// NeL - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include "std_afx.h" #include "object_viewer.h" #include "particle_system_edit.h" #include "nel/3d/particle_system.h" #include "nel/3d/particle_system_model.h" #include "nel/3d/ps_color.h" #include "editable_range.h" #include "auto_lod_dlg.h" #include "ps_global_color_dlg.h" #include "choose_name.h" #include "particle_tree_ctrl.h" #include "particle_dlg.h" #include "choose_frame_delay.h" static void concatEdit2Lines(CEdit &edit) { const uint lineLen= 1000; uint n; // retrieve the 2 lines. char tmp0[2*lineLen]; char tmp1[lineLen]; n= edit.GetLine(0, tmp0, lineLen); tmp0[n]= 0; n= edit.GetLine(1, tmp1, lineLen); tmp1[n]= 0; // concat and update the CEdit. edit.SetWindowText(strcat(tmp0, tmp1)); } ///////////////////////////////////////////////////////////////////////////// // CParticleSystemEdit dialog CTimeThresholdWrapper CParticleSystemEdit::_TimeThresholdWrapper; CMaxViewDistWrapper CParticleSystemEdit::_MaxViewDistWrapper; CMaxNbIntegrationWrapper CParticleSystemEdit::_MaxNbIntegrationWrapper; CLODRatioWrapper CParticleSystemEdit::_LODRatioWrapper; CUserParamWrapper CParticleSystemEdit::_UserParamWrapper[4]; //===================================================== CParticleSystemEdit::CParticleSystemEdit(CParticleWorkspace::CNode *ownerNode, CParticleTreeCtrl *ptc) : _Node(ownerNode), _TimeThresholdDlg(NULL), _MaxIntegrationStepDlg(NULL), _MaxViewDistDlg(NULL), _LODRatioDlg(NULL), _AutoLODDlg(NULL), _GlobalColorDlg(NULL), _ParticleTreeCtrl(ptc) { nlassert(ptc); //{{AFX_DATA_INIT(CParticleSystemEdit) m_AccurateIntegration = FALSE; m_EnableSlowDown = FALSE; m_DieWhenOutOfRange = FALSE; m_DieWhenOutOfFrustum = FALSE; m_EnableLoadBalancing = FALSE; m_BypassMaxNumSteps = FALSE; m_ForceLighting = FALSE; m_BBoxX = _T(""); m_BBoxY = _T(""); m_BBoxZ = _T(""); //}}AFX_DATA_INIT } //===================================================== CParticleSystemEdit::~CParticleSystemEdit() { #define REMOVE_WND(wnd) if (wnd) { wnd->DestroyWindow(); delete wnd; wnd = NULL; } REMOVE_WND(_TimeThresholdDlg); REMOVE_WND(_MaxIntegrationStepDlg); REMOVE_WND(_MaxViewDistDlg); REMOVE_WND(_LODRatioDlg); REMOVE_WND(_AutoLODDlg); REMOVE_WND(_GlobalColorDlg); //_ParticleTreeCtrl->getParticleDlg()->getObjectViewer()->getFrameDelayDlg()->lockToPS(false); } //===================================================== void CParticleSystemEdit::init(CWnd *pParent) // standard constructor { Create(CParticleSystemEdit::IDD, pParent); // TODO : remove all ugly hardcoded values RECT r; const sint xPos = 80; sint yPos = 162; _MaxViewDistDlg = new CEditableRangeFloat (std::string("MAX VIEW DIST"), _Node, 