target

Objective. The player has to target a creature or NPC. You can only specify pawns to target of one category for a given target objective.

 

Properties:

 

name: Objective name, only used by the mission designer.

 

fauna_to_target: Creature sheets of the fauna that the player needs to target.

 

hide_obj (Boolean): Prevent the step to be displayed in the mission log.

 

npc_to_target: Tags of the NPCs that the player needs to target.

 

overload_objective: Allow to set a specific a description of the mission. See text guidelines for the formatting requirements.

 

roleplay_objective (Optional): Allow to add a description to the step.

 

Default variables:

 

fauna_to_target (creature_sheet):          $c$

 

npc_to_target (bot)                               $npc$