50 lines
No EOL
1.5 KiB
C++
50 lines
No EOL
1.5 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdgeorgesconvert.h"
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#include "item_loader.h"
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namespace NLOLDGEORGES
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{
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//////////////////////////////////////////////////////////////////////
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// Construction/Destruction
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//////////////////////////////////////////////////////////////////////
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CItemLoader::CItemLoader()
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{
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}
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CItemLoader::~CItemLoader()
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{
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}
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void CItemLoader::LoadItem( CItem& _item, const CStringEx& _sxfilename )
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{
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_item.Load( _sxfilename );
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}
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void CItemLoader::LoadItem( CItem& _item, const CStringEx& _sxfilename, const CStringEx& _sxdate )
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{
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_item.Load( _sxfilename, _sxdate );
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}
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void CItemLoader::SaveItem( CItem& _item, const CStringEx& _sxfilename )
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{
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_item.Save( _sxfilename );
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}
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} |