khanat-opennel-code/code/ryzom/tools/leveldesign/georges_editor_qt/data/georges_editor_default.cfg

103 lines
3.9 KiB
INI

//////////////////////////////////////////////////////////////////////////////
// Config file for Georges Editor Qt ////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// This file is used to setup the georges editor tool.
//
//////////////////////////////////////////////////////////////////////////////
// NeL Qt ////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
// Root directory where we can find the client datas (zones, tiles, maps, ...)
// You must uncomment this line on GNU/Linux and comment the next one
//SearchPaths = { "/usr/local/share/games/nel_qt/" };
SearchPaths = { "data" };
LeveldesignPath = "";
// Which extensions to remap to what if needed (pairs of 2)
RemapExtensions = { "png", "tga" };
// The language code of the client
LanguageCode = "en";
// If changes to the config should be saved on exit
SaveConfig = 1;
//////////////////////////////////////////////////////////////////////////////
// Graphics //////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
// Use OpenGL or Direct3D (Windows)
GraphicsEnabled = 1;
GraphicsDrivers = { "OpenGL", "Direct3D" };
GraphicsDriver = "OpenGL";
// Font name used for all text in the client (it can be a .ttf, .fon, .pfb)
FontName = "andbasr.ttf";
FontShadow = 1;
// Background color
BackgroundColor = { 151, 156, 182 };
SunDirection = { -2.935, +0.107, -1.22 };
SunAmbient = { 190, 170, 150 };
SunDiffuse = { 255, 248, 255 };
SunSpecular = { 255, 255, 255};
//////////////////////////////////////////////////////////////////////////////
// Time //////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
FpsSmoothing = 64;
//////////////////////////////////////////////////////////////////////////////
// Interface /////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
// This setting is used to bind keys to actions.
// "key_handler", "args", "***", "Key1|Key2",
// *** -> CTRL, SHIFT, ALT don't matter
// --- -> CTRL, SHIFT, ALT must all be disabled
// -+- -> only SHIFT must be down
KeySettings = {
"screenshot", "", "***", "KeyF5",
"command", "set_state Exit", "-+-", "KeyESCAPE",
"command", "set_state Login", "+--", "KeyESCAPE",
"command", "set_state Unload", "***", "KeyF8",
"command", "set_state Demo", "***", "KeyF7",
"move_forward", "", "***", "KeyUP|KeyZ|KeyW",
"move_backward", "", "***", "KeyDOWN|KeyS",
"move_left", "", "***", "KeyLEFT|KeyQ|KeyA",
"move_right", "", "***", "KeyRIGHT|KeyD",
"move_forward", "", "***", "KeyZ|KeyW",
"move_backward", "", "***", "KeyS",
"move_left", "", "***", "KeyQ|KeyA",
"move_right", "", "***", "KeyD",
"chat_begin", "", "***", "KeyT",
"chat_send", "", "***", "KeyENTER",
"chat_leave", "", "***", "KeyESCAPE",
"display_test", "", "***", "KeyTAB",
"send_action", "0", "---", "Key1",
"send_action", "1", "---", "Key2",
"send_action", "2", "---", "Key3",
"send_action", "3", "---", "Key4",
"send_action", "4", "---", "Key5",
"send_action", "5", "---", "Key6",
"send_action", "6", "---", "Key7",
"send_action", "7", "---", "Key8",
"send_action", "8", "---", "Key9",
"send_action", "9", "---", "Key0",
"demo_crystal_spawn", "", "---", "KeyO",
"demo_crystal_explode", "", "---", "KeyP",
"free_camera_forward", "", "---", "KeyNUMPAD8",
"free_camera_backward", "", "---", "KeyNUMPAD2",
"free_camera_left", "", "---", "KeyNUMPAD4",
"free_camera_right", "", "---", "KeyNUMPAD6",
"switch_camera", "", "---", "KeyF4",
"switch_ui_visible" ,"", "---", "KeyF6",
};
// end of file