khanat-opennel-code/code/ryzom/client/src/teleport.h
2013-02-18 13:22:03 +01:00

58 lines
1.5 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef CL_TELEPORT_H
#define CL_TELEPORT_H
/////////////
// INCLUDE //
/////////////
#include "nel/misc/types_nl.h"
///////////
// CLASS //
///////////
/**
* Manage teleportations
* \author Guillaume PUZIN (GUIGUI)
* \author Nevrax France
* \date 2002
*/
class CTeleport
{
public:
// Unknown position
static const NLMISC::CVectorD Unknown;
public:
// Load Destinations.
static void load(const std::string &filename);
// Get the destination position or CTeleport::Unknown.
static const NLMISC::CVectorD &getPos(const std::string &dest);
private:
typedef std::map<std::string, NLMISC::CVectorD> TDestinations;
static TDestinations _Destinations;
};
#endif // CL_TELEPORT_H
/* End of teleport.h */