// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#include "stdafx.h"
#include "georges_edit.h"
#include "child_frm.h"
#include "main_frm.h"
#include "left_view.h"
#include "georges_edit_view.h"
#include "georges_edit_doc.h"
/////////////////////////////////////////////////////////////////////////////
// CChildFrame
IMPLEMENT_DYNCREATE(CChildFrame, CMDIChildWnd)
BEGIN_MESSAGE_MAP(CChildFrame, CMDIChildWnd)
//{{AFX_MSG_MAP(CChildFrame)
ON_WM_MDIACTIVATE()
//}}AFX_MSG_MAP
ON_UPDATE_COMMAND_UI_RANGE(AFX_ID_VIEW_MINIMUM, AFX_ID_VIEW_MAXIMUM, OnUpdateViewStyles)
ON_COMMAND_RANGE(AFX_ID_VIEW_MINIMUM, AFX_ID_VIEW_MAXIMUM, OnViewStyle)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CChildFrame construction/destruction
CChildFrame::CChildFrame()
{
// TODO: add member initialization code here
}
CChildFrame::~CChildFrame()
{
}
BOOL CChildFrame::OnCreateClient( LPCREATESTRUCT /*lpcs*/,
CCreateContext* pContext)
{
// create splitter window
if (!m_wndSplitter.CreateStatic(this, 1, 2))
return FALSE;
if (!m_wndSplitter.CreateView(0, 0, RUNTIME_CLASS(CLeftView), CSize(300, 100), pContext) ||
!m_wndSplitter.CreateView(0, 1, RUNTIME_CLASS(CGeorgesEditView), CSize(100, 100), pContext))
{
m_wndSplitter.DestroyWindow();
return FALSE;
}
// Load state
theApp.loadWindowState (this, "child", true, false);
return TRUE;
}
BOOL CChildFrame::PreCreateWindow(CREATESTRUCT& cs)
{
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
if( !CMDIChildWnd::PreCreateWindow(cs) )
return FALSE;
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CChildFrame diagnostics
#ifdef _DEBUG
void CChildFrame::AssertValid() const
{
CMDIChildWnd::AssertValid();
}
void CChildFrame::Dump(CDumpContext& dc) const
{
CMDIChildWnd::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CChildFrame message handlers
CGeorgesEditView* CChildFrame::GetRightPane()
{
CWnd* pWnd = m_wndSplitter.GetPane(0, 1);
CGeorgesEditView* pView = DYNAMIC_DOWNCAST(CGeorgesEditView, pWnd);
return pView;
}
void CChildFrame::OnUpdateViewStyles(CCmdUI* pCmdUI)
{
// TODO: customize or extend this code to handle choices on the
// View menu.
CGeorgesEditView* pView = GetRightPane();
// if the right-hand pane hasn't been created or isn't a view,
// disable commands in our range
if (pView == NULL)
pCmdUI->Enable(FALSE);
else
{
DWORD dwStyle = pView->GetStyle() & LVS_TYPEMASK;
// if the command is ID_VIEW_LINEUP, only enable command
// when we're in LVS_ICON or LVS_SMALLICON mode
if (pCmdUI->m_nID == ID_VIEW_LINEUP)
{
if (dwStyle == LVS_ICON || dwStyle == LVS_SMALLICON)
pCmdUI->Enable();
else
pCmdUI->Enable(FALSE);
}
else
{
// otherwise, use dots to reflect the style of the view
pCmdUI->Enable();
BOOL bChecked = FALSE;
switch (pCmdUI->m_nID)
{
case ID_VIEW_DETAILS:
bChecked = (dwStyle == LVS_REPORT);
break;
case ID_VIEW_SMALLICON:
bChecked = (dwStyle == LVS_SMALLICON);
break;
case ID_VIEW_LARGEICON:
bChecked = (dwStyle == LVS_ICON);
break;
case ID_VIEW_LIST:
bChecked = (dwStyle == LVS_LIST);
break;
default:
bChecked = FALSE;
break;
}
pCmdUI->SetRadio(bChecked ? 1 : 0);
}
}
}
void CChildFrame::OnViewStyle(UINT nCommandID)
{
// TODO: customize or extend this code to handle choices on the
// View menu.
CGeorgesEditView* pView = GetRightPane();
// if the right-hand pane has been created and is a CGeorgesEditView,
// process the menu commands...
if (pView != NULL)
{
DWORD dwStyle = -1;
switch (nCommandID)
{
case ID_VIEW_LINEUP:
{
// ask the list control to snap to grid
/*CListCtrl& refListCtrl = pView->GetListCtrl();
refListCtrl.Arrange(LVA_SNAPTOGRID);*/
}
break;
// other commands change the style on the list control
case ID_VIEW_DETAILS:
dwStyle = LVS_REPORT;
break;
case ID_VIEW_SMALLICON:
dwStyle = LVS_SMALLICON;
break;
case ID_VIEW_LARGEICON:
dwStyle = LVS_ICON;
break;
case ID_VIEW_LIST:
dwStyle = LVS_LIST;
break;
}
// change the style; window will repaint automatically
if (dwStyle != -1)
pView->ModifyStyle(LVS_TYPEMASK, dwStyle);
}
}
void CChildFrame::OnMDIActivate(BOOL bActivate, CWnd* pActivateWnd, CWnd* pDeactivateWnd)
{
CMDIChildWnd::OnMDIActivate(bActivate, pActivateWnd, pDeactivateWnd);
// Get the doc
CGeorgesEditDoc* pDoc = GetRightPane()->GetDocument();
if (pDoc)
{
pDoc->onActivateView ((bActivate==TRUE));
}
}
BOOL CChildFrame::PreTranslateMessage(MSG* pMsg)
{
CGeorgesEditDoc *doc = (CGeorgesEditDoc*)(GetRightPane()->GetDocument( ));
if (doc)
{
uint i;
for (i=0; iPluginArray.size (); i++)
{
if (doc->PluginArray[i].PluginInterface->pretranslateMessage (pMsg))
return TRUE;
}
}
return CMDIChildWnd::PreTranslateMessage(pMsg);
}