97 lines
2.5 KiB
C++
97 lines
2.5 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdmisc.h"
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#include "nel/misc/dummy_window.h"
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#ifdef NL_OS_WINDOWS
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#ifdef DEBUG_NEW
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#define new DEBUG_NEW
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#endif
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namespace NLMISC
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{
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static LRESULT CALLBACK nlDefaultWinProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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{
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return DefWindowProc(hwnd, uMsg, wParam, lParam);
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}
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// ***************************************************************
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CDummyWindow::CDummyWindow() : _HWnd(NULL)
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{
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}
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// ***************************************************************
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bool CDummyWindow::init(HINSTANCE hInstance, WNDPROC winProc)
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{
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release();
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static const char *INVISIBLE_WINDOW_CLASS = "nl_invisible_wnd_class";
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WNDCLASSEX wc;
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wc.cbSize = sizeof(WNDCLASSEX);
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if (!GetClassInfoEx(hInstance, INVISIBLE_WINDOW_CLASS, &wc))
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{
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wc.cbSize = sizeof(WNDCLASSEX);
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wc.style = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS;
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wc.lpfnWndProc = nlDefaultWinProc;
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wc.cbClsExtra = 0;
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wc.cbWndExtra = 0;
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wc.hInstance = hInstance;
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wc.hIcon = 0;
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wc.hCursor = 0;
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wc.hbrBackground = 0;
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wc.lpszMenuName = 0;
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wc.lpszClassName = INVISIBLE_WINDOW_CLASS;
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wc.hIconSm = 0;
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RegisterClassEx(&wc);
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}
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_HWnd = CreateWindow(INVISIBLE_WINDOW_CLASS, "", WS_POPUP,
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CW_USEDEFAULT,CW_USEDEFAULT,
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CW_USEDEFAULT,CW_USEDEFAULT,
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NULL, 0,
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hInstance, 0);
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if (_HWnd)
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{
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if (winProc) SetWindowLongPtr(_HWnd, GWLP_WNDPROC, (LONG_PTR) winProc);
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return true;
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}
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return false;
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}
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// ***************************************************************
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void CDummyWindow::release()
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{
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if (_HWnd)
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{
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DestroyWindow(_HWnd);
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_HWnd = NULL;
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}
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}
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// ***************************************************************
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CDummyWindow::~CDummyWindow()
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{
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release();
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}
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} // NLMISC
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#endif // NL_OS_WINDOWS
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