58 lines
1.6 KiB
C++
58 lines
1.6 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
#include "stdmisc.h"
|
|
|
|
#include "nel/misc/progress_callback.h"
|
|
#include "nel/misc/debug.h"
|
|
|
|
#ifdef DEBUG_NEW
|
|
#define new DEBUG_NEW
|
|
#endif
|
|
|
|
namespace NLMISC
|
|
{
|
|
|
|
float IProgressCallback::getCropedValue (float value) const
|
|
{
|
|
nlassert (_CropedValues.size ()>0);
|
|
const CCropedValues &values = _CropedValues.back ();
|
|
return value*(values.Max-values.Min)+values.Min;
|
|
}
|
|
|
|
IProgressCallback::IProgressCallback ()
|
|
{
|
|
_CropedValues.push_back (CCropedValues (0, 1));
|
|
}
|
|
|
|
void IProgressCallback::pushCropedValues (float min, float max)
|
|
{
|
|
nlassert (_CropedValues.size ()>0);
|
|
//const CCropedValues &values = _CropedValues.back ();
|
|
_CropedValues.push_back (CCropedValues (getCropedValue (min), getCropedValue (max)));
|
|
}
|
|
|
|
void IProgressCallback::popCropedValues ()
|
|
{
|
|
nlassert (_CropedValues.size ()>1);
|
|
_CropedValues.pop_back ();
|
|
}
|
|
|
|
void IProgressCallback::progress (float /* progressValue */)
|
|
{
|
|
}
|
|
|
|
} // NLMISC
|