1671 lines
45 KiB
C++
1671 lines
45 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdpch.h"
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//////////////
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// INCLUDES //
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//////////////
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// Misc.
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#include "nel/misc/debug.h"
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#include "nel/misc/displayer.h"
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#include "nel/misc/path.h"
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#include "nel/misc/i18n.h"
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#include "nel/misc/log.h"
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#include "nel/misc/sheet_id.h"
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#include "nel/misc/report.h"
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#include "nel/misc/class_registry.h"
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#include "nel/misc/system_info.h"
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#include "nel/misc/block_memory.h"
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#include "nel/misc/system_utils.h"
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#include "nel/misc/cmd_args.h"
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// 3D Interface.
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#include "nel/3d/bloom_effect.h"
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#include "nel/3d/u_driver.h"
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#include "nel/3d/u_text_context.h"
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#include "nel/3d/u_shape_bank.h"
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#include "nel/3d/stereo_hmd.h"
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// Net.
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#include "nel/net/email.h"
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// Ligo.
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#include "nel/ligo/ligo_config.h"
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// Std.
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#include <fstream>
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#include <sstream>
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// Client
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#include "init.h"
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#include "input.h"
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#include "client_cfg.h" // Configuration of the client.
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#include "actions_client.h"
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#include "color_slot_manager.h"
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#include "movie_shooter.h"
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#include "continent_manager.h"
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#include "interface_v3/animal_position_state.h"
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//#include "osd_client.h"
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#include "debug_client.h"
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#include "ingame_database_manager.h"
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#include "client_chat_manager.h"
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#include "interface_v3/input_handler_manager.h"
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#include "interface_v3/interface_manager.h"
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//#include "crtdbg.h"
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#include "sound_manager.h"
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#include "net_manager.h"
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#include "sheet_manager.h"
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#include "interface_v3/sbrick_manager.h"
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#include "nel/gui/widget_manager.h"
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//
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#include "gabarit.h"
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#include "hair_set.h"
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//#include "starting_roles.h"
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#include "init_main_loop.h"
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#include "resource.h"
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#include "time_client.h"
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#include "pacs_client.h"
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#include "interface_v3/music_player.h"
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#include "input.h"
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#include "interface_v3/add_on_manager.h"
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#include "bg_downloader_access.h"
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#include "user_agent.h"
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#include "nel/misc/check_fpu.h"
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#include "login_progress_post_thread.h"
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#include "browse_faq.h"
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// XMLLib
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#include <libxml/xmlmemory.h>
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#ifdef NL_OS_WINDOWS
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#include <windows.h>
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extern HINSTANCE HInstance;
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extern HWND SlashScreen;
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#endif // NL_OS_WINDOWS
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#include "app_bundle_utils.h"
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#include <new>
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///////////
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// USING //
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///////////
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using namespace NLMISC;
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using namespace NLNET;
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using namespace NL3D;
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using namespace NLLIGO;
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using namespace std;
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// NVIDIA recommanded drivers
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#define NVIDIA_RECOMMANDED_DRIVERS UINT64_CONSTANT(0x0006000e000a1820)
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#define NVIDIA_RECOMMANDED_DRIVERS_STRING_TEST "nvidia"
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#define NVIDIA_RECOMMANDED_DRIVERS_STRING_NTEST "go"
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#define NVIDIA_RECOMMANDED_DRIVERS_VENDOR "NVIDIA"
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#define NVIDIA_RECOMMANDED_DRIVERS_URL "http://www.nvidia.com/drivers"
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// ATI recommanded drivers
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#define ATI_RECOMMANDED_DRIVERS UINT64_CONSTANT(0x0006000e000a191e)
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#define ATI_RECOMMANDED_DRIVERS_STRING_TEST "radeon"
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#define ATI_RECOMMANDED_DRIVERS_VENDOR "ATI Technologies Inc."
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#define ATI_RECOMMANDED_DRIVERS_URL "http://www.ati.com/support/driver.html"
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// ProgressBar steps in init / connection phase
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#define BAR_STEP_INIT_CONNECTION 17
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/////////////
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// GLOBALS //
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/////////////
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// Ligo primitive class
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CLigoConfig LigoConfig;
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CClientChatManager ChatMngr;
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bool LastScreenSaverEnabled = false;
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extern void registerInterfaceElements();
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extern CContinentManager ContinentMngr;
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// Tips of the day count
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#define RZ_NUM_TIPS 17
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ucstring TipsOfTheDay;
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uint TipsOfTheDayIndex;
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// includes for following register classes
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#include "entities.h"
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#include "character_cl.h"
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#include "player_cl.h"
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#include "user_entity.h"
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#include "fx_cl.h"
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#include "item_cl.h"
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///////////////
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// FUNCTIONS //
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///////////////
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// ***************************************************************************
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// XML allocator functions
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// Due to Bug #906, we disable the stl xml allocation
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/*
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static volatile bool XmlAllocUsesSTL = true;
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static std::allocator<uint8> xmlStlAlloc;
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void XmlFree4NeL (void *ptr)
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{
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// if (XmlAllocUsesSTL)
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{
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int size = *(((int *) ptr) - 1);
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xmlStlAlloc.deallocate((uint8 *) ptr - sizeof(int), size + sizeof(int));
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}
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// else
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// {
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// MemoryDeallocate (ptr);
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// }
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}
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void *XmlMalloc4NeL (size_t size)
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{
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// if (XmlAllocUsesSTL)
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{
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int *newB = (int *) xmlStlAlloc.allocate(size + sizeof(int));
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*newB = (int)size;
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return (void *) (newB + 1);
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}
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// else
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// {
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// return MemoryAllocate(size);
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// }
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}
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void *XmlRealloc4NeL (void *ptr, size_t size)
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{
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// if (XmlAllocUsesSTL)
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{
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if (ptr == NULL) return XmlMalloc4NeL(size);
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int oldSize = *(((int *) ptr) - 1);
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if (oldSize == (int) size) return ptr;
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void *newB = XmlMalloc4NeL(size);
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memcpy(newB, ptr, std::min(oldSize, (int) size));
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XmlFree4NeL(ptr);
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return newB;
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}
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// else
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// {
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// // Get the block size
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// return MemoryReallocate (ptr, size);
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// }
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}
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char *XmlStrdup4NeL (const char *str)
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{
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nlassert (str);
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char *newStr;
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// if (XmlAllocUsesSTL)
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{
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newStr = (char *) XmlMalloc4NeL(strlen (str)+1);
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}
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// else
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// {
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// newStr = (char*)MemoryAllocate(strlen (str)+1);
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// }
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strcpy (newStr, str);
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return newStr;
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}
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*/
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#ifdef NL_OS_WINDOWS
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static ucstring CurrentErrorMessage;
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static INT_PTR CALLBACK ExitClientErrorDialogProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM /* lParam */)
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{
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switch(uMsg)
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{
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case WM_INITDIALOG:
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{
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if (CI18N::hasTranslation("TheSagaOfRyzom"))
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{
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SetWindowTextW(hwndDlg, (WCHAR*)CI18N::get ("TheSagaOfRyzom").c_str ());
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}
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SetDlgItemTextW(hwndDlg, IDC_ERROR_MSG_TEXT, (WCHAR*) CurrentErrorMessage.c_str ());
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if (CI18N::hasTranslation("uiRyzomErrorMsgBoxExit"))
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{
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SetDlgItemTextW(hwndDlg, IDOK, (WCHAR*)CI18N::get ("uiRyzomErrorMsgBoxExit").c_str ());
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}
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if (CI18N::hasTranslation("uiRyzomErrorMsgBoxHelp"))
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{
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SetDlgItemTextW(hwndDlg, IDC_RYZOM_ERROR_HELP, (WCHAR*)CI18N::get ("uiRyzomErrorMsgBoxHelp").c_str ());
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}
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RECT rect;
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RECT rectDesktop;
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GetWindowRect (hwndDlg, &rect);
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GetWindowRect (GetDesktopWindow (), &rectDesktop);
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SetWindowPos (hwndDlg, HWND_TOPMOST, (rectDesktop.right-rectDesktop.left-rect.right+rect.left)/2, (rectDesktop.bottom-rectDesktop.top-rect.bottom+rect.top)/2, 0, 0, SWP_NOSIZE);
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HICON exitClientDlgIcon = LoadIcon(HInstance, MAKEINTRESOURCE(IDI_MAIN_ICON));
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::SendMessageA(hwndDlg, WM_SETICON, (WPARAM) ICON_BIG, (LPARAM) exitClientDlgIcon);
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}
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break;
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case WM_COMMAND:
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switch(LOWORD(wParam))
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{
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case IDOK:
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EndDialog(hwndDlg, IDOK);
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break;
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case IDC_RYZOM_ERROR_HELP:
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{
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if (Driver)
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{
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HWND wnd = Driver->getDisplay();
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ShowWindow(wnd, SW_MINIMIZE);
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}
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browseFAQ(ClientCfg.ConfigFile);
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EndDialog(hwndDlg, IDOK);
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}
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break;
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}
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break;
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case WM_CLOSE:
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EndDialog(hwndDlg, IDOK);
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break;
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}
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return FALSE;
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}
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#endif
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// Use this function to return an error to the final user and exit the client
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void ExitClientError (const char *format, ...)
