khanat-opennel-code/code/nel/include/nel/misc/quad.h

75 lines
1.7 KiB
C++

// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef NL_QUAD_H
#define NL_QUAD_H
#include "types_nl.h"
#include "vector.h"
namespace NLMISC {
// ***************************************************************************
/**
* A simple quad of vertex.
* \author Lionel Berenguier
* \author Nevrax France
* \date 2001
*/
class CQuad
{
public:
CVector V0, V1, V2, V3;
public:
/// Constructor
CQuad() {}
/// Constructor
CQuad(const NLMISC::CVector &v0, const NLMISC::CVector &v1, const NLMISC::CVector &v2, const NLMISC::CVector &v3)
: V0(v0), V1(v1), V2(v2), V3(v3)
{}
void set(const NLMISC::CVector &v0, const NLMISC::CVector &v1, const NLMISC::CVector &v2, const NLMISC::CVector &v3)
{
V0 = v0;
V1 = v1;
V2 = v2;
V3 = v3;
}
const CQuad &operator = ( const CQuad& q)
{
V0 = q.V0;
V1 = q.V1;
V2 = q.V2;
V3 = q.V3;
return *this;
}
};
} // NLMISC
#endif // NL_QUAD_H
/* End of quad.h */