give_money

Objective. The player has to give a specific amount of money to a given NPC.

 

Properties :

 

name : Objective name, only used by the mission designer.

 

amount: Amount of money to give to the NPC to validate the objective.

 

hide_obj (Boolean): Prevent the step to be displayed in the mission log.

 

npc_name : Tag of the NPC that the player has to give money to.

 

overload_objective (Optional): Allow to set a specific a description of the mission. See text guidelines for the formatting requirements.

 

roleplay_objective (Optional): Allow to add a description to the step.