escort

Objective. The player has to escort a single NPC or a group along a path. This path can be set by a spline, or the escorted group can follow the player during his travel. This objective is usually controlled by instructions from the AIS:

 

Properties:

 

name: Objective name, only used by the mission designer.

 

group_to_escort: Tag name of the group to be escorted.

 

hide_obj (Boolean): Prevent the step to be displayed in the mission log.

 

overload_objective: Allow to set a specific a description of the mission. See text guidelines for the formatting requirements.

 

roleplay_objective (Optional): Allow to add a description to the step.

 

save_all (Boolean): If checked, the objective fails when a member of the escorted group dies.