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{
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char *str;
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NLMISC_CONVERT_VARGS (str, format, 256/*NLMISC::MaxCStringSize*/);
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// Driver ?
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if (Driver)
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{
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Driver->release();
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}
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#ifdef NL_OS_WINDOWS
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CurrentErrorMessage.fromUtf8(str);
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DialogBox(HInstance, MAKEINTRESOURCE(IDD_ERROR_HELP_MESSAGE_BOX), NULL, ExitClientErrorDialogProc);
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/*
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ucstring ucstr;
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ucstr.fromUtf8 (str);
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MessageBoxW (NULL, (WCHAR*)ucstr.c_str(), (WCHAR*)CI18N::get ("TheSagaOfRyzom").c_str (), MB_OK|MB_ICONERROR);
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*/
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#else
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fprintf (stderr, "%s\n", str);
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#endif
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// Exit
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extern void quitCrashReport ();
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quitCrashReport ();
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NLMISC::NL3D_BlockMemoryAssertOnPurge = false; // at this point some object may remain allocated
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// so don't want to fire an assert here
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exit (EXIT_FAILURE);
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}
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// Use this function to return an information to the final user
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void ClientInfo (const ucstring &message)
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{
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#ifdef NL_OS_WINDOWS
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MessageBoxW (NULL, (WCHAR*)message.c_str(), (WCHAR*)CI18N::get ("TheSagaOfRyzom").c_str (), MB_OK|MB_ICONINFORMATION);
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#endif
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}
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// Use this function to ask a question to the final user
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bool ClientQuestion (const ucstring &message)
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{
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#ifdef NL_OS_WINDOWS
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return MessageBoxW (NULL, (WCHAR*)message.c_str(), (WCHAR*)CI18N::get ("TheSagaOfRyzom").c_str (), MB_YESNO|MB_ICONQUESTION) != IDNO;
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#else
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return false;
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#endif
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}
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void selectTipsOfTheDay (uint /* tips */)
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{
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/* todo tips of the day uncomment
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tips %= RZ_NUM_TIPS;
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TipsOfTheDayIndex = tips;
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ucstring title = CI18N::get ("uiTipsTitle");
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title += toString (tips+1);
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title += " : ";
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TipsOfTheDay = title+CI18N::get ("uiTips"+toString (tips));*/
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// todo tips of the day remove
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//trap TipsOfTheDay = CI18N::get ("uiMessageOfTheDay");
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TipsOfTheDay = ""; //trap
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}
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// ***************************************************************************
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// For nel memory
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void outOfMemory()
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{
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nlstopex (("OUT OF MEMORY"));
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}
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uint64 Debug_OldCPUMask = 0;
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uint64 Debug_NewCPUMask = 0;
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// For multi cpu, active only one CPU for the main thread
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void setCPUMask(uint64 userCPUMask)
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{
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uint64 cpuMask = IProcess::getCurrentProcess()->getCPUMask();
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Debug_OldCPUMask = cpuMask;
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// if user CPU mask is valid
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if (cpuMask & userCPUMask)
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{
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// use it
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IProcess::getCurrentProcess ()->setCPUMask(cpuMask & userCPUMask);
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}
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else
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{
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// else get first available CPU
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// get the processor to allow process
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uint i = 0;
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while ((i < 64) && ((cpuMask & (UINT64_CONSTANT(1) << i)) == 0))
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i++;
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// Set the CPU mask
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if (i < 64)
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{
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IProcess::getCurrentProcess ()->setCPUMask(UINT64_CONSTANT(1) << i);
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}
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}
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// check
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cpuMask = IProcess::getCurrentProcess ()->getCPUMask();
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Debug_NewCPUMask = cpuMask;
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}
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void displayCPUInfo()
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{
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nlinfo("CPUInfo: CPUMask before change: %x, after change: %x, CPUID: %x, hasHyperThreading: %s", (uint32)Debug_OldCPUMask, (uint32)Debug_NewCPUMask, CSystemInfo::getCPUID(), (CSystemInfo::hasHyperThreading()?"YES":"NO"));
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}
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string getVersionString (uint64 version)
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{
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return toString ("%u.%u.%u.%u", (unsigned int) (version >> 48), (unsigned int) ((version >> 32) & 0xffff), (unsigned int) ((version >> 16) & 0xffff), (unsigned int) (version & 0xffff));
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}
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string getSystemInformation()
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{
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string s;
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s += "Memory: " + bytesToHumanReadable(CSystemInfo::availablePhysicalMemory()) + "/" + bytesToHumanReadable(CSystemInfo::totalPhysicalMemory()) + "\n";
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s += "Process Virtual Memory: " + bytesToHumanReadable(CSystemInfo::virtualMemory()) + "\n";
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s += "OS: " + CSystemInfo::getOS() + "\n";
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s += "Processor: " + CSystemInfo::getProc() + "\n";
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s += toString("CPUID: %x\n", CSystemInfo::getCPUID());
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s += toString("HT: %s\n", CSystemInfo::hasHyperThreading()?"YES":"NO");
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s += toString("CpuMask: %x\n", IProcess::getCurrentProcess ()->getCPUMask());
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if(Driver)
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s += "NeL3D: " + string(Driver->getVideocardInformation()) + "\n";
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else
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s += "NeL3D: No driver\n";
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// More display info
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string deviceName;
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uint64 driverVersion;
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if (CSystemInfo::getVideoInfo (deviceName, driverVersion))
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{
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s += "3DCard: ";
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s += deviceName;
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s += ", version ";
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s += getVersionString (driverVersion) + "\n";
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}
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if (SoundMngr && SoundMngr->getMixer())
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SoundMngr->getMixer()->writeProfile (s);
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else
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s += "No sound\n";
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return s;
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}
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static string crashCallback()
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{
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string s = getDebugInformation();
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s += getSystemInformation();
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#ifdef NL_OS_WINDOWS
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if (Driver)
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{
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NL3D::UDriver::CMode mode;
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Driver->getCurrentScreenMode(mode);
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if (!mode.Windowed)
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{
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HWND wnd = Driver->getDisplay();
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ShowWindow(wnd, SW_MINIMIZE);
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}
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}
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#endif
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return s;
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}
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void checkDriverVersion()
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{
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string deviceName;
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uint64 driverVersion;
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if (CSystemInfo::getVideoInfo (deviceName, driverVersion))
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{
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static uint64 driversVersion[]=
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{
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NVIDIA_RECOMMANDED_DRIVERS,
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ATI_RECOMMANDED_DRIVERS
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};
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static const char *driversTest[]=
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{
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NVIDIA_RECOMMANDED_DRIVERS_STRING_TEST,
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ATI_RECOMMANDED_DRIVERS_STRING_TEST
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};
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static const char *driversNTest[]=
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{
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NVIDIA_RECOMMANDED_DRIVERS_STRING_NTEST,
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NULL
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};
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static const char *driversURL[]=
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{
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NVIDIA_RECOMMANDED_DRIVERS_URL,
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ATI_RECOMMANDED_DRIVERS_URL
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};
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static const char *driversVendor[]=
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{
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NVIDIA_RECOMMANDED_DRIVERS_VENDOR,
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ATI_RECOMMANDED_DRIVERS_VENDOR,
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};
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uint i;
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for (i=0; i< sizeofarray(driversVersion); i++)
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{
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string lwr = toLower(deviceName);
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if ((lwr.find (driversTest[i])!=string::npos) && (driversNTest[i]==NULL || lwr.find (driversNTest[i])==string::npos))
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{
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if (driverVersion < driversVersion[i])
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|
{
|
|
ucstring message = CI18N::get ("uiUpdateDisplayDriversNotUpToDate") + "\n\n";
|
|
// message += CI18N::get ("uiUpdateDisplayDriversVendor") + driversVendor[i] + "\n";
|
|
message += CI18N::get ("uiUpdateDisplayDriversCard") + deviceName + "\n";
|
|
message += CI18N::get ("uiUpdateDisplayDriversCurrent") + getVersionString (driverVersion) + "\n";
|
|
message += CI18N::get ("uiUpdateDisplayDriversRecommanded") + getVersionString (driversVersion[i]) + "\n\n";
|
|
message += CI18N::get ("uiUpdateDisplayDrivers") + "\n";
|
|
if (ClientQuestion (message))
|
|
{
|
|
openURL(driversURL[i]);
|
|
extern void quitCrashReport ();
|
|
quitCrashReport ();
|
|
exit (EXIT_FAILURE);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
if (i==sizeof (driversVersion)/sizeof(uint))
|
|
nlwarning ("Unknown video card : %s", deviceName.c_str());
|
|
}
|
|
else
|
|
nlwarning ("Can't check video driver version");
|
|
}
|
|
|
|
void checkDriverDepth ()
|
|
{
|
|
// Check desktop is in 32 bit else no window mode allowed.
