khanat-opennel-code/code/web/app/app_achievements/class/AchCategory_class.php

213 lines
No EOL
4.6 KiB
PHP

<?php
/*
* Category class that is loading all achievements tied to it.
*/
class AchCategory extends AchList implements Tieable {
protected $ties_align_done;
protected $ties_race_done;
protected $ties_align_open;
protected $ties_race_open;
protected $ties_race_dev;
protected $ties_align_dev;
protected $cult;
protected $civ;
protected $race;
protected $heroic;
protected $contest;
protected $allow_civ;
protected $allow_cult;
function AchCategory($id,$race = null,$cult = "c_neutral",$civ = "c_neutral") {
global $DBc,$_USER;
parent::__construct();
if($civ != "%") {
$civ = $DBc->sqlEscape($civ);
}
if($cult != "%") {
$cult = $DBc->sqlEscape($cult);
}
$race = $DBc->sqlEscape($race);
/*if($race == null) {
$race = $_USER->getRace();
}
if($cult == null) {
$cult = $_USER->getCult();
}
if($civ == null) {
$civ = $_USER->getCiv();
}*/
$this->cult = $cult;
$this->civ = $civ;
$this->rave = $race;
$this->id = $DBc->sqlEscape($id);
$res = $DBc->sqlQuery("SELECT * FROM ach_achievement LEFT JOIN (ach_achievement_lang) ON (aal_lang='".$_USER->getLang()."' AND aal_achievement=aa_id) WHERE aa_category='".$this->id."' ORDER by aa_sticky DESC, aal_name ASC");
$sz = sizeof($res);
for($i=0;$i<$sz;$i++) {
$tmp = $this->makeChild($res[$i]);
if($tmp->hasOpen()) {
$this->addOpen($tmp); #AchList::addOpen()
}
if($tmp->hasDone()) {
$this->addDone($tmp); #AchList::addDone()
}
}
$res = $DBc->sqlQuery("SELECT ac_heroic,ac_contest,ac_allow_civ,ac_allow_cult FROM ach_category WHERE ac_id='".$this->id."'");
$this->heroic = $res[0]['ac_heroic'];
$this->contest = $res[0]['ac_contest'];
$this->allow_civ = $res[0]['ac_allow_civ'];
$this->allow_cult = $res[0]['ac_allow_cult'];
$iter = $this->nodes->getIterator();
$tmp = false;
while($iter->hasNext()) {
$curr = $iter->getNext();
if($curr->hasTieRace_open() && !$curr->inDev()) {
$tmp = true;
break;
}
}
$this->ties_race_open = $tmp;
$iter = $this->nodes->getIterator();
$tmp = false;
while($iter->hasNext()) {
$curr = $iter->getNext();
if($curr->hasTieAlign_open() && !$curr->inDev()) {
$tmp = true;
break;
}
}
$this->ties_align_open = $tmp;
$iter = $this->nodes->getIterator();
$tmp = false;
while($iter->hasNext()) {
$curr = $iter->getNext();
if($curr->hasTieRace_done() && !$curr->inDev()) {
$tmp = true;
break;
}
}
$this->ties_race_done = $tmp;
$iter = $this->nodes->getIterator();
$tmp = false;
while($iter->hasNext()) {
$curr = $iter->getNext();
if($curr->hasTieAlign_done() && !$curr->inDev()) {
$tmp = true;
break;
}
}
$this->ties_align_done = $tmp;
$iter = $this->nodes->getIterator();
$tmp = false;
while($iter->hasNext()) {
$curr = $iter->getNext();
if($curr->hasTieRaceDev()) {
$tmp = true;
break;
}
}
$this->ties_race_dev = $tmp;
$iter = $this->nodes->getIterator();
$tmp = false;
while($iter->hasNext()) {
$curr = $iter->getNext();
if($curr->hasTieAlignDev()) {
$tmp = true;
break;
}
}
$this->ties_align_dev = $tmp;
}
#@override Parentum::makeChild()
protected function makeChild($a) {
return new AchAchievement($a,$this);
}
function isAllowedCult() {
return ($this->allow_cult == 1);
}
function isAllowedCiv() {
return ($this->allow_civ == 1);
}
function hasTieRace_open() {
return $this->ties_race_open;
}
function hasTieAlign_open() {
return $this->ties_align_open;
}
function hasTieRace_done() {
return $this->ties_race_done;
}
function hasTieAlign_done() {
return $this->ties_align_done;
}
function hasTieRaceDev() {
return $this->ties_race_dev;
}
function hasTieAlignDev() {
return $this->ties_align_dev;
}
function getCurrentCiv() {
return $this->civ;
}
function getCurrentCult() {
return $this->cult;
}
function getCurrentRace() {
return $this->race;
}
function isTiedRace_open($r) {
return null;
}
function isTiedAlign_open($cult,$civ) {
return null;
}
function isTiedRace_done($r) {
return null;
}
function isTiedAlign_done($cult,$civ) {
return null;
}
function isHeroic() {
return ($this->heroic == 1);
}
function isContest() {
return ($this->contest == 1);
}
}
?>