khanat-opennel-code/code/nel/tools/3d/tile_edit
2014-12-22 14:21:54 +01:00
..
PIC ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
Browse.cpp ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
Browse.h ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
choose_veget_set.cpp ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
choose_veget_set.h ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
CMakeLists.txt ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
cpu.cpp ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
cursor1.cur ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
custom.cpp ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
custom.h ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
DialogEditList.cpp ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
DialogEditList.h ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
DllEntry.cpp ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
GetVal.cpp ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
GetVal.h ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
nevraxpill.ico ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
Popup.cpp ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
Popup.h ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
ReadMe.txt ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
resource.h ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
rot0.bmp ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
rot1.bmp ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
rot2.bmp ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
rot3.bmp ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
select_rotation.cpp ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
select_rotation.h ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
SelectionTerritoire.cpp ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
SelectionTerritoire.h ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
stdafx.cpp ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
stdafx.h ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
thread.h ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
thread_win32.cpp ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
thread_win32.h ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
tile32_32.bmp ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
tile_edit_exe.cpp ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
tile_edit_exe.h ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
tile_edit_exe.rc ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
TileCtrl.cpp ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
TileCtrl.h ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
TileList.cpp ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
TileList.h ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
TileView.cpp ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
TileView.h ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
View.cpp ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
View.h ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
ViewColumn.cpp ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00
ViewColumn.h ryzomcore/v0.11.2 2014-12-22 14:21:54 +01:00

TileEdit
********

Edit a tile bank.


New Options
+++++++++++

Oriented
--------
Avoid ligo rotation on tileSet with this value set to true.
This is specially usefull when the texture in the tileSet has a
particular orientation (up-down of left-right).