|
|
if (ClientCfg.Windowed)
|
|
{
|
|
nlassert (Driver);
|
|
UDriver::CMode mode;
|
|
Driver->getCurrentScreenMode(mode);
|
|
#ifdef NL_OS_WINDOWS
|
|
if (mode.Depth != 32)
|
|
#else
|
|
if (mode.Depth != 16 && mode.Depth != 24 && mode.Depth != 32)
|
|
#endif
|
|
ExitClientError (CI18N::get ("uiDesktopNotIn32").toUtf8().c_str ());
|
|
}
|
|
}
|
|
|
|
void listStereoDisplayDevices(std::vector<NL3D::CStereoDeviceInfo> &devices)
|
|
{
|
|
bool cache = VRDeviceCache.empty();
|
|
nldebug("VR [C]: List devices");
|
|
if (cache)
|
|
{
|
|
VRDeviceCache.push_back(std::pair<std::string, std::string>("Auto", "0"));
|
|
}
|
|
IStereoDisplay::listDevices(devices);
|
|
for (std::vector<NL3D::CStereoDeviceInfo>::iterator it(devices.begin()), end(devices.end()); it != end; ++it)
|
|
{
|
|
std::stringstream name;
|
|
name << IStereoDisplay::getLibraryName(it->Library) << " - " << it->Manufacturer << " - " << it->ProductName;
|
|
std::stringstream fullname;
|
|
fullname << std::string("[") << name.str() << "] [" << it->Serial << "]";
|
|
nlinfo("VR [C]: Stereo Display: %s", name.str().c_str());
|
|
if (cache)
|
|
{
|
|
VRDeviceCache.push_back(std::pair<std::string, std::string>(name.str(), it->Serial)); // VR_CONFIG
|
|
}
|
|
}
|
|
}
|
|
|
|
void cacheStereoDisplayDevices() // VR_CONFIG
|
|
{
|
|
if (VRDeviceCache.empty())
|
|
{
|
|
std::vector<NL3D::CStereoDeviceInfo> devices;
|
|
listStereoDisplayDevices(devices);
|
|
}
|
|
}
|
|
|
|
void initStereoDisplayDevice()
|
|
{
|
|
if (ClientCfg.VREnable)
|
|
{
|
|
// VR_CONFIG
|
|
nldebug("VR [C]: Enabled");
|
|
std::vector<NL3D::CStereoDeviceInfo> devices;
|
|
listStereoDisplayDevices(devices);
|
|
CStereoDeviceInfo *deviceInfo = NULL;
|
|
if (ClientCfg.VRDisplayDevice == std::string("Auto"))
|
|
{
|
|
for (std::vector<NL3D::CStereoDeviceInfo>::iterator it(devices.begin()), end(devices.end()); it != end; ++it)
|
|
{
|
|
if ((*it).AllowAuto)
|
|
{
|
|
deviceInfo = &(*it);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (std::vector<NL3D::CStereoDeviceInfo>::iterator it(devices.begin()), end(devices.end()); it != end; ++it)
|
|
{
|
|
std::stringstream name;
|
|
name << IStereoDisplay::getLibraryName(it->Library) << " - " << it->Manufacturer << " - " << it->ProductName;
|
|
if (name.str() == ClientCfg.VRDisplayDevice)
|
|
deviceInfo = &(*it);
|
|
if (ClientCfg.VRDisplayDeviceId == it->Serial)
|
|
break;
|
|
}
|
|
}
|
|
if (deviceInfo)
|
|
{
|
|
nlinfo("VR [C]: Create VR stereo display device");
|
|
StereoDisplay = IStereoDisplay::createDevice(*deviceInfo);
|
|
if (StereoDisplay)
|
|
{
|
|
if (deviceInfo->Class == CStereoDeviceInfo::StereoHMD)
|
|
{
|
|
nlinfo("VR [C]: Stereo display device is a HMD");
|
|
StereoHMD = static_cast<IStereoHMD *>(StereoDisplay);
|
|
}
|
|
if (Driver) // VR_DRIVER
|
|
{
|
|
StereoDisplay->setDriver(Driver);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
nldebug("VR [C]: NOT Enabled");
|
|
}
|
|
IStereoDisplay::releaseUnusedLibraries();
|
|
}
|
|
|
|
// we want to get executable directory
|
|
extern NLMISC::CCmdArgs Args;
|
|
|
|
static void addPaths(IProgressCallback &progress, const std::vector<std::string> &paths, bool recurse)
|
|
{
|
|
// all prefixes for paths
|
|
std::vector<std::string> directoryPrefixes;
|
|
|
|
// current directory has priority everywhere
|
|
directoryPrefixes.push_back(CPath::standardizePath(CPath::getCurrentPath()));
|
|
|
|
// startup directory
|
|
directoryPrefixes.push_back(Args.getStartupPath());
|
|
|
|
#if defined(NL_OS_WINDOWS)
|
|
// check in same directory as executable
|
|
directoryPrefixes.push_back(Args.getProgramPath());
|
|
#elif defined(NL_OS_MAC)
|
|
// check in bundle (Installer)
|
|
directoryPrefixes.push_back(getAppBundlePath() + "/Contents/Resources/");
|
|
|
|
// check in same directory as bundle (Steam)
|
|
directoryPrefixes.push_back(CPath::makePathAbsolute(getAppBundlePath() + "/..", ".", true));
|
|
#elif defined(NL_OS_UNIX)
|
|
// check in same directory as executable
|
|
directoryPrefixes.push_back(Args.getProgramPath());
|
|
|
|
// check in installed directory
|
|
if (CFile::isDirectory(getRyzomSharePrefix())) directoryPrefixes.push_back(CPath::standardizePath(getRyzomSharePrefix()));
|
|
#endif
|
|
|
|
std::map<std::string, sint> directoriesToProcess;
|
|
|
|
// first pass, build a map with all existing directories to process in second pass
|
|
for (uint j = 0; j < directoryPrefixes.size(); j++)
|
|
{
|
|
std::string directoryPrefix = directoryPrefixes[j];
|
|
|
|
for (uint i = 0; i < paths.size(); i++)
|
|
{
|
|
std::string directory = NLMISC::expandEnvironmentVariables(paths[i]);
|
|
|
|
// only prepend prefix if path is relative
|
|
if (!directory.empty() && !directoryPrefix.empty() && !CPath::isAbsolutePath(directory))
|
|
directory = directoryPrefix + directory;
|
|
|
|
// only process existing directories
|
|
if (CFile::isExists(directory))
|
|
directoriesToProcess[directory] = 1;
|
|
}
|
|
}
|
|
|
|
uint total = (uint)directoriesToProcess.size();
|
|
uint current = 0, next = 0;
|
|
|
|
std::map<std::string, sint>::const_iterator it = directoriesToProcess.begin(), iend = directoriesToProcess.end();
|
|
|
|
// second pass, add search paths
|
|
while (it != iend)
|
|
{
|
|
// update next progress value
|
|
++next;
|
|
|
|
progress.progress((float)current/(float)total);
|
|
progress.pushCropedValues((float)current/(float)total, (float)next/(float)total);
|
|
|
|
// next is current value
|
|
current = next;
|
|
|
|
CPath::addSearchPath(it->first, recurse, false, &progress);
|
|
|
|
progress.popCropedValues();
|
|
|
|
++it;
|
|
}
|
|
}
|
|
|
|
void addSearchPaths(IProgressCallback &progress)
|
|
{
|
|
// Add search path of UI addon. Allow only a subset of files.
