# - Find Windows Platform SDK # Find the Windows includes # # WINSDK_INCLUDE_DIR - where to find Windows.h # WINSDK_INCLUDE_DIRS - where to find all Windows headers # WINSDK_LIBRARY_DIR - where to find libraries # WINSDK_FOUND - True if Windows SDK found. IF(WINSDK_INCLUDE_DIR) # Already in cache, be silent SET(WindowsSDK_FIND_QUIETLY TRUE) ENDIF(WINSDK_INCLUDE_DIR) # TODO: add the possibility to use a specific Windows SDK IF(MSVC11) GET_FILENAME_COMPONENT(WINSDK8_DIR "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows\\v8.0;InstallationFolder]" ABSOLUTE CACHE) GET_FILENAME_COMPONENT(WINSDK8_VERSION "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows\\v8.0;ProductVersion]" NAME) IF(WINSDK8_DIR) IF(NOT WindowsSDK_FIND_QUIETLY) MESSAGE(STATUS "Found Windows SDK ${WINSDK8_VERSION} in ${WINSDK8_DIR}") ENDIF(NOT WindowsSDK_FIND_QUIETLY) IF(TARGET_ARM) SET(WINSDK8_SUFFIX "arm") ELSEIF(TARGET_X64) SET(WINSDK8_SUFFIX "x64") ELSEIF(TARGET_X86) SET(WINSDK8_SUFFIX "x86") ENDIF(TARGET_ARM) ENDIF(WINSDK8_DIR) ENDIF(MSVC11) GET_FILENAME_COMPONENT(WINSDK71_DIR "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows\\v7.1;InstallationFolder]" ABSOLUTE CACHE) GET_FILENAME_COMPONENT(WINSDK71_VERSION "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows\\v7.1;ProductVersion]" NAME) IF(WINSDK71_DIR) IF(NOT WindowsSDK_FIND_QUIETLY) MESSAGE(STATUS "Found Windows SDK ${WINSDK71_VERSION} in ${WINSDK71_DIR}") ENDIF(NOT WindowsSDK_FIND_QUIETLY) ENDIF(WINSDK71_DIR) GET_FILENAME_COMPONENT(WINSDKCURRENT_DIR "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows;CurrentInstallFolder]" ABSOLUTE CACHE) GET_FILENAME_COMPONENT(WINSDKCURRENT_VERSION "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows;CurrentVersion]" NAME) IF(WINSDKCURRENT_DIR) IF(NOT WindowsSDK_FIND_QUIETLY) MESSAGE(STATUS "Found Windows SDK ${WINSDKCURRENT_VERSION} in ${WINSDKCURRENT_DIR}") ENDIF(NOT WindowsSDK_FIND_QUIETLY) ENDIF(WINSDKCURRENT_DIR) FIND_PATH(WINSDK_INCLUDE_DIR Windows.h HINTS ${WINSDK8_DIR}/Include/um ${WINSDK71_DIR}/Include ${WINSDKCURRENT_DIR}/Include ) FIND_PATH(WINSDK_SHARED_INCLUDE_DIR d3d9.h HINTS ${WINSDK8_DIR}/Include/shared ${WINSDK71_DIR}/Include ${WINSDKCURRENT_DIR}/Include ) FIND_PATH(WINSDK_LIBRARY_DIR ComCtl32.lib HINTS ${WINSDK8_DIR}/Lib/win8/um/${WINSDK8_SUFFIX} ${WINSDK71_DIR}/Lib ${WINSDKCURRENT_DIR}/Lib ) FIND_PROGRAM(WINSDK_SIGNTOOL signtool HINTS ${WINSDK8_DIR}/Bin/x86 ${WINSDK71_DIR}/Bin ${WINSDKCURRENT_DIR}/Bin ) IF(WINSDK_INCLUDE_DIR) SET(WINSDK_FOUND TRUE) SET(WINSDK_INCLUDE_DIRS ${WINSDK_INCLUDE_DIR} ${WINSDK_SHARED_INCLUDE_DIR}) ELSE(WINSDK_INCLUDE_DIR) IF(NOT WindowsSDK_FIND_QUIETLY) MESSAGE(STATUS "Warning: Unable to find Windows SDK!") ENDIF(NOT WindowsSDK_FIND_QUIETLY) ENDIF(WINSDK_INCLUDE_DIR)