109 lines
2.9 KiB
C++
109 lines
2.9 KiB
C++
// nel_launcher.cpp : Defines the class behaviors for the application.
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//
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/** TODO:
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- find a way to remove the right-click-popup-window in the IE
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- find a way to remove the right scroll bar when it s not needed
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- if load page error, trap it and display an error, retry, quit...
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*/
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#include "stdafx.h"
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#include <nel/misc/types_nl.h>
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#include <nel/misc/debug.h>
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#include <nel/misc/path.h>
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#include "nel_launcher.h"
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#include "nel_launcherDlg.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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NLMISC::CFileDisplayer FileDisplayer;
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/////////////////////////////////////////////////////////////////////////////
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// CNel_launcherApp
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BEGIN_MESSAGE_MAP(CNel_launcherApp, CWinApp)
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//{{AFX_MSG_MAP(CNel_launcherApp)
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// NOTE - the ClassWizard will add and remove mapping macros here.
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// DO NOT EDIT what you see in these blocks of generated code!
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//}}AFX_MSG
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ON_COMMAND(ID_HELP, CWinApp::OnHelp)
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CNel_launcherApp construction
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CNel_launcherApp::CNel_launcherApp()
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{
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// TODO: add construction code here,
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// Place all significant initialization in InitInstance
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}
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/////////////////////////////////////////////////////////////////////////////
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// The one and only CNel_launcherApp object
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CNel_launcherApp theApp;
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/////////////////////////////////////////////////////////////////////////////
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// CNel_launcherApp initialization
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BOOL CNel_launcherApp::InitInstance()
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{
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// use log.log if NEL_LOG_IN_FILE defined as 1
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NLMISC::createDebug(NULL, true, true);
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// filedisplayer only deletes the 001 etc
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if (NLMISC::CFile::isExists("nel_launcher.log"))
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NLMISC::CFile::deleteFile("nel_launcher.log");
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// initialize the log file
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FileDisplayer.setParam("nel_launcher.log", true);
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NLMISC::DebugLog->addDisplayer(&FileDisplayer);
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NLMISC::InfoLog->addDisplayer(&FileDisplayer);
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NLMISC::WarningLog->addDisplayer(&FileDisplayer);
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NLMISC::AssertLog->addDisplayer(&FileDisplayer);
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NLMISC::ErrorLog->addDisplayer(&FileDisplayer);
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AfxEnableControlContainer();
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// Standard initialization
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// If you are not using these features and wish to reduce the size
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// of your final executable, you should remove from the following
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// the specific initialization routines you do not need.
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#ifdef _AFXDLL
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Enable3dControls(); // Call this when using MFC in a shared DLL
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#else
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Enable3dControlsStatic(); // Call this when linking to MFC statically
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#endif
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CNel_launcherDlg dlg;
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m_pMainWnd = &dlg;
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int nResponse = dlg.DoModal();
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if (nResponse == IDOK)
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{
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// TODO: Place code here to handle when the dialog is
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// dismissed with OK
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}
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else if (nResponse == IDCANCEL)
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{
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// TODO: Place code here to handle when the dialog is
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// dismissed with Cancel
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}
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// Since the dialog has been closed, return FALSE so that we exit the
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// application, rather than start the application's message pump.
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return FALSE;
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}
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