|
|
// Must do it first because take precedence other standard files
|
|
InterfaceAddOnManager.addSearchFiles("uiaddon", "*.xml;*.lua;*.tga", "login_*.xml;out_v2_*.xml", &progress);
|
|
|
|
// Add Standard search paths
|
|
{
|
|
H_AUTO(InitRZAddSearchPath2)
|
|
|
|
addPaths(progress, ClientCfg.DataPath, true);
|
|
|
|
CPath::loadRemappedFiles("remap_files.csv");
|
|
}
|
|
|
|
addPaths(progress, ClientCfg.DataPathNoRecurse, false);
|
|
}
|
|
|
|
void addPreDataPaths(NLMISC::IProgressCallback &progress)
|
|
{
|
|
NLMISC::TTime initPaths = ryzomGetLocalTime ();
|
|
|
|
H_AUTO(InitRZAddSearchPaths);
|
|
|
|
addPaths(progress, ClientCfg.PreDataPath, true);
|
|
|
|
//nlinfo ("PROFILE: %d seconds for Add search paths Predata", (uint32)(ryzomGetLocalTime ()-initPaths)/1000);
|
|
}
|
|
|
|
static void addPackedSheetUpdatePaths(NLMISC::IProgressCallback &progress)
|
|
{
|
|
for(uint i = 0; i < ClientCfg.UpdatePackedSheetPath.size(); i++)
|
|
{
|
|
progress.progress((float)i/(float)ClientCfg.UpdatePackedSheetPath.size());
|
|
progress.pushCropedValues ((float)i/(float)ClientCfg.UpdatePackedSheetPath.size(), (float)(i+1)/(float)ClientCfg.UpdatePackedSheetPath.size());
|
|
CPath::addSearchPath(NLMISC::expandEnvironmentVariables(ClientCfg.UpdatePackedSheetPath[i]), true, false, &progress);
|
|
progress.popCropedValues();
|
|
}
|
|
}
|
|
|
|
#if defined(NL_OS_UNIX) && !defined(NL_OS_MAC)
|
|
static bool addRyzomIconBitmap(const std::string &directory, vector<CBitmap> &bitmaps)
|
|
{
|
|
if (CFile::isDirectory(directory))
|
|
{
|
|
// build filename from directory and default ryzom client icon name
|
|
std::string filename = NLMISC::toString("%s/%s.png", directory.c_str(), getRyzomClientIcon().c_str());
|
|
|
|
if (CFile::fileExists(filename))
|
|
{
|
|
CIFile file;
|
|
|
|
if (file.open(filename))
|
|
{
|
|
CBitmap bitmap;
|
|
|
|
if (bitmap.load(file))
|
|
{
|
|
bitmaps.push_back(bitmap);
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
//---------------------------------------------------
|
|
// prelogInit :
|
|
// Initialize the application before login
|
|
// if the init fails, call nlerror
|
|
//---------------------------------------------------
|
|
void prelogInit()
|
|
{
|
|
try
|
|
{
|
|
H_AUTO ( RZ_Client_Init );
|
|
|
|
// Assert if no more memory
|
|
set_new_handler(outOfMemory);
|
|
|
|
NLMISC_REGISTER_CLASS(CStage);
|
|
NLMISC_REGISTER_CLASS(CStageSet);
|
|
NLMISC_REGISTER_CLASS(CEntityManager);
|
|
NLMISC_REGISTER_CLASS(CCharacterCL);
|
|
NLMISC_REGISTER_CLASS(CPlayerCL);
|
|
NLMISC_REGISTER_CLASS(CUserEntity);
|
|
NLMISC_REGISTER_CLASS(CFxCL);
|
|
NLMISC_REGISTER_CLASS(CItemCL);
|
|
NLMISC_REGISTER_CLASS(CNamedEntityPositionState);
|
|
NLMISC_REGISTER_CLASS(CAnimalPositionState);
|
|
|
|
// Progress bar for init() and connection()
|
|
ProgressBar.reset (BAR_STEP_INIT_CONNECTION);
|
|
|
|
// save screen saver state and disable it
|
|
LastScreenSaverEnabled = CSystemUtils::isScreensaverEnabled();
|
|
|
|
if (LastScreenSaverEnabled)
|
|
CSystemUtils::enableScreensaver(false);
|
|
|
|
// Random init
|
|
srand ((uint)CTime::getLocalTime());
|
|
|
|
// Set FPU exceptions
|
|
#ifdef NL_OS_WINDOWS
|
|
_control87 (_EM_INVALID|_EM_DENORMAL/*|_EM_ZERODIVIDE|_EM_OVERFLOW*/|_EM_UNDERFLOW|_EM_INEXACT, _MCW_EM);
|
|
#endif // NL_OS_WINDOWS
|
|
|
|
FPU_CHECKER_ONCE
|
|
|
|
NLMISC::TTime initStart = ryzomGetLocalTime ();
|
|
|
|
// _CrtSetDbgFlag( _CRTDBG_CHECK_CRT_DF );
|
|
|
|
// Init XML Lib allocator
|
|
// Due to Bug #906, we disable the stl xml allocation
|
|
// nlverify (xmlMemSetup (XmlFree4NeL, XmlMalloc4NeL, XmlRealloc4NeL, XmlStrdup4NeL) == 0);
|
|
|
|
// Add a displayer for Debug Infos.
|
|
createDebug();
|
|
|
|
// Client.Log displayer
|
|
nlassert( !ErrorLog->getDisplayer("CLIENT.LOG") );
|
|
CFileDisplayer *ClientLogDisplayer = new CFileDisplayer(getLogDirectory() + "client.log", true, "CLIENT.LOG");
|
|
DebugLog->addDisplayer (ClientLogDisplayer);
|
|
InfoLog->addDisplayer (ClientLogDisplayer);
|
|
WarningLog->addDisplayer (ClientLogDisplayer);
|
|
ErrorLog->addDisplayer (ClientLogDisplayer);
|
|
AssertLog->addDisplayer (ClientLogDisplayer);
|
|
|
|
// Display the client version.
|
|
nlinfo("RYZOM VERSION : %s", getDebugVersion().c_str());
|
|
|
|
// Init the debug memory
|
|
initDebugMemory();
|
|
|
|
// Load the application configuration.
