// NeL - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef SERVICE_EMPTY_SERVICE_H #define SERVICE_EMPTY_SERVICE_H // This include is mandatory to use NeL. It include NeL types. #include // Some other NeL structures that can be used. #include #include #include // The stuff from PACS #include #include #include #include // And we're also using the NeL Service framework, layer 5. #include namespace SBSERVICE { class CCollisionService : public NLNET::IService { protected: struct CEntity { CEntity() : OldClientPosition(), NewClientPosition(), MovePrimitive(NULL), Distance(0.0f), Moving(false), Retry(false) { } NLMISC::CVector OldClientPosition; NLMISC::CVector NewClientPosition; NLPACS::UMovePrimitive *MovePrimitive; // ServerPosition float Distance; bool Moving; bool Retry; }; typedef std::map CEntityMap; typedef std::map CClientMap; typedef std::vector CMovePrimitiveVector; private: // The list of registered services, their entities, and their move primitive static CClientMap _Clients; // The retriever bank used in the world static NLPACS::URetrieverBank *_RetrieverBank; // The global retriever used for pacs static NLPACS::UGlobalRetriever *_GlobalRetriever; // The move container used for dynamic collisions static NLPACS::UMoveContainer *_MoveContainer; // The collision primitive for the static entities static CMovePrimitiveVector _StaticMovePrimitives; // Time static NLMISC::TTime _LastTime, _NewTime, _DiffTime; static double _DiffTimeSeconds; static float _DiffTimeFloat; public: virtual void commandStart(); virtual void init(); virtual bool update(); virtual void release(); static void sendMessage(NLNET::CMessage &msgout); static void msgUpdate(); static void msgPosition(uint32 id, NLMISC::CVector position); static void cbAdd(NLNET::CMessage &msgin, const std::string &serviceName, NLNET::TServiceId sid); static void cbMove(NLNET::CMessage &msgin, const std::string &serviceName, NLNET::TServiceId sid); static void cbRemove(NLNET::CMessage &msgin, const std::string &serviceName, NLNET::TServiceId sid); static void cbRegister(NLNET::CMessage &msgin, const std::string &serviceName, NLNET::TServiceId sid); static void cbDown(const std::string &serviceName, NLNET::TServiceId sid, void *arg); }; } #endif /* SERVICE_EMPTY_SERVICE_H */ /* end of file */