3d48a01170
--HG-- branch : gsoc2014-dfighter
103 lines
No EOL
3.5 KiB
C++
103 lines
No EOL
3.5 KiB
C++
// Ryzom Core - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "pm_watcher.h"
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#include "extension_system/iplugin_manager.h"
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#include "splash_screen.h"
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namespace
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{
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enum Progress
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{
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PLUGINS_LOADED = 10,
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PLUGINS_INITIALIZED = 90,
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PLUGINS_STARTED = 100
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};
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}
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void PluginManagerWatcher::connect()
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{
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QObject::connect( pm, SIGNAL( pluginLoading( const char * ) ), this, SLOT( onPluginLoading( const char * ) ) );
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QObject::connect( pm, SIGNAL( pluginInitializing( const char * ) ), this, SLOT( onPluginInitializing( const char * ) ) );
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QObject::connect( pm, SIGNAL( pluginStarting( const char * ) ), this, SLOT( onPluginStarting( const char * ) ) );
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QObject::connect( pm, SIGNAL( pluginsLoaded() ), this, SLOT( onPluginsLoaded() ) );
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QObject::connect( pm, SIGNAL( pluginsInitialized() ), this, SLOT( onPluginsInitialized() ) );
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QObject::connect( pm, SIGNAL( pluginsStarted() ), this, SLOT( onPluginsStarted() ) );
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QObject::connect( pm, SIGNAL( pluginCount( int ) ), this, SLOT( onPluginCount( int ) ) );
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}
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void PluginManagerWatcher::disconnect()
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{
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QObject::disconnect( pm, SIGNAL( pluginLoading( const char * ) ), this, SLOT( onPluginLoading( const char * ) ) );
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QObject::disconnect( pm, SIGNAL( pluginInitializing( const char * ) ), this, SLOT( onPluginInitializing( const char * ) ) );
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QObject::disconnect( pm, SIGNAL( pluginStarting( const char * ) ), this, SLOT( onPluginStarting( const char * ) ) );
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QObject::disconnect( pm, SIGNAL( pluginsLoaded() ), this, SLOT( onPluginsLoaded() ) );
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QObject::disconnect( pm, SIGNAL( pluginsInitialized() ), this, SLOT( onPluginsInitialized() ) );
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QObject::disconnect( pm, SIGNAL( pluginsStarted() ), this, SLOT( onPluginsStarted() ) );
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QObject::disconnect( pm, SIGNAL( pluginCount( int ) ), this, SLOT( onPluginCount( int ) ) );
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}
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void PluginManagerWatcher::onPluginLoading( const char *plugin )
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{
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QString s = "Loading plugin ";
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s += plugin;
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s += "...";
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sp->setText( s );
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sp->advanceProgress( PLUGINS_LOADED / pluginCount );
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}
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void PluginManagerWatcher::onPluginInitializing( const char *plugin )
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{
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QString s = "Initializing plugin ";
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s += plugin;
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s += "...";
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sp->setText( s );
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sp->advanceProgress( ( PLUGINS_INITIALIZED - PLUGINS_LOADED ) / pluginCount );
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}
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void PluginManagerWatcher::onPluginStarting( const char *plugin )
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{
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QString s = "Starting plugin ";
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s += plugin;
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s += "...";
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sp->setText( s );
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sp->advanceProgress( ( PLUGINS_STARTED - PLUGINS_INITIALIZED ) / pluginCount );
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}
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void PluginManagerWatcher::onPluginsLoaded()
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{
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sp->setProgress( PLUGINS_LOADED );
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}
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void PluginManagerWatcher::onPluginsInitialized()
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{
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sp->setProgress( PLUGINS_INITIALIZED );
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}
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void PluginManagerWatcher::onPluginsStarted()
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{
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sp->setProgress( PLUGINS_STARTED );
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}
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void PluginManagerWatcher::onPluginCount( int count )
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{
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pluginCount = count;
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} |