0, 100.f); _MaxViewDistWrapper.PS = _Node->getPSPointer(); _MaxViewDistDlg->enableLowerBound(0, true); _MaxViewDistDlg->setWrapper(&_MaxViewDistWrapper); _MaxViewDistDlg->init(87, 325, this); _LODRatioDlg = new CEditableRangeFloat (std::string("LOD RATIO"), _Node, 0, 1.f); _LODRatioWrapper.PS = _Node->getPSPointer(); _LODRatioDlg->enableLowerBound(0, true); _LODRatioDlg->enableUpperBound(1, true); _LODRatioDlg->setWrapper(&_LODRatioWrapper); _LODRatioDlg->init(87, 357, this); _TimeThresholdDlg = new CEditableRangeFloat (std::string("TIME THRESHOLD"), _Node, 0.005f, 0.3f); _TimeThresholdWrapper.PS = _Node->getPSPointer(); _TimeThresholdDlg->enableLowerBound(0, true); _TimeThresholdDlg->setWrapper(&_TimeThresholdWrapper); GetDlgItem(IDC_TIME_THRESHOLD_PLACE_HOLDER)->GetWindowRect(&r); ScreenToClient(&r); _TimeThresholdDlg->init(r.left, r.top, this); _MaxIntegrationStepDlg = new CEditableRangeUInt (std::string("MAX INTEGRATION STEPS"), _Node, 0, 4); _MaxNbIntegrationWrapper.PS = _Node->getPSPointer(); _MaxIntegrationStepDlg->enableLowerBound(0, true); _MaxIntegrationStepDlg->setWrapper(&_MaxNbIntegrationWrapper); GetDlgItem(IDC_MAX_STEP_PLACE_HOLDER)->GetWindowRect(&r); ScreenToClient(&r); _MaxIntegrationStepDlg->init(r.left, r.top, this); for (uint k = 0; k < 4; ++k) { _UserParamWrapper[k].PS = _Node->getPSPointer(); _UserParamWrapper[k].Index = k; CEditableRangeFloat *erf = new CEditableRangeFloat (std::string("USER PARAM") + (char) (k + 65), NULL, 0, 1.0f); erf->enableLowerBound(0, false); erf->enableUpperBound(1, false); pushWnd(erf); erf->setWrapper(&_UserParamWrapper[k]); erf->init(xPos, yPos, this); yPos += 35; } NL3D::TAnimationTime t; uint32 max; bool csd; bool klt; _Node->getPSPointer()->getAccurateIntegrationParams(t, max, csd, klt); m_PrecomputeBBoxCtrl.SetCheck(_Node->getPSPointer()->getAutoComputeBBox() ? 0 : 1); ((CButton *) GetDlgItem(IDC_AUTO_BBOX))->SetCheck(_ParticleTreeCtrl->getParticleDlg()->getAutoBBox() ? 1 : 0); m_EnableSlowDown = csd; ((CButton *) GetDlgItem(IDC_SHARABLE))->SetCheck(_Node->getPSPointer()->isSharingEnabled()); m_AccurateIntegration = _Node->getPSPointer()->isAccurateIntegrationEnabled(); BOOL bAutoLOD = _Node->getPSPointer()->isAutoLODEnabled(); ((CButton *) GetDlgItem(IDC_ENABLE_AUTO_LOD))->SetCheck(bAutoLOD); GetDlgItem(IDC_EDIT_AUTO_LOD)->EnableWindow(bAutoLOD); /// global color int bGlobalColor = _Node->getPSPointer()->getColorAttenuationScheme() != NULL ? 