|
|
ucstring nmsg("Loading config file...");
|
|
ProgressBar.newMessage (nmsg);
|
|
|
|
ClientCfg.init(ConfigFileName);
|
|
CLoginProgressPostThread::getInstance().init(ClientCfg.ConfigFile);
|
|
|
|
sint cpuMask;
|
|
|
|
if (ClientCfg.CPUMask < 1)
|
|
{
|
|
CTime::CTimerInfo timerInfo;
|
|
NLMISC::CTime::probeTimerInfo(timerInfo);
|
|
|
|
cpuMask = timerInfo.RequiresSingleCore ? 1:0;
|
|
}
|
|
else
|
|
{
|
|
cpuMask = ClientCfg.CPUMask;
|
|
}
|
|
|
|
if (cpuMask) setCPUMask(cpuMask);
|
|
|
|
setCrashCallback(crashCallback);
|
|
|
|
// Display Some Info On CPU
|
|
displayCPUInfo();
|
|
|
|
FPU_CHECKER_ONCE
|
|
|
|
// create the save dir.
|
|
if (!CFile::isExists("save")) CFile::createDirectory("save");
|
|
|
|
// create the user dir.
|
|
if (!CFile::isExists("user")) CFile::createDirectory("user");
|
|
|
|
#if !FINAL_VERSION
|
|
// if we're not in final version then start the file access logger to keep track of the files that we read as we play
|
|
//ICommand::execute("iFileAccessLogStart",*NLMISC::InfoLog);
|
|
#endif
|
|
|
|
// check "BuildName" in ClientCfg
|
|
//nlassert(!ClientCfg.BuildName.empty()); // TMP comment by nico do not commit
|
|
|
|
// Start memory allocation log
|
|
// if (ClientCfg.LogMemoryAllocation)
|
|
// NLMEMORY::StartAllocationLog ("alloc.memlog", ClientCfg.LogMemoryAllocationSize);
|
|
|
|
// Remap tga files on dds files.
|
|
CPath::remapExtension ("dds", "tga", true);
|
|
CPath::remapExtension ("dds", "png", true);
|
|
CPath::remapExtension ("png", "tga", true);
|
|
FPU_CHECKER_ONCE
|
|
|
|
addPreDataPaths(ProgressBar);
|
|
|
|
FPU_CHECKER_ONCE
|
|
{
|
|
H_AUTO(InitRZUIStr)
|
|
|
|
FPU_CHECKER_ONCE
|
|
// Set the data path for the localisation.
|
|
const ucstring nmsg("Loading I18N...");
|
|
ProgressBar.newMessage ( nmsg );
|
|
|
|
FPU_CHECKER_ONCE
|
|
STRING_MANAGER::CLoadProxy loadProxy;
|
|
CI18N::setLoadProxy(&loadProxy);
|
|
CI18N::load(ClientCfg.LanguageCode);
|
|
CI18N::setLoadProxy(NULL);
|
|
FPU_CHECKER_ONCE
|
|
|
|
// Yoyo: Append the skills and Bricks to the I18N
|
|
STRING_MANAGER::CStringManagerClient::initI18NSpecialWords(ClientCfg.LanguageCode);
|
|
FPU_CHECKER_ONCE
|
|
}
|
|
|
|
FPU_CHECKER_ONCE
|
|
|
|
// Check driver version
|
|
checkDriverVersion();
|
|
|
|
// Initialize the VR devices (even more important than the most important part of the client)
|
|
nmsg = "Initializing VR devices...";
|
|
ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
|
|
initStereoDisplayDevice(); // VR_CONFIG
|
|
|
|
// Create the driver (most important part of the client).
|
|
nmsg = "Creating 3d driver...";
|
|
ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
|
|
|
|
UDriver::TDriver driver = UDriver::OpenGl;
|
|
|
|
#ifdef NL_OS_WINDOWS
|
|
uintptr_t icon = (uintptr_t)LoadIcon(HInstance, MAKEINTRESOURCE(IDI_MAIN_ICON));
|
|
#else
|
|
uintptr_t icon = 0;
|
|
#endif // NL_OS_WINDOWS
|
|
|
|
switch(ClientCfg.Driver3D)
|
|
{
|
|
#ifdef NL_OS_WINDOWS
|
|
case CClientConfig::Direct3D:
|
|
driver = UDriver::Direct3d;
|
|
break;
|
|
#endif // NL_OS_WINDOWS
|
|
case CClientConfig::DrvAuto:
|
|
case CClientConfig::OpenGL:
|
|
driver = UDriver::OpenGl;
|
|
break;
|
|
case CClientConfig::OpenGLES:
|
|
driver = UDriver::OpenGlEs;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
Driver = UDriver::createDriver(icon, driver);
|
|
|
|
if(Driver == NULL)
|
|
{
|
|
ExitClientError (CI18N::get ("Can_t_load_the_display_driver").toUtf8().c_str ());
|
|
// ExitClientError() call exit() so the code after is never called
|
|
return;
|
|
}
|
|
|
|
// used to determine screen default resolution
|
|
if (ClientCfg.Width < 800 || ClientCfg.Height < 600)
|
|
{
|
|
UDriver::CMode mode;
|
|
|
|
CConfigFile::CVar *varPtr = NULL;
|
|
|
|
if (!ClientCfg.Windowed && Driver->getCurrentScreenMode(mode))
|
|
{
|
|
ClientCfg.Width = mode.Width;
|
|
ClientCfg.Height = mode.Height;
|
|
ClientCfg.Depth = mode.Depth;
|
|
ClientCfg.Frequency = mode.Frequency;
|
|
|
|
// update client.cfg with detected depth and frequency
|
|
varPtr = ClientCfg.ConfigFile.getVarPtr("Depth");
|
|
if(varPtr)
|
|
varPtr->forceAsInt(ClientCfg.Depth);
|
|
|
|
varPtr = ClientCfg.ConfigFile.getVarPtr("Frequency");
|
|
if(varPtr)
|
|
varPtr->forceAsInt(ClientCfg.Frequency);
|
|
}
|
|
else
|
|
{
|
|
ClientCfg.Width = 1024;
|
|
ClientCfg.Height = 768;
|
|
}
|
|
|
|
// update client.cfg with detected resolution
|
|
varPtr = ClientCfg.ConfigFile.getVarPtr("Width");
|
|
if(varPtr)
|
|
varPtr->forceAsInt(ClientCfg.Width);
|
|
|
|
varPtr = ClientCfg.ConfigFile.getVarPtr("Height");
|
|
if(varPtr)
|
|
varPtr->forceAsInt(ClientCfg.Height);
|
|
}
|
|
|
|
CLoginProgressPostThread::getInstance().step(CLoginStep(LoginStep_VideoModeSetup, "login_step_video_mode_setup"));
|
|
|
|
FPU_CHECKER_ONCE
|
|
|
|
// Check the driver is not is 16 bits
|
|
checkDriverDepth ();
|
|
|
|
UDriver::CMode mode;
|
|
|
|
bool forceWindowed1024x768 = true;
|
|
|
|
if (Driver->getCurrentScreenMode(mode))
|
|
{
|
|
// if screen mode lower than 1024x768, use same mode in fullscreen
|
|
if (mode.Width <= 1024 && mode.Height <= 768)
|
|
{
|
|
mode.Windowed = false;
|
|
forceWindowed1024x768 = false;
|
|
}
|
|
}
|
|
|
|
if (forceWindowed1024x768)
|
|
{
|
|
mode.Width = 1024;
|
|
mode.Height = 768;
|
|
mode.Windowed = true;
|
|
}
|
|
|
|
// Disable Hardware Vertex Program.
|
|
if(ClientCfg.DisableVtxProgram)
|
|
Driver->disableHardwareVertexProgram();
|
|
// Disable Hardware Vertex AGP.
|
|
if(ClientCfg.DisableVtxAGP)
|
|
Driver->disableHardwareVertexArrayAGP();
|
|
// Disable Hardware Texture Shader.
