ark_scene_editor_edit_menu" extends="base_menu" mouse_pos="true">
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</group>
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</interface_config>]]
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parseInterfaceFromString(script)
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if SceneEditor == nil then
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SceneEditor = {
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Shapes = {},
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Groups = {},
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LastEditedGroup = nil,
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HaveUpdate = nil
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};
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end
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function debug(text)
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local message = ucstring()
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message:fromUtf8(tostring(text))
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displaySystemInfo(message, "SYS")
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end
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function SceneEditor:init(scene_id, form_url, translations, icons_url)
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self.sceneId = scene_id
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self.baseUrl = form_url
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self.iconsUrl = icons_url
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self.T = translations
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end
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function SceneEditor:reset()
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self.Shapes = {}
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self.Groups = {}
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self.LastEditedGroup = nil
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self.HaveUpdate = nil
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runAH(nil, "remove_shapes", "")
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self:get_html("Reseted")
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end
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function SceneEditor:show_menu()
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if (rightClick) then
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SceneEditor:launch_menu()
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end
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end
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function SceneEditor:launch_menu(id)
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-- SelectedInstanceId can be set by client application
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if id ~= nil then
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SelectedInstanceId = id
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end
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local menu = getUI("ui:interface:ark_scene_editor_edit_menu")
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menu:setMinW(85)
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menu:updateCoords()
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menu = menu:getRootMenu()
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menu:reset()
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menu:addLine(ucstring("-- SHAPE EDITION --"), "", "", "shape_header")
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menu:addLine(ucstring("Move"), "", "", "shape_move")
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menu:addSubMenu(1)
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local subMenu = menu:getSubMenu(1)
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subMenu:addIconLine(ucstring("Axe X"), "lua", "setOnDraw(getUI('ui:interface:ark_scene_editor'), 'SceneEditor:move_x()')", "shape_move_x", "ark_move_x.tga")
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subMenu:addIconLine(ucstring("Axe Y"), "lua", "setOnDraw(getUI('ui:interface:ark_scene_editor'), 'SceneEditor:move_y()')", "shape_move_y", "ark_move_y.tga")
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subMenu:addIconLine(ucstring("Axe Z"), "lua", "x, ARK_SHAPE_LATEST_Y = getMousePos(); setOnDraw(getUI('ui:interface:ark_scene_editor'), 'SceneEditor:move_z()')", "shape_move_z", "ark_move_z.tga")
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subMenu:addIconLine(ucstring("Axes X & Y"), "lua", "setOnDraw(getUI('ui:interface:ark_scene_editor'), 'SceneEditor:move_xy()')", "shape_move_xy", "ark_move_xy.tga")
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subMenu:addIconLine(ucstring("Axes X & Y Snap to ground"), "lua", "setOnDraw(getUI('ui:interface:ark_scene_editor'), 'SceneEditor:move_xysnap()')", "shape_move_xy_snap", "ark_move_xysnap.tga")
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subMenu:addSeparator()
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subMenu:addIconLine(ucstring("Move to player"), "lua", "SceneEditor:move_player()", "shape_move_player", "ark_move_player.tga")
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menu:addLine(ucstring("Rotate"), "", "", "shape_rotate")
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menu:addSubMenu(2)
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subMenu = menu:getSubMenu(2)
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subMenu:addIconLine(ucstring("Axe X"), "lua", "ARK_SHAPE_LATEST_X, ARK_SHAPE_LATEST_Y = getMousePos(); setOnDraw(getUI('ui:interface:ark_scene_editor'), 'SceneEditor:rotate(SelectedInstanceId, \"x\")')", "shape_rotate_x", "ark_rotate_x.tga")
