// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include "stdpch.h" #include "sys_info_opengl_widget.h" #include "system.h" CSysInfoOpenGLWidget::CSysInfoOpenGLWidget( QWidget *parent ) : QWidget( parent ) { setupUi( this ); vendorLabel->setText(QString::fromUtf8(CSystem::GetInstance().openglInfo.vendor.c_str())); rendererLabel->setText(QString::fromUtf8( CSystem::GetInstance().openglInfo.renderer.c_str())); versionLabel->setText(QString::fromUtf8( CSystem::GetInstance().openglInfo.driverVersion.c_str())); extensionsBox->setPlainText(QString::fromUtf8( CSystem::GetInstance().openglInfo.extensions.c_str())); } CSysInfoOpenGLWidget::~CSysInfoOpenGLWidget() { }