70 lines
1.9 KiB
C++
70 lines
1.9 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
// EmailDlg.cpp : implementation file
|
|
//
|
|
|
|
#include "stdafx.h"
|
|
#include "bug_report.h"
|
|
#include "EmailDlg.h"
|
|
|
|
#ifdef _DEBUG
|
|
#define new DEBUG_NEW
|
|
#undef THIS_FILE
|
|
static char THIS_FILE[] = __FILE__;
|
|
#endif
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CEmailDlg dialog
|
|
|
|
|
|
CEmailDlg::CEmailDlg(CWnd* pParent /*=NULL*/)
|
|
: CDialog(CEmailDlg::IDD, pParent)
|
|
{
|
|
//{{AFX_DATA_INIT(CEmailDlg)
|
|
m_email = _T("");
|
|
//}}AFX_DATA_INIT
|
|
}
|
|
|
|
|
|
void CEmailDlg::DoDataExchange(CDataExchange* pDX)
|
|
{
|
|
CDialog::DoDataExchange(pDX);
|
|
//{{AFX_DATA_MAP(CEmailDlg)
|
|
DDX_Text(pDX, IDC_EMAIL, m_email);
|
|
//}}AFX_DATA_MAP
|
|
}
|
|
|
|
|
|
BEGIN_MESSAGE_MAP(CEmailDlg, CDialog)
|
|
//{{AFX_MSG_MAP(CEmailDlg)
|
|
//}}AFX_MSG_MAP
|
|
END_MESSAGE_MAP()
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CEmailDlg message handlers
|
|
|
|
BOOL CEmailDlg::OnInitDialog()
|
|
{
|
|
CDialog::OnInitDialog();
|
|
|
|
CWnd *wnd = GetDlgItem (IDC_EMAIL);
|
|
if (wnd != NULL)
|
|
wnd->SetFocus();
|
|
|
|
return TRUE; // return TRUE unless you set the focus to a control
|
|
// EXCEPTION: OCX Property Pages should return FALSE
|
|
}
|