# - Find Windows Platform SDK # Find the Windows includes # # WINSDK_INCLUDE_DIR - where to find Windows.h # WINSDK_INCLUDE_DIRS - where to find all Windows headers # WINSDK_LIBRARY_DIR - where to find libraries # WINSDK_FOUND - True if Windows SDK found. IF(WINSDK_FOUND) # If Windows SDK already found, skip it RETURN() ENDIF(WINSDK_FOUND) # Values can be CURRENT or any existing versions 7.1, 8.0A, etc... SET(WINSDK_VERSION "CURRENT" CACHE STRING "Windows SDK version to prefer") MACRO(DETECT_WINSDK_VERSION_HELPER _ROOT _VERSION) GET_FILENAME_COMPONENT(WINSDK${_VERSION}_DIR "[${_ROOT}\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows\\v${_VERSION};InstallationFolder]" ABSOLUTE) IF(WINSDK${_VERSION}_DIR AND NOT WINSDK${_VERSION}_DIR STREQUAL "/registry") SET(WINSDK${_VERSION}_FOUND ON) GET_FILENAME_COMPONENT(WINSDK${_VERSION}_VERSION_FULL "[${_ROOT}\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows\\v${_VERSION};ProductVersion]" NAME) IF(NOT WindowsSDK_FIND_QUIETLY) MESSAGE(STATUS "Found Windows SDK ${_VERSION} in ${WINSDK${_VERSION}_DIR}") ENDIF(NOT WindowsSDK_FIND_QUIETLY) ELSE(WINSDK${_VERSION}_DIR AND NOT WINSDK${_VERSION}_DIR STREQUAL "/registry") SET(WINSDK${_VERSION}_DIR "") ENDIF(WINSDK${_VERSION}_DIR AND NOT WINSDK${_VERSION}_DIR STREQUAL "/registry") ENDMACRO(DETECT_WINSDK_VERSION_HELPER) MACRO(DETECT_WINSDK_VERSION _VERSION) SET(WINSDK${_VERSION}_FOUND OFF) DETECT_WINSDK_VERSION_HELPER("HKEY_CURRENT_USER" ${_VERSION}) IF(NOT WINSDK${_VERSION}_FOUND) DETECT_WINSDK_VERSION_HELPER("HKEY_LOCAL_MACHINE" ${_VERSION}) ENDIF(NOT WINSDK${_VERSION}_FOUND) ENDMACRO(DETECT_WINSDK_VERSION) SET(WINSDK_VERSIONS "8.1" "8.0" "7.1" "7.1A" "7.0" "7.0A" "6.1" "6.0" "6.0A") SET(WINSDK_DETECTED_VERSIONS) # Search all supported Windows SDKs FOREACH(_VERSION ${WINSDK_VERSIONS}) DETECT_WINSDK_VERSION(${_VERSION}) IF(WINSDK${_VERSION}_FOUND) LIST(APPEND WINSDK_DETECTED_VERSIONS ${_VERSION}) ENDIF(WINSDK${_VERSION}_FOUND) ENDFOREACH(_VERSION) SET(WINSDK_SUFFIX) IF(TARGET_ARM) SET(WINSDK8_SUFFIX "arm") ELSEIF(TARGET_X64) SET(WINSDK8_SUFFIX "x64") SET(WINSDK_SUFFIX "x64") ELSEIF(TARGET_X86) SET(WINSDK8_SUFFIX "x86") ENDIF(TARGET_ARM) SET(WINSDKCURRENT_VERSION_INCLUDE $ENV{INCLUDE}) IF(WINSDKCURRENT_VERSION_INCLUDE) FILE(TO_CMAKE_PATH "${WINSDKCURRENT_VERSION_INCLUDE}" WINSDKCURRENT_VERSION_INCLUDE) ENDIF(WINSDKCURRENT_VERSION_INCLUDE) SET(WINSDKENV_DIR $ENV{WINSDK_DIR}) IF(NOT WINSDKENV_DIR) SET(WINSDKENV_DIR $ENV{WindowsSDKDir}) ENDIF(NOT WINSDKENV_DIR) MACRO(FIND_WINSDK_VERSION_HEADERS) IF(WINSDK_DIR AND NOT WINSDK_VERSION) # Search version in headers FIND_FILE(_MSI_FILE Msi.h PATHS ${WINSDK_DIR}/Include/um ${WINSDK_DIR}/Include ) IF(_MSI_FILE) IF(NOT WINSDK_VERSION) # Look for Windows SDK 8.1 FILE(STRINGS ${_MSI_FILE} _CONTENT REGEX "^#ifndef NTDDI_WINBLUE") IF(_CONTENT) SET(WINSDK_VERSION "8.1") ENDIF(_CONTENT) ENDIF(NOT WINSDK_VERSION) IF(NOT WINSDK_VERSION) # Look for Windows SDK 8.0 FILE(STRINGS ${_MSI_FILE} _CONTENT REGEX "^#ifndef NTDDI_WIN8") IF(_CONTENT) SET(WINSDK_VERSION "8.0") ENDIF(_CONTENT) ENDIF(NOT WINSDK_VERSION) IF(NOT WINSDK_VERSION) # Look for Windows SDK 7.0 FILE(STRINGS ${_MSI_FILE} _CONTENT REGEX "^#ifndef NTDDI_WIN7") IF(_CONTENT) FIND_FILE(_WINSDKVER_FILE winsdkver.h WinSDKVer.h PATHS ${WINSDK_DIR}/Include/um ${WINSDK_DIR}/Include ) IF(_WINSDKVER_FILE) # Load WinSDKVer.h content FILE(STRINGS ${_WINSDKVER_FILE} _CONTENT REGEX "^#define NTDDI_MAXVER") # Get NTDDI_MAXVER value STRING(REGEX REPLACE "^.*0x([0-9A-Fa-f]+).*$" "\\1" _WINSDKVER "${_CONTENT}") # In Windows SDK 7.1, NTDDI_MAXVER is wrong IF(_WINSDKVER STREQUAL "06010000") SET(WINSDK_VERSION "7.1") ELSEIF(_WINSDKVER STREQUAL "0601") SET(WINSDK_VERSION "7.0A") ELSE(_WINSDKVER STREQUAL "06010000") MESSAGE(FATAL_ERROR "Can't determine Windows SDK version with NTDDI_MAXVER 0x${_WINSDKVER}") ENDIF(_WINSDKVER STREQUAL "06010000") ELSE(_WINSDKVER_FILE) SET(WINSDK_VERSION "7.0") ENDIF(_WINSDKVER_FILE) ENDIF(_CONTENT) ENDIF(NOT WINSDK_VERSION) IF(NOT WINSDK_VERSION) # Look for Windows SDK 6.0 FILE(STRINGS ${_MSI_FILE} _CONTENT REGEX "^#ifndef NTDDI_VISTA") IF(_CONTENT) SET(WINSDK_VERSION "6.0") ENDIF(_CONTENT) ENDIF(NOT WINSDK_VERSION) IF(NOT WINSDK_VERSION) # Look for Windows SDK 5.2 FILE(STRINGS ${_MSI_FILE} _CONTENT REGEX "^#ifndef NTDDI_WS03SP1") IF(_CONTENT) SET(WINSDK_VERSION "5.2") ENDIF(_CONTENT) ENDIF(NOT WINSDK_VERSION) IF(NOT WINSDK_VERSION) # Look for Windows SDK 5.1 FILE(STRINGS ${_MSI_FILE} _CONTENT REGEX "^#ifndef NTDDI_WINXP") IF(_CONTENT) SET(WINSDK_VERSION "5.1") ENDIF(_CONTENT) ENDIF(NOT WINSDK_VERSION) IF(NOT WINSDK_VERSION) # Look for Windows SDK 5.0 FILE(STRINGS ${_MSI_FILE} _CONTENT REGEX "^#ifndef NTDDI_WIN2K") IF(_CONTENT) SET(WINSDK_VERSION "5.0") ENDIF(_CONTENT) ENDIF(NOT WINSDK_VERSION) ELSE(_MSI_FILE) MESSAGE(FATAL_ERROR "Unable to find Msi.h in ${WINSDK_DIR}") ENDIF(_MSI_FILE) ENDIF(WINSDK_DIR