1d23a092c1
--HG-- branch : gsoc2014-dfighter
62 lines
1.6 KiB
C++
62 lines
1.6 KiB
C++
// Ryzom Core - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef SETTINGS_DIALOG_H
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#define SETTINGS_DIALOG_H
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#include "ui_settings_dialog.h"
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class QSettings;
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class SettingsDialog : public QDialog, public Ui::SettingsDialog
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{
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Q_OBJECT
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public:
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SettingsDialog( QDialog *parent = NULL );
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~SettingsDialog();
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void setSettings( QSettings *s ){ settings = s; }
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void load();
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public Q_SLOTS:
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void accept();
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void reject();
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void onOKClicked();
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void onCancelClicked();
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void onPluginBClicked();
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void onSheetsBClicked();
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void onAssetsBClicked();
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void onPrimitivesBClicked();
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void onLigoBClicked();
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void onPathAddClicked();
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void onPathRemoveClicked();
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void onRecursiveAddClicked();
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void onRecursiveRemoveClicked();
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private:
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void setupConnections();
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void save();
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void saveSearchPaths();
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void saveRecursivePaths();
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QSettings *settings;
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};
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#endif
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