1 : 0; ((CButton *) GetDlgItem(IDC_GLOBAL_COLOR))->SetCheck(bGlobalColor); GetDlgItem(IDC_EDIT_GLOBAL_COLOR)->EnableWindow(bGlobalColor); updateIntegrationParams(); updatePrecomputedBBoxParams(); updateLifeMgtPresets(); m_EnableLoadBalancing = _Node->getPSPointer()->isLoadBalancingEnabled(); _MaxIntegrationStepDlg->EnableWindow(_Node->getPSPointer()->getBypassMaxNumIntegrationSteps() ? FALSE : TRUE); m_ForceLighting = _Node->getPSPointer()->getForceGlobalColorLightingFlag(); CString lockButtonStr; lockButtonStr.LoadString(IDS_LOCK_PS); GetDlgItem(IDC_LOCK_FRAME_DELAY)->SetWindowText(lockButtonStr); UpdateData(FALSE); ShowWindow(SW_SHOW); } //===================================================== void CParticleSystemEdit::updateIntegrationParams() { BOOL ew = _Node->getPSPointer()->isAccurateIntegrationEnabled(); _TimeThresholdDlg->EnableWindow(ew); _MaxIntegrationStepDlg->EnableWindow(ew); m_EnableSlowDownCtrl.EnableWindow(ew); } //===================================================== void CParticleSystemEdit::updateDieOnEventParams() { BOOL ew = _Node->getPSPointer()->getDestroyCondition() == NL3D::CParticleSystem::none ? FALSE : TRUE; GetDlgItem(IDC_AUTO_DELAY)->EnableWindow(ew); bool autoDelay = _Node->getPSPointer()->getAutoComputeDelayBeforeDeathConditionTest(); if (autoDelay) { ew = FALSE; } GetDlgItem(IDC_APPLY_AFTER_DELAY)->EnableWindow(ew); char out[128]; if (_Node->getPSPointer()->getDelayBeforeDeathConditionTest() >= 0) { sprintf(out, "%.2g", _Node->getPSPointer()->getDelayBeforeDeathConditionTest()); } else { strcpy(out,"???"); } GetDlgItem(IDC_APPLY_AFTER_DELAY)->SetWindowText(out); ((CButton *) GetDlgItem(IDC_AUTO_DELAY))->SetCheck(autoDelay ? 1 : 0); } //===================================================== void CParticleSystemEdit::OnPrecomputeBbox() { UpdateData(); _Node->getPSPointer()->setAutoComputeBBox(!_Node->getPSPointer()->getAutoComputeBBox() ? true : false); if (!_Node->getPSPointer()->getAutoComputeBBox()) { _ParticleTreeCtrl->getParticleDlg()->setAutoBBox(true); _ParticleTreeCtrl->getParticleDlg()->resetAutoBBox(); ((CButton *) GetDlgItem(IDC_AUTO_BBOX))->SetCheck(1); } else { _ParticleTreeCtrl->getParticleDlg()->setAutoBBox(false); ((CButton *) GetDlgItem(IDC_AUTO_BBOX))->SetCheck(0); } updatePrecomputedBBoxParams(); updateModifiedFlag(); } //===================================================== void CParticleSystemEdit::updatePrecomputedBBoxParams() { nlassert(_ParticleTreeCtrl); BOOL ew = !_ParticleTreeCtrl->getParticleDlg()->getAutoBBox() && !_Node->getPSPointer()->getAutoComputeBBox(); m_BBoxXCtrl.EnableWindow(ew); m_BBoxYCtrl.EnableWindow(ew); m_BBoxZCtrl.EnableWindow(ew); GetDlgItem(IDC_DEC_BBOX)->EnableWindow(!_Node->getPSPointer()->getAutoComputeBBox()); GetDlgItem(IDC_INC_BBOX)->EnableWindow(!_Node->getPSPointer()->getAutoComputeBBox()); GetDlgItem(IDC_AUTO_BBOX)->EnableWindow(!