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subMenu:addIconLine(ucstring("Axe Y"), "lua", "ARK_SHAPE_LATEST_X, ARK_SHAPE_LATEST_Y = getMousePos(); setOnDraw(getUI('ui:interface:ark_scene_editor'), 'SceneEditor:rotate(SelectedInstanceId, \"y\")')", "shape_rotate_y", "ark_rotate_y.tga")
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subMenu:addIconLine(ucstring("Axe Z"), "lua", "ARK_SHAPE_LATEST_X, ARK_SHAPE_LATEST_Y = getMousePos(); setOnDraw(getUI('ui:interface:ark_scene_editor'), 'SceneEditor:rotate(SelectedInstanceId, \"z\")')", "shape_rotate_z", "ark_rotate_z.tga")
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menu:addLine(ucstring("Scale"), "", "", "shape_scale")
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menu:addSubMenu(3)
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subMenu = menu:getSubMenu(3)
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subMenu:addIconLine(ucstring("Axe X"), "lua", "ARK_SHAPE_LATEST_X, ARK_SHAPE_LATEST_Y = getMousePos(); setOnDraw(getUI('ui:interface:ark_scene_editor'), 'SceneEditor:scale(SelectedInstanceId, \"x\")')", "shape_scale_x", "ark_scale_x.tga")
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subMenu:addIconLine(ucstring("Axe Y"), "lua", "ARK_SHAPE_LATEST_X, ARK_SHAPE_LATEST_Y = getMousePos(); setOnDraw(getUI('ui:interface:ark_scene_editor'), 'SceneEditor:scale(SelectedInstanceId, \"y\")')", "shape_scale_y", "ark_scale_y.tga")
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subMenu:addIconLine(ucstring("Axe Z"), "lua", "ARK_SHAPE_LATEST_X, ARK_SHAPE_LATEST_Y = getMousePos(); setOnDraw(getUI('ui:interface:ark_scene_editor'), 'SceneEditor:scale(SelectedInstanceId, \"z\")')", "shape_scale_z", "ark_scale_z.tga")
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menu:addLine(ucstring("-- COLLISION EDITION --"), "", "", "col_header")
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menu:addLine(ucstring("Move"), "", "", "col_move")
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menu:addSubMenu(5)
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subMenu = menu:getSubMenu(5)
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subMenu:addIconLine(ucstring("Axe X"), "lua", "setOnDraw(getUI('ui:interface:ark_scene_editor'), 'SceneEditor:col_move_x()')", "col_move_x", "ark_move_x.tga")
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subMenu:addIconLine(ucstring("Axe Y"), "lua", "setOnDraw(getUI('ui:interface:ark_scene_editor'), 'SceneEditor:col_move_y()')", "col_move_y", "ark_move_y.tga")
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subMenu:addIconLine(ucstring("Axe Z"), "lua", "ARK_SHAPE_LATEST_X, ARK_SHAPE_LATEST_Y = getMousePos(); setOnDraw(getUI('ui:interface:ark_scene_editor'), 'SceneEditor:col_move_z()')", "col_move_z", "ark_move_xy.tga")
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subMenu:addIconLine(ucstring("Axe X & Y"), "lua", "setOnDraw(getUI('ui:interface:ark_scene_editor'), 'SceneEditor:col_move_xy()')", "col_move_xy", "ark_move_xy.tga")
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subMenu:addSeparator()
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subMenu:addIconLine(ucstring("Move to Shape"), "lua", "SceneEditor:col_move_to_shape()", "col_move_to_shape", "ark_move_player.tga")
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menu:addIconLine(ucstring("Rotate"), "lua", "ARK_SHAPE_LATEST_X, ARK_SHAPE_LATEST_Y = getMousePos(); setOnDraw(getUI('ui:interface:ark_scene_editor'), 'SceneEditor:col_rotate(SelectedInstanceId, \"x\")')", "col_rotate_x", "ark_rotate_x.tga")
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menu:addLine(ucstring("Scale"), "", "", "col_scale")
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menu:addSubMenu(7)
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subMenu = menu:getSubMenu(7)
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subMenu:addIconLine(ucstring("Axe X"), "lua", "ARK_SHAPE_LATEST_X, ARK_SHAPE_LATEST_Y = getMousePos(); setOnDraw(getUI('ui:interface:ark_scene_editor'), 'SceneEditor:col_scale(SelectedInstanceId, \"x\")')", "col_scale_x", "ark_scale_x.tga")
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subMenu:addIconLine(ucstring("Axe Y"), "lua", "ARK_SHAPE_LATEST_X, ARK_SHAPE_LATEST_Y = getMousePos(); setOnDraw(getUI('ui:interface:ark_scene_editor'), 'SceneEditor:col_scale(SelectedInstanceId, \"y\")')", "col_scale_y", "ark_scale_y.tga")
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subMenu:addIconLine(ucstring("Axe Z"), "lua", "ARK_SHAPE_LATEST_X, ARK_SHAPE_LATEST_Y = getMousePos(); setOnDraw(getUI('ui:interface:ark_scene_editor'), 'SceneEditor:col_scale(SelectedInstanceId, \"z\")')", "col_scale_z", "ark_scale_z.tga")
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launchContextMenuInGame("ui:interface:ark_scene_editor_edit_menu")
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end
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function arcc_tools_check_rclick()
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root = getUI("ui:interface")
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local rx, ry = getMousePos()
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i_id = getShapeIdAt(rx, ry)
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if i_id >= 0 then
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setOnDraw(getUI("ui:interface:ark_scene_editor"), "")
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end
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end
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function SceneEditor:move(id, axe)
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local d, mx, my = getMouseDown()
