// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#include "stdpch.h"
#include "nel/gui/dbview_bar3.h"
#include "nel/gui/dbview_number.h"
#include "nel/gui/dbview_quantity.h"
#include "nel/gui/view_pointer.h"
#include "nel/gui/group_editbox_decor.h"
namespace NLGUI
{
void ifexprufct_forcelink();
void force_link_dbgroup_select_number_cpp();
void force_link_dbgroup_combo_box_cpp();
void force_link_group_wheel_cpp();
/// Necessary so the linker doesn't drop the code of these classes from the library
void LinkHack()
{
CDBViewBar3::forceLink();
CDBViewNumber::forceLink();
CDBViewQuantity::forceLink();
CViewPointer::forceLink();
ifexprufct_forcelink();
force_link_dbgroup_select_number_cpp();
force_link_dbgroup_combo_box_cpp();
force_link_group_wheel_cpp();
CGroupEditBoxDecor::forceLink();
}
}