AND NOT WINSDK_VERSION) ENDMACRO(FIND_WINSDK_VERSION_HEADERS) MACRO(USE_CURRENT_WINSDK) SET(WINSDK_DIR "") SET(WINSDK_VERSION "") SET(WINSDK_VERSION_FULL "") # Use WINSDK environment variable IF(WINSDKENV_DIR) FIND_PATH(WINSDK_DIR Windows.h HINTS ${WINSDKENV_DIR}/Include/um ${WINSDKENV_DIR}/Include ) ENDIF(WINSDKENV_DIR) # Use INCLUDE environment variable IF(NOT WINSDK_DIR AND WINSDKCURRENT_VERSION_INCLUDE) FOREACH(_INCLUDE ${WINSDKCURRENT_VERSION_INCLUDE}) FILE(TO_CMAKE_PATH ${_INCLUDE} _INCLUDE) # Look for Windows.h because there are several paths IF(EXISTS ${_INCLUDE}/Windows.h) STRING(REGEX REPLACE "/(include|INCLUDE|Include)(.*)" "" WINSDK_DIR ${_INCLUDE}) MESSAGE(STATUS "Found Windows SDK in INCLUDE environment variable: ${WINSDK_DIR}") BREAK() ENDIF(EXISTS ${_INCLUDE}/Windows.h) ENDFOREACH(_INCLUDE) ENDIF(NOT WINSDK_DIR AND WINSDKCURRENT_VERSION_INCLUDE) IF(WINSDK_DIR) # Compare WINSDK_DIR with registered Windows SDKs FOREACH(_VERSION ${WINSDK_DETECTED_VERSIONS}) IF(WINSDK_DIR STREQUAL "${WINSDK${_VERSION}_DIR}") SET(WINSDK_VERSION ${_VERSION}) SET(WINSDK_VERSION_FULL "${WINSDK${WINSDK_VERSION}_VERSION_FULL}") BREAK() ENDIF(WINSDK_DIR STREQUAL "${WINSDK${_VERSION}_DIR}") ENDFOREACH(_VERSION) FIND_WINSDK_VERSION_HEADERS() ENDIF(WINSDK_DIR) IF(NOT WINSDK_DIR) # Use Windows SDK versions installed with VC++ when possible IF(MSVC12) SET(WINSDK_VERSION "8.1") ELSEIF(MSVC11) SET(WINSDK_VERSION "8.0") ELSEIF(MSVC10) IF(NOT TARGET_X64 OR NOT MSVC_EXPRESS) SET(WINSDK_VERSION "7.0A") ENDIF(NOT TARGET_X64 OR NOT MSVC_EXPRESS) ELSEIF(MSVC90) IF(NOT MSVC_EXPRESS) SET(WINSDK_VERSION "6.0A") ENDIF(NOT MSVC_EXPRESS) ELSEIF(MSVC80) IF(NOT MSVC_EXPRESS) # TODO: fix this version SET(WINSDK_VERSION "5.2A") ENDIF(NOT MSVC_EXPRESS) ELSE(MSVC12) MESSAGE(FATAL_ERROR "Your compiler is either too old or too recent, please update this CMake module.") ENDIF(MSVC12) # Use installed Windows SDK IF(NOT WINSDK_VERSION) IF(WINSDK8.1_FOUND) SET(WINSDK_VERSION "8.1") ELSEIF(WINSDK8.0_FOUND) SET(WINSDK_VERSION "8.0") ELSEIF(WINSDK7.1_FOUND) SET(WINSDK_VERSION "7.1") ELSEIF(WINSDK7.0_FOUND) SET(WINSDK_VERSION "7.0") ELSEIF(WINSDK6.1_FOUND) SET(WINSDK_VERSION "6.1") ELSEIF(WINSDK6.0_FOUND) SET(WINSDK_VERSION "6.0") ELSE() MESSAGE(FATAL_ERROR "You have no compatible Windows SDK installed.") ENDIF() ENDIF() # Look for correct registered Windows SDK version FOREACH(_VERSION ${WINSDK_DETECTED_VERSIONS}) IF(WINSDK_VERSION STREQUAL _VERSION) SET(WINSDK_VERSION_FULL "${WINSDK${WINSDK_VERSION}_VERSION_FULL}") SET(WINSDK_DIR "${WINSDK${WINSDK_VERSION}_DIR}") BREAK() ENDIF(WINSDK_VERSION STREQUAL _VERSION) ENDFOREACH(_VERSION) ENDIF(NOT WINSDK_DIR) ENDMACRO(USE_CURRENT_WINSDK) IF(WINSDK_VERSION STREQUAL "CURRENT") USE_CURRENT_WINSDK() ELSE(WINSDK_VERSION STREQUAL "CURRENT") IF(WINSDK${WINSDK_VERSION}_FOUND) SET(WINSDK_VERSION_FULL "${WINSDK${WINSDK_VERSION}_VERSION_FULL}") SET(WINSDK_DIR "${WINSDK${WINSDK_VERSION}_DIR}") ELSE(WINSDK${WINSDK_VERSION}_FOUND) USE_CURRENT_WINSDK() ENDIF(WINSDK${WINSDK_VERSION}_FOUND) ENDIF(WINSDK_VERSION STREQUAL "CURRENT") IF(WINSDK_DIR) MESSAGE(STATUS "Using Windows SDK ${WINSDK_VERSION}") ELSE(WINSDK_DIR) MESSAGE(FATAL_ERROR "Unable to find Windows SDK!") ENDIF(WINSDK_DIR) # directory where Win32 headers are found FIND_PATH(WINSDK_INCLUDE_DIR Windows.h HINTS ${WINSDK_DIR}/Include/um ${WINSDK_DIR}/Include ) # directory where DirectX headers are found FIND_PATH(WINSDK_SHARED_INCLUDE_DIR d3d9.h HINTS ${WINSDK_DIR}/Include/shared ${WINSDK_DIR}/Include ) # directory where OpenGL headers are found FIND_PATH(WINSDK_OPENGL_INCLUDE_DIR GL.h HINTS ${WINSDK_DIR}/Include/um/gl ${WINSDK_DIR}/Include/gl ${WINSDK_DIR}/Include ) # directory where all libraries are found FIND_PATH(WINSDK_LIBRARY_DIR ComCtl32.lib HINTS ${WINSDK_DIR}/Lib/winv6.3/um/${WINSDK8_SUFFIX} ${WINSDK_DIR}/Lib/win8/um/${WINSDK8_SUFFIX} ${WINSDK_DIR}/Lib/${WINSDK_SUFFIX} ) # signtool is used to sign executables FIND_PROGRAM(WINSDK_SIGNTOOL signtool HINTS ${WINSDK_DIR}/Bin/${WINSDK8_SUFFIX} ${WINSDK_DIR}/Bin/x86 ${WINSDK_DIR}/Bin ) # midl is used to generate IDL interfaces FIND_PROGRAM(WINSDK_MIDL midl HINTS ${WINSDK_DIR}/Bin/${WINSDK8_SUFFIX} ${WINSDK_DIR}/Bin/x86 ${WINSDK_DIR}/Bin ) IF(WINSDK_INCLUDE_DIR) SET(WINSDK_FOUND ON) SET(WINSDK_INCLUDE_DIRS ${WINSDK_INCLUDE_DIR} ${WINSDK_SHARED_INCLUDE_DIR} ${WINSDK_OPENGL_INCLUDE_DIR}) SET(CMAKE_LIBRARY_PATH ${WINSDK_LIBRARY_DIR} ${CMAKE_LIBRARY_PATH}) INCLUDE_DIRECTORIES(${WINSDK_INCLUDE_DIRS}) # TODO: Move this after all other includes somehow... # Fix for using Windows SDK 7.1 with Visual C++ 2012 IF(WINSDK_VERSION STREQUAL "7.1" AND MSVC11) ADD_DEFINITIONS(-D_USING_V110_SDK71_) ENDIF(WINSDK_VERSION STREQUAL "7.1" AND MSVC11) ELSE(WINSDK_INCLUDE_DIR) IF(NOT WindowsSDK_FIND_QUIETLY) MESSAGE(STATUS "Warning: Unable to find Windows SDK!") ENDIF(NOT WindowsSDK_FIND_QUIETLY) ENDIF(WINSDK_INCLUDE_DIR)