// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#ifndef LD_FORMFLORA_H
#define LD_FORMFLORA_H
// ---------------------------------------------------------------------------
#include "nel/misc/types_nl.h"
#include
#include
namespace NLGEORGES
{
class UFormElm;
}
// ---------------------------------------------------------------------------
struct SPlantInstance
{
std::string Name;
float Density;
float Falloff;
};
// ---------------------------------------------------------------------------
struct SFormFlora
{
std::vector IncludePatats;
std::vector ExcludePatats;
std::vector PlantInstances;
float JitterPos;
float ScaleMin;
float ScaleMax;
bool PutOnWater;
float WaterHeight;
uint32 RandomSeed;
void build (NLGEORGES::UFormElm &item);
};
#endif // LD_FORMFLORA_H