// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include "stdpch.h" #include "nel/gui/dbview_bar3.h" #include "nel/gui/dbview_number.h" #include "nel/gui/dbview_quantity.h" #include "nel/gui/view_pointer.h" #include "nel/gui/group_editbox_decor.h" namespace NLGUI { void ifexprufct_forcelink(); void force_link_dbgroup_select_number_cpp(); void force_link_dbgroup_combo_box_cpp(); void force_link_group_wheel_cpp(); /// Necessary so the linker doesn't drop the code of these classes from the library void LinkHack() { CDBViewBar3::forceLink(); CDBViewNumber::forceLink(); CDBViewQuantity::forceLink(); CViewPointer::forceLink(); ifexprufct_forcelink(); force_link_dbgroup_select_number_cpp(); force_link_dbgroup_combo_box_cpp(); force_link_group_wheel_cpp(); CGroupEditBoxDecor::forceLink(); } }