|
|
if(ClientCfg.DisableTextureShdr)
|
|
Driver->disableHardwareTextureShader();
|
|
|
|
// Enable or disable VSync
|
|
if(ClientCfg.WaitVBL)
|
|
Driver->setSwapVBLInterval(1);
|
|
else
|
|
Driver->setSwapVBLInterval(0);
|
|
|
|
if (StereoDisplay) // VR_CONFIG // VR_DRIVER
|
|
{
|
|
// override mode TODO
|
|
}
|
|
|
|
// Set the mode of the window.
|
|
if (!Driver->setDisplay (mode, false))
|
|
{
|
|
string msg;
|
|
if (mode.Windowed)
|
|
{
|
|
msg = CI18N::get ("can_t_create_a_window_display").toUtf8();
|
|
}
|
|
else
|
|
{
|
|
msg = CI18N::get ("can_t_create_a_fullscreen_display").toUtf8();
|
|
}
|
|
msg += " (%dx%d %d ";
|
|
msg += CI18N::get ("bits").toUtf8 ();
|
|
msg += ")";
|
|
ExitClientError (msg.c_str (), mode.Width, mode.Height, mode.Depth);
|
|
// ExitClientError() call exit() so the code after is never called
|
|
return;
|
|
}
|
|
|
|
// initialize system utils class
|
|
CSystemUtils::init();
|
|
CSystemUtils::setWindow(Driver->getDisplay());
|
|
|
|
CLoginProgressPostThread::getInstance().step(CLoginStep(LoginStep_VideoModeSetupHighColor, "login_step_video_mode_setup_high_color"));
|
|
|
|
#ifdef NL_OS_WINDOWS
|
|
|
|
CBGDownloaderAccess::getInstance().init();
|
|
|
|
if (SlashScreen)
|
|
DestroyWindow (SlashScreen);
|
|
|
|
#endif // NL_OS_WINDOW
|
|
|
|
// Set the title
|
|
Driver->setWindowTitle(CI18N::get("TheSagaOfRyzom"));
|
|
|
|
#if defined(NL_OS_UNIX) && !defined(NL_OS_MAC)
|
|
// add all existing directory prefixes
|
|
vector<string> directoryPrefixes;
|
|
|
|
// user local directory prefix (~/.local)
|
|
const char* homeDirectory = getenv("HOME");
|
|
|
|
if (homeDirectory)
|
|
directoryPrefixes.push_back(CPath::standardizePath(homeDirectory) + ".local");
|
|
|
|
// system local directory prefix (/usr/local)
|
|
directoryPrefixes.push_back("/usr/local");
|
|
|
|
// system directory prefix (/usr)
|
|
directoryPrefixes.push_back("/usr");
|
|
|
|
// all supported icon sizes
|
|
vector<uint> iconSizes;
|
|
iconSizes.push_back(512);
|
|
iconSizes.push_back(256);
|
|
iconSizes.push_back(128);
|
|
iconSizes.push_back(96);
|
|
iconSizes.push_back(64);
|
|
iconSizes.push_back(48);
|
|
iconSizes.push_back(32);
|
|
iconSizes.push_back(24);
|
|
iconSizes.push_back(22);
|
|
iconSizes.push_back(16);
|
|
|
|
vector<CBitmap> bitmaps;
|
|
|
|
// process all icon sizes
|
|
for(size_t j = 0; j < iconSizes.size(); ++j)
|
|
{
|
|
// process all directory prefixes
|
|
for(size_t i = 0; i < directoryPrefixes.size(); ++i)
|
|
{
|
|
uint size = iconSizes[j];
|
|
|
|
// build directory where to look for icon
|
|
std::string directory = toString("%s/share/icons/hicolor/%ux%u/apps", directoryPrefixes[i].c_str(), size, size);
|
|
|
|
// if found, skip other directories for this icon size
|
|
if (addRyzomIconBitmap(directory, bitmaps)) break;
|
|
}
|
|
}
|
|
|
|
if (bitmaps.empty())
|
|
{
|
|
// check if an icon is present in current directory
|
|
addRyzomIconBitmap(".", bitmaps);
|
|
}
|
|
|
|
Driver->setWindowIcon(bitmaps);
|
|
#endif
|
|
|
|
sint32 posX = 0, posY = 0;
|
|
|
|
if (ClientCfg.Windowed)
|
|
{
|
|
// use position saved in config
|
|
posX = ClientCfg.PositionX;
|
|
posY = ClientCfg.PositionY;
|
|
}
|
|
else
|
|
{
|
|
// position is not saved in config so center the window
|
|
if (Driver->getCurrentScreenMode(mode))
|
|
{
|
|
posX = (mode.Width - Driver->getWindowWidth())/2;
|
|
posY = (mode.Height - Driver->getWindowHeight())/2;
|
|
}
|
|
}
|
|
|
|
// Set the window position
|
|
Driver->setWindowPos(posX, posY);
|
|
|
|
// Show the window
|
|
Driver->showWindow();
|
|
|
|
// for background downloader : store this window handle in shared memory for later access
|
|
// (we use SendMessage to communicate with the background downloader)
|
|
|
|
// Enough AGP for vertices ?
|
|
if (Driver->getAvailableVertexAGPMemory () == 0)
|
|
{
|
|
/*
|
|
std::string deviceName;
|
|
uint64 driverVersion;
|
|
CSystemInfo::getVideoInfo(deviceName, driverVersion);
|
|
deviceName = NLMISC::toLower(deviceName);
|
|
// for radeon 7200, patch because agp crash with agp with OpenGL -> don't display the message
|
|
if (!(Driver->getNbTextureStages() <= 3 && strstr(deviceName.c_str(), "radeon")))
|
|
{*/
|
|
if (ClientQuestion (CI18N::get ("agp_trouble")))
|
|
{
|
|
openDoc ("client_troubles.html");
|
|
extern void quitCrashReport ();
|
|
quitCrashReport ();
|
|
exit (EXIT_FAILURE);
|
|
}
|
|
//}
|
|
}
|
|
|
|
FPU_CHECKER_ONCE
|
|
|
|
// Set the monitor color properties
|
|
CMonitorColorProperties monitorColor;
|
|
for (uint i=0; i<3; i++)
|
|
{
|
|
monitorColor.Contrast[i] = ClientCfg.Contrast;
|
|
monitorColor.Luminosity[i] = ClientCfg.Luminosity;
|
|
monitorColor.Gamma[i] = ClientCfg.Gamma;
|
|
}
|
|
if (!Driver->setMonitorColorProperties (monitorColor))
|
|
{
|
|
nlwarning("init : setMonitorColorProperties fails");
|
|
}
|
|
|
|
// The client require at least 2 textures.
|
|
if(Driver->getNbTextureStages() < 2)
|
|
throw Exception("Application require at least 2 textures stages !!");
|
|
|
|
Driver->enableUsedTextureMemorySum(true);
|
|
|
|
// Initialize the font manager.
|
|
Driver->setFontManagerMaxMemory(2000000);
|
|
|
|
// Init the DXTCCompression.
|
|
Driver->forceDXTCCompression(ClientCfg.ForceDXTC);
|
|
|
|
// Set the anisotropic filter
|
|
Driver->setAnisotropicFilter(ClientCfg.AnisotropicFilter);
|
|
|
|
// Divide the texture size.
|
|
if (ClientCfg.DivideTextureSizeBy2)
|
|
Driver->forceTextureResize(2);
|
|
else
|
|
Driver->forceTextureResize(1);
|
|
|
|
// Create a generic material.
|
|
GenericMat = Driver->createMaterial();
|
|
if(GenericMat.empty())
|
|
nlerror("init: Cannot Create the generic material.");
|
|
|
|
|
|
// Create a text context. We need to put the full path because we not already add search path
|
|
// resetTextContext ("bremenb.ttf", false);
|
|
resetTextContext ("ryzom.ttf", false);
|
|
|
|
|
|
CInterfaceManager::getInstance();
|
|
|
|
// Yoyo: initialize NOW the InputHandler for Event filtering.
