IF(WITH_RYZOM_TOOLS) ADD_SUBDIRECTORY(skill_extractor) ADD_SUBDIRECTORY(make_alias_file) ADD_SUBDIRECTORY(make_anim_by_race) ADD_SUBDIRECTORY(make_anim_melee_impact) ADD_SUBDIRECTORY(pd_parser) ADD_SUBDIRECTORY(assoc_mem) ADD_SUBDIRECTORY(leveldesign) IF(WITH_LIGO) ADD_SUBDIRECTORY(translation_tools) ENDIF() IF(WITH_NET) ADD_SUBDIRECTORY(stats_scan) ADD_SUBDIRECTORY(pdr_util) ADD_SUBDIRECTORY(patch_gen) IF(WIN32) ADD_SUBDIRECTORY(sheets_packer_shard) ENDIF() ENDIF() IF(WITH_LIGO AND WITH_NET) ADD_SUBDIRECTORY(sheets_packer) ENDIF() ENDIF() ADD_SUBDIRECTORY(client) ADD_SUBDIRECTORY(server) # Old stuff that doesn't compile anymore. #ADD_SUBDIRECTORY(occ2huff) #ADD_SUBDIRECTORY(phrase_generator) #ADD_SUBDIRECTORY(sheet_random_generator) # Not building these #xml_packer - this is in NeL tools. # Folders with nothing to build #data_tools #translation #test_files #build_data # Folders with subfolders, TODO #client # folders not handled yet. #connection_stats #reynolds