khanat-opennel-code/code
2013-07-31 16:09:39 +02:00
..
CMakeModules Fixed: Compilation under Mac OS X (CMAKE_OSX_DEPLOYMENT_TARGET and CMAKE_OSX_SYSROOT must be set on CMake command-line if needed) 2013-03-24 19:59:19 +01:00
nel fix for getting client working + possibly auto login for ingame part 2013-07-30 01:46:56 +02:00
nelns Changed: Warning 2013-04-29 11:10:55 +02:00
ryzom made the config file more general + seemed some simple <br>'s in the textarea solved it! thank you mr wireshark! 2013-07-31 16:09:39 +02:00
snowballs2 Changed: Typo fixes (thanks to Vagrant!) 2013-02-08 13:17:44 +01:00
tool Changed: Typo fixes (thanks to Vagrant!) 2013-02-08 13:17:44 +01:00
web fixed #40 with an explicit static_cast. 2013-05-02 14:31:10 -05:00
changelog.template Added: Mercurial template file for generating changelogs 2010-06-24 13:27:40 +02:00
CMakeLists.txt Changed: Define CMAKE_OSX_DEPLOYMENT_TARGET if not specified on command line 2013-03-28 16:42:16 +01:00
CMakePackaging.txt Fixed EOL issues and added .hgeol file. 2012-05-29 08:31:11 -05:00
config.h.cmake Changed: #1493 Fixed absolute prefixes 2012-09-23 23:56:34 +02:00
COPYING Update: #842 Added "NeL" before NeL project labels, moved some files, fixed Qt builds, fixed libwww find on Windows. 2010-09-02 13:53:33 -06:00
CTestConfig.cmake Changed: Fixed the CTest suite for CI and Nightly builds - may not update repo. 2010-09-24 08:50:22 -05:00
nelDashBuild.cmd Changed: Moved the dashboard build helpers. 2010-09-21 15:08:36 -05:00
nelDashBuild.sh Changed: Moved the dashboard build helpers. 2010-09-21 15:08:36 -05:00
README Changed: Changed the README to have the AGPL version in it 2012-05-16 13:34:49 -05:00
revision.h.in Changed: #1444 Add details for user-agent 2012-03-06 14:21:23 +01:00

Introduction
------------

Ryzom Core is a software platform for creating and running massively multi-user
entertainment in a 3D environment over the Internet.

The Ryzom Core library is further divided into specific modules: network, ai, 3d
and misc. If you want to use any of these, you also need to use the misc
part of the library, but ai, 3d and network are totally independant from
each other so you can use only the parts you really need in your project.

If you want know more about the library content and functionalities, you
should take a look on the documents present in the doc directory.

Ryzom Core is currently developped and tested under GNU/Linux and Windows
environments. 


License
-------

Ryzom Core is a Free Software project under the GNU Affero General Public License v3,
which means all its code is available for everyone to download, examine,
use, modify, and distribute, subject to the usual restrictions attached
to any GPL software. If you are not familiar with the AGPL, see the COPYING
file for for more details on license terms and other legal issues.


Installation
------------

Please visit http://dev.ryzom.com for more information.