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if d then
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setOnDraw(getUI("ui:interface:ark_scene_editor"), "")
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SceneEditor:set_modified(id)
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self:get_html("Moved")
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else
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local x,y,z = getGroundAtMouse()
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if axe == "x" then moveShape(id, tostring(x), "+0", "+0") end
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if axe == "y" then moveShape(id, "+0", tostring(y), "+0") end
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if axe == "z" then
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mx, my = getMousePos()
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moveShape(id, "+0", "+0", "+"..tostring((my-ARK_SHAPE_LATEST_Y)/100))
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ARK_SHAPE_LATEST_Y = my
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end
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if axe == "xysnap" then moveShape(id, tostring(x), tostring(y), tostring(z)) end
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if axe == "xy" then moveShape(id, tostring(x), tostring(y), "+0") end
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if axe == "player" then
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x, y, z = getPlayerPos()
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moveShape(id, tostring(x), tostring(y), tostring(z))
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SceneEditor:set_modified(id)
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self:get_html("Moved to player")
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end
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end
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end
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function SceneEditor:rotate(id, axe)
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local d, mx, my = getMouseDown()
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if d then
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setOnDraw(getUI("ui:interface:ark_scene_editor"), "")
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SceneEditor:set_modified(id)
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self:get_html("Rotate")
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else
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mx, my = getMousePos()
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if axe == "x" then rotateShape(id, "+"..tostring((my-ARK_SHAPE_LATEST_Y)/100), "+0", "+0") end
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if axe == "y" then rotateShape(id, "+0", "+"..tostring((my-ARK_SHAPE_LATEST_Y)/100), "+0") end
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if axe == "z" then rotateShape(id, "+0", "+0", "+"..tostring((mx-ARK_SHAPE_LATEST_X)/100)) end
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ARK_SHAPE_LATEST_X = mx
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ARK_SHAPE_LATEST_Y = my
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end
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end
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function SceneEditor:scale(id, axe)
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local d, mx, my = getMouseDown()
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if d then
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setOnDraw(getUI("ui:interface:ark_scene_editor"), "")
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SceneEditor:set_modified(id)
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self:get_html("Rotate")
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else
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mx, my = getMousePos()
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local setup = {}
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if axe == "x" then setup["scale x"]="+"..tostring((mx-ARK_SHAPE_LATEST_X)/100) end
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if axe == "y" then setup["scale y"]="+"..tostring((mx-ARK_SHAPE_LATEST_X)/100) end
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if axe == "z" then setup["scale z"]="+"..tostring((my-ARK_SHAPE_LATEST_Y)/100) end
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setupShape(id, setup)
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ARK_SHAPE_LATEST_X = mx
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ARK_SHAPE_LATEST_Y = my
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end
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end
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function SceneEditor:move_x()
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self:move(SelectedInstanceId, "x")
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end
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function SceneEditor:move_y()
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self:move(SelectedInstanceId, "y")
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end
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function SceneEditor:move_xy()
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self:move(SelectedInstanceId, "xy")
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end
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function SceneEditor:move_xysnap()
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self:move(SelectedInstanceId, "xysnap")
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end
