83 lines
2 KiB
C++
83 lines
2 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef RY_STAT_DB_MSG_H
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#define RY_STAT_DB_MSG_H
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#include "nel/misc/entity_id.h"
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#include "nel/misc/stream.h"
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#include "stat_db_common.h"
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struct CStatDBValueLeafMsg
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{
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void serial(NLMISC::IStream & f)
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{
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f.serial(Path);
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f.serial(Value);
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}
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CStatDBValueLeafMsg() : Value(0) {}
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std::string Path;
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sint32 Value;
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};
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struct CStatDBTableLeafMsg
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{
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void serial(NLMISC::IStream & f)
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{
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f.serial(Path);
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f.serialCont(PlayerValues);
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f.serialCont(GuildValues);
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}
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std::string Path;
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std::map<NLMISC::CEntityId,sint32> PlayerValues;
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std::map<EGSPD::TGuildId,sint32> GuildValues;
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};
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struct CStatDBNamesMsg
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{
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void serial(NLMISC::IStream & f)
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{
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f.serialCont(PlayerNames);
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f.serialCont(GuildNames);
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}
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std::map<NLMISC::CEntityId,std::string> PlayerNames;
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std::map<EGSPD::TGuildId,std::string> GuildNames;
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};
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struct CStatDBAllLeavesMsg
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{
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void serial(NLMISC::IStream & f)
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{
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f.serialCont(ValueLeavesMsg);
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f.serialCont(TableLeavesMsg);
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f.serial(NamesMsg);
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}
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std::vector<CStatDBValueLeafMsg> ValueLeavesMsg;
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std::vector<CStatDBTableLeafMsg> TableLeavesMsg;
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CStatDBNamesMsg NamesMsg;
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};
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#endif // RY_STAT_DB_MSG_H
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