khanat-opennel-code/code/ryzom/tools/server/build_world_packed_col/builder_config.h

45 lines
1.3 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef _BUILDER_CONFIG_H
#define _BUILDER_CONFIG_H
namespace NLMISC
{
class CConfigFile;
}
class CBuilderConfig
{
public:
std::string CachePath;
std::string OutputPath;
std::vector<std::string> SearchPaths;
std::vector<std::string> CWMapList;
std::string CWMapCachePath;
float CamSpeed;
bool Fly;
bool HeightMapsAsTga;
float PixelPerMeter;
float RefineThreshold;
public:
CBuilderConfig();
void build(NLMISC::CConfigFile &cf);
};
#endif