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function SceneEditor:move_z()
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self:move(SelectedInstanceId, "z")
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end
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function SceneEditor:move_player()
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self:move(SelectedInstanceId, "player")
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end
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function SceneEditor:col_move(id, axe)
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local d, mx, my = getMouseDown()
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if d then
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setOnDraw(getUI("ui:interface:ark_scene_editor"), "")
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self:set_modified(id)
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self:get_html("Updated")
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else
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local x,y,z = getGroundAtMouse()
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local setup = {}
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if axe == "x" then setup["col pos x"]=tostring(x) end
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if axe == "y" then setup["col pos y"]=tostring(y) end
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if axe == "z" then
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mx, my = getMousePos()
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setup["col pos z"]="+"..tostring((my-ARK_SHAPE_LATEST_Y)/100)
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ARK_SHAPE_LATEST_X = mx
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ARK_SHAPE_LATEST_Y = my
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end
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if axe == "xy" then setup["col pos x"]=tostring(x); setup["col pos y"]=tostring(y) end
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if axe == "shape" then
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x, y, z = getShapePos(id)
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setup["col pos x"]=tostring(x)
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setup["col pos y"]=tostring(y)
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self:set_modified(id)
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setupShape(id, setup)
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self:get_html("Updated")
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else
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setupShape(id, setup)
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end
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end
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end
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function SceneEditor:col_rotate(id, axe)
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local d, mx, my = getMouseDown()
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if d then
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setOnDraw(getUI("ui:interface:ark_scene_editor"), "")
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SceneEditor:set_modified(id)
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self:get_html("Rotate")
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else
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mx, my = getMousePos()
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local setup = {}
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setup["col orientation"]="+"..tostring((mx-ARK_SHAPE_LATEST_X)/100)
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setupShape(id, setup)
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ARK_SHAPE_LATEST_X = mx
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ARK_SHAPE_LATEST_Y = my
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end
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end
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function SceneEditor:col_scale(id, axe)
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local d, mx, my = getMouseDown()
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if d then
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setOnDraw(getUI("ui:interface:ark_scene_editor"), "")
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SceneEditor:set_modified(id)
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self:get_html("Rotate")
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else
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mx, my = getMousePos()
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local setup = {}
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if axe == "x" then setup["col size x"]="+"..tostring((mx-ARK_SHAPE_LATEST_X)/100) end
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if axe == "y" then setup["col size y"]="+"..tostring((mx-ARK_SHAPE_LATEST_X)/100) end
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if axe == "z" then setup["col size z"]="+"..tostring((my-ARK_SHAPE_LATEST_Y)/100) end
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setupShape(id, setup)
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ARK_SHAPE_LATEST_X = mx
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ARK_SHAPE_LATEST_Y = my
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end
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end
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function SceneEditor:set_modified(id)
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self.Groups[self.Shapes[id].group].props.modified=true