|
|
CInputHandlerManager *InputHandlerManager = CInputHandlerManager::getInstance();
|
|
InputHandlerManager->addToServer (&Driver->EventServer);
|
|
|
|
std::string filename = CPath::lookup( ClientCfg.XMLInputFile, false );
|
|
if( !filename.empty() )
|
|
InputHandlerManager->readInputConfigFile( filename );
|
|
|
|
ProgressBar.setFontFactor(0.85f);
|
|
|
|
nmsg = "Loading background...";
|
|
ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
|
|
|
|
// Choose a tips of the day
|
|
selectTipsOfTheDay (rand());
|
|
|
|
// Create the loading texture. We can't do that before because we need to add pre search path first and driver
|
|
//UseEscapeDuringLoading = USE_ESCAPE_DURING_LOADING;
|
|
UseEscapeDuringLoading = false;
|
|
beginLoading (StartBackground); //put here intro Gameforge if wanted
|
|
|
|
FPU_CHECKER_ONCE
|
|
|
|
// Define the root path that contains all data needed for the application.
|
|
nmsg = "Adding search paths...";
|
|
ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
|
|
|
|
if(!ClientCfg.TestBrowser)
|
|
{
|
|
NLMISC::TTime initPaths = ryzomGetLocalTime ();
|
|
addSearchPaths(ProgressBar);
|
|
if (ClientCfg.UpdatePackedSheet)
|
|
{
|
|
addPackedSheetUpdatePaths(ProgressBar);
|
|
}
|
|
//nlinfo ("PROFILE: %d seconds for Add search paths Data", (uint32)(ryzomGetLocalTime ()-initPaths)/1000);
|
|
}
|
|
|
|
// Register the reflected classes
|
|
registerInterfaceElements();
|
|
|
|
// set driver used by bloom (must be called before init)
|
|
CBloomEffect::getInstance().setDriver(Driver);
|
|
|
|
// init bloom effect
|
|
CBloomEffect::getInstance().init();
|
|
|
|
if (StereoDisplay) // VR_CONFIG
|
|
{
|
|
// Init stereo display resources
|
|
StereoDisplay->setDriver(Driver); // VR_DRIVER
|
|
}
|
|
|
|
nlinfo ("PROFILE: %d seconds for prelogInit", (uint32)(ryzomGetLocalTime ()-initStart)/1000);
|
|
|
|
FPU_CHECKER_ONCE
|
|
}
|
|
catch (const Exception &e)
|
|
{
|
|
ExitClientError (e.what());
|
|
}
|
|
}
|
|
|
|
|
|
// ***************************************************************************
|
|
void initBotObjectSelection()
|
|
{
|
|
// Get the driver shape bank
|
|
UShapeBank *shapeBank= Driver->getShapeBank();
|
|
if(!shapeBank)
|
|
return;
|
|
|
|
// Parse all .creature
|
|
const CSheetManager::TEntitySheetMap &sheets= SheetMngr.getSheets();
|
|
CSheetManager::TEntitySheetMap::const_iterator it= sheets.begin();
|
|
for(;it!=sheets.end();it++)
|
|
{
|
|
CEntitySheet *entitySheet= it->second.EntitySheet;
|
|
if(entitySheet->Type!=CEntitySheet::FAUNA)
|
|
continue;
|
|
const CCharacterSheet *sheet= dynamic_cast<const CCharacterSheet *>(entitySheet);
|
|
if(sheet)
|
|
{
|
|
// If the entity define no Skeleton, it is not skinned
|
|
// thus we must force the shape to bkup the geometry in RAM, for fast selection
|
|
if(sheet->IdSkelFilename==CStaticStringMapper::emptyId())
|
|
{
|
|
// For all equipement (yoyo: Body is theorically the only one bound)
|
|
std::vector<const CCharacterSheet::CEquipment*> equipList;
|
|
sheet->getWholeEquipmentList(equipList);
|
|
for(uint i=0;i<equipList.size();i++)
|
|
{
|
|
string strShape= equipList[i]->getItem();
|
|
// if some item bound
|
|
if(!strShape.empty())
|
|
{
|
|
// If this is a reference on an item
|
|
string ext = CFile::getExtension(strShape);
|
|
if((ext == "item") || (ext == "sitem"))
|
|
{
|
|
// IS the item a valid one ?
|
|
CSheetId itemId;
|
|
if(itemId.buildSheetId(NLMISC::toLower(strShape)))
|
|
{
|
|
// Get this item sheet ?
|
|
CItemSheet *itemSheet= dynamic_cast<CItemSheet *>(SheetMngr.get(itemId));
|
|
if(itemSheet)
|
|
{
|
|
// and so get the actual shape name
|
|
strShape= itemSheet->getShape();
|
|
}
|
|
}
|
|
}
|
|
|
|
// If ok (after possible .sitem translation)
|
|
if(!strShape.empty())
|
|
{
|
|
shapeBank->buildSystemGeometryForshape(strShape);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
// ***************************************************************************
|
|
//---------------------------------------------------
|
|
// postlogInit :
|
|
// Initialize the application after login
|
|
// if the init fails, call nlerror
|
|
//---------------------------------------------------
|
|
void postlogInit()
|
|
{
|
|
Driver->clearBuffers(CRGBA::Black);
|
|
Driver->swapBuffers();
|
|
CNiceInputAuto niceInputs;
|
|
ucstring nmsg;
|
|
|
|
try
|
|
{
|
|
NLMISC::TTime initStart = ryzomGetLocalTime();
|
|
NLMISC::TTime initLast = initStart;
|
|
NLMISC::TTime initCurrent = initLast;
|
|
{
|
|
H_AUTO(InitRZNetwk)
|
|
// Initialize the Generic Message Header Manager.
|
|
nmsg = "Initializing network...";
|
|
ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
|
|
|
|
std::string msgXMLPath = CPath::lookup("msg.xml");
|
|
GenericMsgHeaderMngr.init(msgXMLPath);
|
|
initializeNetwork();
|
|
|
|
initLast = initCurrent;
|
|
initCurrent = ryzomGetLocalTime();
|
|
//nlinfo ("PROFILE: %d seconds (%d total) for Initializing network", (uint32)(initCurrent-initLast)/1000, (uint32)(initCurrent-initStart)/1000);
|
|
}
|
|
|
|
{
|
|
H_AUTO(InitRZChat)
|
|
|
|
// init the chat manager
|
|
nmsg = "Initializing chat manager...";
|
|
ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
|
|
|
|
ChatMngr.init( CPath::lookup("chat_static.cdb") );
|
|
|
|
initLast = initCurrent;
|
|
initCurrent = ryzomGetLocalTime();
|
|
//nlinfo ("PROFILE: %d seconds (%d total) for Initializing chat manager", (uint32)(initCurrent-initLast)/1000, (uint32)(initCurrent-initStart)/1000);
|
|
}
|
|
|
|
{
|
|
H_AUTO(InitRZLigo)
|
|
|
|
// Read the ligo primitive class file
|
|
nmsg = "Initializing primitive classes...";
|
|
ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
|
|
|
|
if (!LigoConfig.readPrimitiveClass (ClientCfg.LigoPrimitiveClass.c_str(), false))
|
|
{
|
|
nlwarning ("Can't load primitive class file %s", ClientCfg.LigoPrimitiveClass.c_str());
|
|
}
|
|
|
|
initLast = initCurrent;
|
|
initCurrent = ryzomGetLocalTime();
|
|
//nlinfo ("PROFILE: %d seconds (%d total) for Initializing primitive classes", (uint32)(initCurrent-initLast)/1000, (uint32)(initCurrent-initStart)/1000);
|
|
}
|
|
|
|
// set the primitive context
|
|
CPrimitiveContext::instance().CurrentLigoConfig = &LigoConfig;
|
|
|
|
{
|
|
H_AUTO(InitRZShIdI)
|
|
|
|
nmsg = "Initializing sheets...";
|
|
ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
|
|
|
|
// Initialize Sheet IDs.
