khanat-opennel-code/code/ryzom/tools/leveldesign/georges_convert/item_loader.h
StudioEtrange 91e6b23d3f ** PCH Support for NMake with VS2012
NMAKE-VS2012 Error LNK2011
while NMAKE-VS2010 does not complain
we need to link the pch.obj file
see http://msdn.microsoft.com/en-us/library/3ay26wa2(v=vs.110).aspx

** PCH Support for Ninja
Ninja need to add property
        OBJECT_DEPENDS for using PCH
        OBJECT_OUTPUTS for create PCH
see http://public.kitware.com/pipermail/cmake-developers/2012-March/003653.html
2013-09-05 17:18:01 +02:00

40 lines
1.2 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef NLGEORGES_ITEM_LOADER_H
#define NLGEORGES_ITEM_LOADER_H
#include "item.h"
namespace NLOLDGEORGES
{
class CItemLoader
{
// std::map< CStringEx, CFormFile* >;
public:
CItemLoader();
virtual ~CItemLoader();
void LoadItem( CItem& _item, const CStringEx& _sxfilename );
void LoadItem( CItem& _item, const CStringEx& _sxfilename, const CStringEx& _sxdate );
void SaveItem( CItem& _item, const CStringEx& _sxfilename );
};
} // NLGEORGES
#endif // NLGEORGES_ITEM_LOADER_H