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self.Shapes[id].modified = "modified"
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self.HaveUpdate = true
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end
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function SceneEditor:col_move_x()
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self:col_move(SelectedInstanceId, "x")
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end
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function SceneEditor:col_move_y()
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self:col_move(SelectedInstanceId, "y")
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end
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function SceneEditor:col_move_z()
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self:col_move(SelectedInstanceId, "z")
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end
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function SceneEditor:col_move_xy()
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self:col_move(SelectedInstanceId, "xy")
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end
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function SceneEditor:col_move_to_shape()
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self:col_move(SelectedInstanceId, "shape")
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end
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function SceneEditor:setup_shape(shape_id, setup)
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final_setup = self.Shapes[new_shape.id].setup
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if final_setup == nil then
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final_setup = {}
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end
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for k,v in pairs(setup) do
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final_setup[k] = v
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end
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self.Shapes[new_shape.id].setup = final_setup
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setupShape(shape_id, setup)
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end
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function SceneEditor:add(shape)
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if self.LastEditedGroup == nil then
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self:get_html('<font color="#aa00000">'..self.T["no_selected_group"]..'</font>', '000000')
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end
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local new_shape = {}
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new_shape.file = shape
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new_shape.group = self.LastEditedGroup
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self.Groups[new_shape.group].props.modified=true
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new_shape.db_id = self.Groups[new_shape.group].props.count + 1
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new_shape.modified = "added"
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new_shape_id = addShape(shape, 0, 0, 0, "user", 1, true, "", "SceneEditor:show_menu()")
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table.insert(self.Groups[new_shape.group], new_shape_id)
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self.Groups[new_shape.group].props.count = self.Groups[new_shape.group].props.count + 1
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self.Shapes[new_shape_id] = new_shape
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self:get_html("Added")
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end
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function SceneEditor:removeShape(shape_id)
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deleteShape(shape_id)
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local group = self.Shapes[shape_id].group
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for k,g_shape_id in pairs(self.Groups[group]) do
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if shape_id == g_shape_id then
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self.Groups[group][k] = nil
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end
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end
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self:set_modified(shape_id)
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self.Shapes[shape_id] = nil
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self:get_html("Removed")
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end
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function SceneEditor:addGroup(name, count, show, edit)
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if name == nil then
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return
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end
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if self.Groups[name] == nil then
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self.Groups[name] = {}
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self.Groups[name].props = {}
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self.Groups[name].props.count = count
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self.Groups[name].props.show = show
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self.Groups[name].props.edit = edit
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self.Groups[name].props.modified = false
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else
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self.Groups[name].props.show = show
