khanat-opennel-code/code/ryzom/client/src/client_sheets/light_cycle_sheet.h
acemtp@users.sourceforge.net d5c601ffa5 initial version
2010-05-06 02:08:41 +02:00

46 lines
1.3 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef RY_LIGHT_CYCLE_SHEET_H
#define RY_LIGHT_CYCLE_SHEET_H
#include "entity_sheet.h"
#include "game_share/light_cycle.h"
/** class to manage light cycle sheets
* \author Nicolas Vizerie
* \author Nevrax France
* \date 2003
*
*/
class CLightCycleSheet : public CEntitySheet
{
public:
// datas
CLightCycle LightCycle;
// ctor
CLightCycleSheet();
// from CEntitySheet
virtual void build(const NLGEORGES::UFormElm &item);
virtual void serial(class NLMISC::IStream &f) throw(NLMISC::EStream);
};
#endif