// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include #include #include "readpic.h" #include "pic.h" #include using namespace std; //============================================================ // Image API. //============================================================ bool PIC_LoadPic(string path, vector &tampon, uint &Width, uint &Height) { uint32 id; char *pal, *data; unsigned long w,h,depth; uint i; // Loadons l'image. id= PIC_Load((char*)path.c_str(), 0); if(id==0) return false; PIC_GetInfos( id, &pal, &data, &w, &h, &depth); Width=w; Height=h; // On traduit en RGBA. tampon.resize(w*h); switch(depth) { case 8: for(i=0;i