37 lines
976 B
C++
37 lines
976 B
C++
#ifndef NL_QNELWINDOW_H
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#define NL_QNELWINDOW_H
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///-----------------------------------------------------------------------------
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/// C++ includes
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#include <iostream>
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#include <string>
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#include <map>
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#include <cstdlib>
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#include <cmath>
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///-----------------------------------------------------------------------------
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/// Windowing Toolkit includes.
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#include <QMainWindow>
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///-----------------------------------------------------------------------------
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/// The CameraTrack class which holds the objects and information to render
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/// the terrain.
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class QNelWindow : public QMainWindow {
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Q_OBJECT
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public:
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//explicit QNelWindow (QWidget *parent=0, Qt::WFlags f=0) : QMainWindow (parent, f) { initWindow(); }
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explicit QNelWindow (QWidget *parent=0, Qt::WFlags f=0);
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virtual ~QNelWindow() { }
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public slots:
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protected:
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void initWindow();
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//CameraTrackWidget *myWidget;
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//CameraTrackWidget *myWidget2;
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};
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#endif // NL_QNELWINDOW_H
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