|
|
CSheetId::init (ClientCfg.UpdatePackedSheet);
|
|
|
|
initLast = initCurrent;
|
|
initCurrent = ryzomGetLocalTime();
|
|
}
|
|
|
|
{
|
|
H_AUTO(InitRZSound)
|
|
|
|
// Init the sound manager
|
|
nmsg = "Initializing sound manager...";
|
|
ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
|
|
if(ClientCfg.SoundOn)
|
|
{
|
|
// tmp fix : it seems that, at this point, if the bg downloader window has focus and
|
|
// not the Ryzom one, then sound init fails
|
|
/*#ifdef NL_OS_WINDOWS
|
|
HWND hWnd = Driver->getDisplay ();
|
|
nlassert (hWnd);
|
|
ShowWindow(hWnd, SW_RESTORE);
|
|
SetForegroundWindow(hWnd);
|
|
#endif*/
|
|
// bg downloader not used anymore anyways
|
|
SoundMngr = new CSoundManager(&ProgressBar);
|
|
try
|
|
{
|
|
SoundMngr->init(&ProgressBar);
|
|
}
|
|
catch(const Exception &e)
|
|
{
|
|
nlwarning("init : Error when creating 'SoundMngr' : %s", e.what());
|
|
// leak the alocated sound manager...
|
|
SoundMngr = 0;
|
|
}
|
|
|
|
// Play Music just after the SoundMngr is inited
|
|
if(SoundMngr)
|
|
{
|
|
// init the SoundMngr with backuped volume
|
|
SoundMngr->setSFXVolume(ClientCfg.SoundSFXVolume);
|
|
SoundMngr->setGameMusicVolume(ClientCfg.SoundGameMusicVolume);
|
|
|
|
// no fadein, and not async because don't work well because of loading in the main thread
|
|
// Force use GameMusic volume
|
|
const uint fadeInTime= 500;
|
|
SoundMngr->playMusic(ClientCfg.SoundOutGameMusic, fadeInTime, false, true, true);
|
|
// Because of blocking loading, force the fadeIn
|
|
TTime t0= ryzomGetLocalTime();
|
|
TTime t1;
|
|
while((t1=ryzomGetLocalTime())<t0+fadeInTime)
|
|
{
|
|
//ProgressBar.progress(1.f);
|
|
SoundMngr->updateAudioMixerOnly();
|
|
}
|
|
}
|
|
}
|
|
|
|
CPath::memoryCompress(); // Because sound call addSearchPath
|
|
|
|
initLast = initCurrent;
|
|
initCurrent = ryzomGetLocalTime();
|
|
//nlinfo ("PROFILE: %d seconds (%d total) for Initializing sound manager", (uint32)(initCurrent-initLast)/1000, (uint32)(initCurrent-initStart)/1000);
|
|
}
|
|
|
|
{
|
|
H_AUTO(InitRZSheetL)
|
|
|
|
// load packed sheets
|
|
nmsg = "Loading sheets...";
|
|
ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
|
|
|
|
SheetMngr.setOutputDataPath("../../client/data");
|
|
SheetMngr.load (ProgressBar, ClientCfg.UpdatePackedSheet, ClientCfg.NeedComputeVS, ClientCfg.DumpVSIndex);
|
|
|
|
initLast = initCurrent;
|
|
initCurrent = ryzomGetLocalTime();
|
|
//nlinfo ("PROFILE: %d seconds (%d total) for Initializing sheets", (uint32)(initCurrent-initLast)/1000, (uint32)(initCurrent-initStart)/1000);
|
|
}
|
|
|
|
{
|
|
nmsg = "Initializing bricks...";
|
|
ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
|
|
|
|
CSBrickManager::getInstance()->init(); // Must be done after sheet loading
|
|
//STRING_MANAGER::CStringManagerClient::specialWordsMemoryCompress(); // Must be done after brick manager init
|
|
|
|
initLast = initCurrent;
|
|
initCurrent = ryzomGetLocalTime();
|
|
//nlinfo ("PROFILE: %d seconds (%d total) for Initializing bricks", (uint32)(initCurrent-initLast)/1000, (uint32)(initCurrent-initStart)/1000);
|
|
}
|
|
|
|
if (!ClientCfg.Light)
|
|
{
|
|
H_AUTO(InitRZCh)
|
|
|
|
nmsg = "Initializing Color Slot...";
|
|
ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
|
|
|
|
// Initialize the color slot manager
|
|
initColorSlotManager();
|
|
|
|
nmsg = "Initializing Gabarit Set...";
|
|
ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
|
|
|
|
// Initialize the set of gabarit
|
|
GabaritSet.loadGabarits (ProgressBar);
|
|
|
|
nmsg = "Initializing Hair Set...";
|
|
ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
|
|
|
|
// Initialize the hair sets
|
|
HairSet.init (ProgressBar);
|
|
|
|
nmsg = "Initializing Starting Role Set...";
|
|
ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
|
|
|
|
// Init all BotObjects for fast selection
|
|
nmsg = "Initializing Bot Objects...";
|
|
ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
|
|
initBotObjectSelection();
|
|
|
|
initLast = initCurrent;
|
|
initCurrent = ryzomGetLocalTime();
|
|
//nlinfo ("PROFILE: %d seconds (%d total) for Initializing Color Slot etc.", (uint32)(initCurrent-initLast)/1000, (uint32)(initCurrent-initStart)/1000);
|
|
}
|
|
else
|
|
{
|
|
// To have the same number of newMessage in client light
|
|
nmsg = "";
|
|
ProgressBar.newMessage (nmsg);
|
|
ProgressBar.newMessage (nmsg);
|
|
ProgressBar.newMessage (nmsg);
|
|
ProgressBar.newMessage (nmsg);
|
|
ProgressBar.newMessage (nmsg);
|
|
}
|
|
|
|
// Initialize MovieShooter
|
|
{
|
|
nmsg = "Initializing Movie Shooter ...";
|
|
ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
|
|
if(ClientCfg.MovieShooterMemory>0)
|
|
{
|
|
MovieShooter.init(ClientCfg.MovieShooterMemory);
|
|
MovieShooter.setFrameSkip(ClientCfg.MovieShooterFrameSkip);
|
|
}
|
|
|
|
initLast = initCurrent;
|
|
initCurrent = ryzomGetLocalTime();
|
|
//nlinfo ("PROFILE: %d seconds (%d total) for Initializing Movie Shooter", (uint32)(initCurrent-initLast)/1000, (uint32)(initCurrent-initStart)/1000);
|
|
}
|
|
|
|
{
|
|
nmsg = "Initializing primitives...";
|
|
ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
|
|
|
|
// Register the ligo primitives for .primitive sheets
|
|
NLLIGO::Register ();
|
|
|
|
// Load PACS primitive
|
|
initPrimitiveBlocks();
|
|
|
|
initLast = initCurrent;
|
|
initCurrent = ryzomGetLocalTime();
|
|
//nlinfo ("PROFILE: %d seconds (%d total) for Initializing primitives", (uint32)(initCurrent-initLast)/1000, (uint32)(initCurrent-initStart)/1000);
|
|
}
|
|
|
|
{
|
|
nmsg = "Executing cfg file start commands...";
|
|
ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
|
|
|
|
// Call the user commands from the config file if any
|
|
CConfigFile::CVar *var;
|
|
if ((var = ClientCfg.ConfigFile.getVarPtr ("StartCommands")) != NULL)
|
|
{
|
|
for (uint i = 0; i < var->size(); i++)
|
|
{
|
|
ICommand::execute (var->asString(i), *InfoLog);
|
|
}
|
|
}
|
|
|
|
initLast = initCurrent;
|
|
initCurrent = ryzomGetLocalTime();
|
|
//nlinfo ("PROFILE: %d seconds (%d total) for Executing cfg file start commands", (uint32)(initCurrent-initLast)/1000, (uint32)(initCurrent-initStart)/1000);
|
|
}
|
|
|
|
// Next step will be the connection with the server.
|
|
nmsg = "Connecting...";
|
|
ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
|
|
|
|
nlinfo ("PROFILE: %d seconds for postlogInit", (uint32)(ryzomGetLocalTime ()-initStart)/1000);
|
|
}
|
|
catch (const Exception &e)
|
|
{
|
|
ExitClientError (e.what());
|
|
}
|
|
}// init //
|