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self.Groups[name].props.edit = edit
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end
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end
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function SceneEditor:editGroup(group)
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if self.LastEditedGroup then
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self:removeGroup(self.LastEditedGroup)
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self:addGroup(self.LastEditedGroup, 0, true, false)
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end
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self:removeGroup(group);
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self:addGroup(group, 0, true, true)
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self.LastEditedGroup = group
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end
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function SceneEditor:addFromDb(group, db_id, json_shape)
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shape = Json.decode(json_shape)
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shape.db_id = db_id
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shape.group = group
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shape.modified = ""
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if hide then
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shape_id = addShape(shape.file, shape.pos[1], shape.pos[2], shape.pos[3], "user", 1, false, "", "")
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else
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shape_id = addShape(shape.file, shape.pos[1], shape.pos[2], shape.pos[3], "user", 1, true, "", "SceneEditor:show_menu()")
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end
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rotateShape(shape_id, tostring(shape.rot[1]), tostring(shape.rot[2]), tostring(shape.rot[3]))
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setupShape(shape_id, shape.setup)
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self.Shapes[shape_id] = shape
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table.insert(self.Groups[group], shape_id)
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if db_id > self.Groups[group].props.count then
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self.Groups[group].props.count = db_id
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end
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end
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function SceneEditor:removeGroup(group)
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if self.Groups[group] == nil then
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return
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end
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for k,shape_id in pairs(self.Groups[group]) do
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if k ~= "props" then
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self.Shapes[shape_id] = nil
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deleteShape(shape_id)
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end
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end
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self.Groups[group] = nil
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if self.LastEditedGroup == group then
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self.LastEditedGroup = nil
|
|
local ui = getUI("ui:interface:ark_list_of_shapes")
|
|
if ui then
|
|
ui.active=false
|
|
end
|
|
end
|
|
self:get_html("Group Removed")
|
|
end
|
|
|
|
function SceneEditor:enc64(data)
|
|
local b='ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'
|
|
return ((data:gsub('.', function(x)
|
|
local r,b='',x:byte()
|
|
for i=8,1,-1 do r=r..(b%2^i-b%2^(i-1)>0 and '1' or '0') end
|
|
return r;
|
|
end)..'0000'):gsub('%d%d%d?%d?%d?%d?', function(x)
|
|
if (#x < 6) then return '' end
|
|
local c=0
|
|
for i=1,6 do c=c+(x:sub(i,i)=='1' and 2^(6-i) or 0) end
|
|
return b:sub(c+1,c+1)
|
|
end)..({ '', '==', '=' })[#data%3+1])
|
|
end
|
|
|
|
function SceneEditor:get_vector(x, y, z)
|
|
local vector = {}
|
|
table.insert(vector, x)
|
|
table.insert(vector, y)
|
|
table.insert(vector, z)
|
|
|
|
return vector
|
|
end
|
|
|
|
function SceneEditor:get_random_color()
|
|
local r = math.random(44, 66);
|
|
local g = math.random(44, 66);
|
|
local b = math.random(44, 66);
|
|
return '#'..tostring(r)..tostring(g)..tostring(b)
|
|
|
|
end
|
|
|
|
function pairsByKeys(t, f)
|
|
local a = {}
|
|
for n in pairs(t) do table.insert(a, n) end
|
|
table.sort(a, f)
|
|
local i = 0 -- iterator variable
|
|
local iter = function () -- iterator function
|
|
i = i + 1
|
|
if a[i] == nil then
|
|
return nil
|
|
else
|
|
return a[i], t[a[i]]
|
|
end
|
|
end
|
|
return iter
|
|
end
|
|
|
|
function SceneEditor:show_shape_list()
|
|
local ui = getUI("ui:interface:ark_list_of_shapes")
|
|
local need_setup = ui == nil
|
|
if need_setup then
|
|
WebBrowser:openWindow("ark_list_of_shapes", self.baseUrl..'_ListShapes')
|
|
ui = getUI("ui:interface:ark_list_of_shapes")
|
|
ui.pop_min_w = 400
|
|
ui.w = 400
|
|
getUI("ui:interface:ark_list_of_shapes:browser:header_opened:browse_redo").active=false
|
|
getUI("ui:interface:ark_list_of_shapes:browser:header_opened:browse_undo").active=false
|
|
getUI("ui:interface:ark_list_of_shapes:browser:header_opened:browse_refresh").active=false
|
|
getUI("ui:interface:ark_list_of_shapes:browser:header_opened:browse_home").active=false
|
|
else
|
|
ui.active = true
|
|
end
|
|
end
|
|
