79 lines
2.6 KiB
C++
79 lines
2.6 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
#if !defined(AFX_CONSTRAINT_MESH_DLG_H__AF195682_84F3_4269_BB39_BDE74391B7DA__INCLUDED_)
|
|
#define AFX_CONSTRAINT_MESH_DLG_H__AF195682_84F3_4269_BB39_BDE74391B7DA__INCLUDED_
|
|
|
|
#if _MSC_VER > 1000
|
|
#pragma once
|
|
#endif
|
|
|
|
namespace NL3D
|
|
{
|
|
class CPSConstraintMesh;
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CConstraintMeshDlg dialog
|
|
|
|
class CConstraintMeshDlg : public CDialog
|
|
{
|
|
// Construction
|
|
public:
|
|
CConstraintMeshDlg(NL3D::CPSConstraintMesh *cm, CWnd* pParent = NULL); // standard constructor
|
|
|
|
/// init the dialog at the given position
|
|
void init(sint x, sint y, CWnd *pParent);
|
|
|
|
|
|
// Dialog Data
|
|
//{{AFX_DATA(CConstraintMeshDlg)
|
|
enum { IDD = IDD_CONSTRAINT_MESH_DLG };
|
|
BOOL m_ForceStage0Modulation;
|
|
BOOL m_ForceStage1Modulation;
|
|
BOOL m_ForceStage2Modulation;
|
|
BOOL m_ForceStage3Modulation;
|
|
BOOL m_ForceVertexColorLighting;
|
|
//}}AFX_DATA
|
|
|
|
|
|
// Overrides
|
|
// ClassWizard generated virtual function overrides
|
|
//{{AFX_VIRTUAL(CConstraintMeshDlg)
|
|
protected:
|
|
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
|
//}}AFX_VIRTUAL
|
|
|
|
// Implementation
|
|
protected:
|
|
NL3D::CPSConstraintMesh *_CM; // the constraint mesh being edited
|
|
// Generated message map functions
|
|
//{{AFX_MSG(CConstraintMeshDlg)
|
|
virtual BOOL OnInitDialog();
|
|
afx_msg void OnForceStage0Modulation();
|
|
afx_msg void OnForceStage1Modulation();
|
|
afx_msg void OnForceStage2Modulation();
|
|
afx_msg void OnForceStage3Modulation();
|
|
afx_msg void OnForceVertexColorLighting();
|
|
//}}AFX_MSG
|
|
DECLARE_MESSAGE_MAP()
|
|
};
|
|
|
|
//{{AFX_INSERT_LOCATION}}
|
|
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
|
|
|
|
#endif // !defined(AFX_CONSTRAINT_MESH_DLG_H__AF195682_84F3_4269_BB39_BDE74391B7DA__INCLUDED_)
|