|
|
|
|
function SceneEditor:get_html_section(message, color)
|
|
return '<table width="100%" cellspacing="0" cellpadding="0"><tr bgcolor="'..color..'"><td align="center" valign="middle"><font color="#FFFFFF" size="12">'..message..'</font></td></tr></table>'
|
|
end
|
|
|
|
function SceneEditor:get_html(message, message_bg)
|
|
local new_group = ' <a class="ryzom-ui-button" href="'..self.baseUrl..'_AddGroup&add_new_group=1&scene_id='..self.sceneId..'"><img src="'..self.iconsUrl..'/32/chart_organisation_add.png" alt="'..self.T["add_new_group"]..'" /></a>'
|
|
local show_hide_cols = ' <a class="ryzom-ui-button" href="ah:ark_pacs_borders"><img src="'..self.iconsUrl..'/32/show_hide_cols.png" alt="'..self.T["show_hide_cols"]..'" /></a>'
|
|
local reset_scene = '</td><td align="center" bgcolor="#502020" width="40px"><a class="ryzom-ui-button" href="'..self.baseUrl..'_SaveShapes&reset_scene=1&scene_id='..self.sceneId..'"><img src="'..self.iconsUrl..'/32/bin.png" alt="'..self.T["reset_scene"]..'" /></a>'
|
|
|
|
local html = '<header><title>'..self.T["sceno_editor"]..'</title></header>'..self:get_html_section(message..'</td><td bgcolor="#202020" align="center" height="40px" width="140px" valign="middle">'..new_group..show_hide_cols..reset_scene, (message_bg or SceneEditor:get_random_color()))
|
|
|
|
html = html .. '<form action="'..self.baseUrl..'_SaveShapes" method="POST"><input type="hidden" name="group" value="'..(self.LastEditedGroup or "")..'" /><input type="hidden" name="scene_id" value="'..self.sceneId..'" />\
|
|
<table width="100%" cellspacing="0" cellpadding="0">'
|
|
local groups = {}
|
|
for shape_id, shape in pairs(self.Shapes) do
|
|
if shape.group == nil then
|
|
shape.group = ""
|
|
end
|
|
|
|
if groups[shape.group] == nil then
|
|
groups[shape.group] = {}
|
|
end
|
|
table.insert(groups[shape.group], shape_id)
|
|
end
|
|
|
|
for group, shapes in pairsByKeys(self.Groups) do
|
|
local groupname = group
|
|
html = html .. '<tr bgcolor="#444444"><td height="20px"><table width="100%"><tr><td> '..groupname..' ('..(self.Groups[group].props.count or '0')..') </td><td align="right"><input type="hidden" name="shape[]", value="#"/>'
|
|
|
|
|
|
if self.Groups[group].props.show then
|
|
if self.Groups[group].props.edit then
|
|
html = html .. '<a href="ah:lua:SceneEditor:show_shape_list()"><img src="'..self.iconsUrl..'/16/box_add.png" alt="'..self.T["add_shape"]..'"/></a></td><td align="right">'
|
|
if self.HaveUpdate then
|
|
html = html .. '<a class="ryzom-ui-button" href="'..self.baseUrl..'_SaveShapes&hide_group='..group..'&edit_group='..group..'">'..self.T["cancel"]..'</a>'
|
|
else
|
|
html = html .. '<a class="ryzom-ui-button" href="'..self.baseUrl..'_SaveShapes&hide_group='..group..'">'..self.T["hide"]..'</a>'
|
|
end
|
|
else
|
|
html = html .. '<a class="ryzom-ui-button" href="'..self.baseUrl..'_SaveShapes&hide_group='..group..'">'..self.T["hide"]..'</a>'
|
|
end
|
|
else
|
|
html = html .. '<a class="ryzom-ui-button" href="'..self.baseUrl..'_SaveShapes&show_group='..group..'">'..self.T["show"]..'</a>'
|
|
end
|
|
|
|
local shapes_html = ""
|
|
local show = self.Groups[group].props.show
|
|
if self.Groups[group].props.edit then
|
|
shapes_id = groups[group]
|
|
if shapes_id then
|
|
for k,shape_id in pairs(shapes_id) do
|
|
shape = {}
|
|
if self.Shapes[shape_id] then
|
|
shape["db_id"] = self.Shapes[shape_id].db_id
|
|
shape["file"] = self.Shapes[shape_id].file
|
|
shape["pos"] = self:get_vector(getShapePos(shape_id))
|
|
scale_x, scale_y, scale_z = getShapeScale(shape_id)
|
|
shape["rot"] = self:get_vector(getShapeRot(shape_id))
|
|
colpos_x, colpos_y, colpos_z = getShapeColPos(shape_id)
|
|
colscale_x, colscale_y, colscale_z = getShapeColScale(shape_id)
|
|
shape["setup"] = {}
|
|
shape["setup"]["scale x"] = scale_x
|
|
shape["setup"]["scale y"] = scale_y
|
|
shape["setup"]["scale z"] = scale_z
|
|
shape["setup"]["col pos x"] = shape["pos"][1]+colpos_x
|
|
shape["setup"]["col pos y"] = shape["pos"][2]+colpos_y
|
|
shape["setup"]["col size x"] = colscale_x
|
|
shape["setup"]["col size y"] = colscale_y
|
|
shape["setup"]["col size z"] = colscale_z
|
|
local color = "202020"
|
|
if k % 2 == 0 then
|
|
color = "101010"
|
|
end
|
|
local text_color = "ef9b64"
|
|
if self.Shapes[shape_id].modified == "modified" then
|
|
text_color = "aa5555"
|
|
else
|
|
if self.Shapes[shape_id].modified == "added" then
|
|
text_color = "55aa55"
|
|
end
|
|
end
|
|
shapes_html = shapes_html .. "<tr bgcolor='#"..color.."'><td height='20px'> <input type='hidden' name='shape[]', value='"..SceneEditor:enc64((shape.db_id or '')..":"..Json.encode(shape)).."' />"..'#'..(shape.db_id or '0').." <a href='ah:lua:SceneEditor:launch_menu("..tostring(shape_id)..")'><font color='#"..text_color.."'>"..shape.file.."</font></a></td>\
|
|
<td width='16px'><a href='ah:lua:SceneEditor:removeShape("..tostring(shape_id)..")'><img src='"..self.iconsUrl.."/16/cross.png' /></a></td>\
|
|
</tr>"
|
|
end
|
|
end
|
|
end
|
|
else
|
|
if self.HaveUpdate == nil then
|
|
html = html .. ' <a class="ryzom-ui-button" href="'..self.baseUrl..'_SaveShapes&edit_group='..group..'">'..self.T["edit"]..'</a>'
|
|
html = html .. '</td><td align="right"><a class="ryzom-ui-button" href="'..self.baseUrl..'_SaveShapes&reset_scene=1&del_group='..group..'">'..self.T["remove"]..'</a>'
|
|
end
|
|
end
|
|
|
|
if self.Groups[group].props.modified then
|
|
html = html .. ' <input type="submit" value="'..self.T["save"]..'" />'
|
|
end
|
|
html = html .. '</td></tr></table></td><td></td></tr>'..shapes_html
|
|
|
|
end
|
|
|
|
html = html .. '</table></form>'
|
|
ui = getUI("ui:interface:ark_scene_editor:browser:content:html", false)
|
|
if ui then
|
|
ui:renderHtml(html)
|
|
end
|
|
end
|
|
|