_Node->getPSPointer()->getAutoComputeBBox()); if (!ew) { m_BBoxX = ""; m_BBoxY = ""; m_BBoxZ = ""; } else { NLMISC::CAABBox b; _Node->getPSPointer()->computeBBox(b); char out[128]; sprintf(out, "%.3g", b.getHalfSize().x); m_BBoxX = out; sprintf(out, "%.3g", b.getHalfSize().y); m_BBoxY = out; sprintf(out, "%.3g", b.getHalfSize().z); m_BBoxZ = out; } GetDlgItem(IDC_RESET_BBOX)->EnableWindow(_ParticleTreeCtrl->getParticleDlg()->getAutoBBox() && !_Node->getPSPointer()->getAutoComputeBBox()); UpdateData(FALSE); } //===================================================== void CParticleSystemEdit::OnSelchangePsDieOnEvent() { UpdateData(); _Node->getPSPointer()->setDestroyCondition((NL3D::CParticleSystem::TDieCondition) m_DieOnEvent.GetCurSel()); updateDieOnEventParams(); updateModifiedFlag(); updateModifiedFlag(); } //===================================================== void CParticleSystemEdit::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CParticleSystemEdit) DDX_Control(pDX, IDC_BYPASS_MAX_NUM_STEPS, m_BypassMaxNumStepsCtrl); DDX_Control(pDX, IDC_FORCE_LIFE_TIME_UPDATE, m_ForceLifeTimeUpdate); DDX_Control(pDX, IDC_DIE_WHEN_OUT_OF_FRUSTRUM, m_DieWhenOutOfFrustumCtrl); DDX_Control(pDX, IDC_DIE_WHEN_OUT_OF_RANGE, m_DieWhenOutOfRangeCtrl); DDX_Control(pDX, IDC_ANIM_TYPE_CTRL, m_AnimTypeCtrl); DDX_Control(pDX, IDC_LIFE_MGT_PRESETS, m_PresetCtrl); DDX_Control(pDX, IDC_PS_DIE_ON_EVENT, m_DieOnEvent); DDX_Control(pDX, IDC_PRECOMPUTE_BBOX, m_PrecomputeBBoxCtrl); DDX_Control(pDX, IDC_BB_Z, m_BBoxZCtrl); DDX_Control(pDX, IDC_BB_Y, m_BBoxYCtrl); DDX_Control(pDX, IDC_BB_X, m_BBoxXCtrl); DDX_Control(pDX, IDC_ENABLE_SLOW_DOWN, m_EnableSlowDownCtrl); DDX_Check(pDX, IDC_ACCURATE_INTEGRATION, m_AccurateIntegration); DDX_Check(pDX, IDC_ENABLE_SLOW_DOWN, m_EnableSlowDown); DDX_Check(pDX, IDC_DIE_WHEN_OUT_OF_RANGE, m_DieWhenOutOfRange); DDX_Check(pDX, IDC_DIE_WHEN_OUT_OF_FRUSTRUM, m_DieWhenOutOfFrustum); DDX_Check(pDX, IDC_ENABLE_LOAD_BALANCING, m_EnableLoadBalancing); DDX_Check(pDX, IDC_BYPASS_MAX_NUM_STEPS, m_BypassMaxNumSteps); DDX_Check(pDX, IDC_FORCE_GLOBAL_LIGHITNG, m_ForceLighting); DDX_Text(pDX, IDC_BB_X, m_BBoxX); DDX_Text(pDX, IDC_BB_Y, m_BBoxY); DDX_Text(pDX, IDC_BB_Z, m_BBoxZ); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CParticleSystemEdit, CDialog) //{{AFX_MSG_MAP(CParticleSystemEdit) ON_BN_CLICKED(IDC_ACCURATE_INTEGRATION, OnAccurateIntegration) ON_BN_CLICKED(IDC_ENABLE_SLOW_DOWN, OnEnableSlowDown) ON_BN_CLICKED(IDC_PRECOMPUTE_BBOX, OnPrecomputeBbox) ON_BN_CLICKED(IDC_INC_BBOX, OnIncBbox) ON_BN_CLICKED(IDC_DEC_BBOX, OnDecBbox) ON_BN_CLICKED(IDC_DIE_WHEN_OUT_OF_RANGE, OnDieWhenOutOfRange) ON_CBN_SELCHANGE(IDC_PS_DIE_ON_EVENT, OnSelchangePsDieOnEvent) ON_EN_CHANGE(IDC_APPLY_AFTER_DELAY, OnChangeApplyAfterDelay) ON_BN_CLICKED(IDC_DIE_WHEN_OUT_OF_FRUSTRUM, OnDieWhenOutOfFrustum) ON_CBN_SELCHANGE(IDC_LIFE_MGT_PRESETS, OnSelchangeLifeMgtPresets) ON_CBN_SELCHANGE(IDC_ANIM_TYPE_CTRL, OnSelchangeAnimTypeCtrl) ON_BN_CLICKED(IDC_SHARABLE, OnSharable) ON_BN_CLICKED(IDC_EDIT_AUTO_LOD, OnEditAutoLod) ON_BN_CLICKED(IDC_ENABLE_AUTO_LOD, OnEnableAutoLod) ON_BN_CLICKED(IDC_FORCE_LIFE_TIME_UPDATE, OnForceLifeTimeUpdate) ON_BN_CLICKED(IDC_EDIT_GLOBAL_COLOR, OnEditGlobalColor) ON_BN_CLICKED(IDC_GLOBAL_COLOR, OnGlobalColor) ON_BN_CLICKED(IDC_ENABLE_LOAD_BALANCING, OnEnableLoadBalancing) ON_BN_CLICKED(IDC_GLOBAL_USER_PARAM_1, OnGlobalUserParam1) ON_BN_CLICKED(IDC_GLOBAL_USER_PARAM_2, OnGlobalUserParam2) ON_BN_CLICKED(IDC_GLOBAL_USER_PARAM_3, OnGlobalUserParam3) ON_BN_CLICKED(IDC_GLOBAL_USER_PARAM_4, OnGlobalUserParam4) ON_BN_CLICKED(IDC_BYPASS_MAX_NUM_STEPS, OnBypassMaxNumSteps) ON_BN_CLICKED(IDC_FORCE_GLOBAL_LIGHITNG, OnForceGlobalLighitng) ON_BN_CLICKED(IDC_AUTO_DELAY, OnAutoDelay) ON_EN_CHANGE(IDC_BB_Z, OnChangeBBZ) ON_EN_CHANGE(IDC_BB_X, OnChangeBBX) ON_EN_CHANGE(IDC_BB_Y, OnChangeBBY) ON_BN_CLICKED(IDC_AUTO_BBOX, OnAutoBbox) ON_BN_CLICKED(IDC_RESET_BBOX, OnResetBBox) ON_BN_CLICKED(IDC_LOCK_FRAME_DELAY, OnLockFrameDelay) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CParticleSystemEdit message handlers //===================================================== void CParticleSystemEdit::OnAccurateIntegration() { UpdateData(); _Node->getPSPointer()->enableAccurateIntegration(m_AccurateIntegration ? true : false); updateIntegrationParams(); updateModifiedFlag(); } //===================================================== void CParticleSystemEdit::OnEnableSlowDown() { UpdateData(); NL3D::TAnimationTime t; uint32 max; bool csd; bool klt; _Node->getPSPointer()->getAccurateIntegrationParams(t, max, csd, klt); _Node->getPSPointer()->setAccurateIntegrationParams(t, max, m_EnableSlowDown ? true : false, klt); updateModifiedFlag(); } //===================================================== void CParticleSystemEdit::updateBBoxFromText() { NLMISC::CVector h; char inX[128], inY[128], inZ[128]; m_BBoxXCtrl.GetWindowText(inX, 128); m_BBoxYCtrl.GetWindowText(inY, 128); m_BBoxZCtrl.GetWindowText(inZ, 128); if (sscanf(inX, "%f", &h.x) == 1 && sscanf(inY, "%f", &h.y) == 1 && sscanf(inZ, "%f", &h.z) == 1 ) { NLMISC::CAABBox b; b.setHalfSize(h); _Node->getPSPointer()->setPrecomputedBBox(b); } else { MessageBox("Invalid entry","error", MB_OK); } } //===================================================== void CParticleSystemEdit::OnIncBbox() { NLMISC::CAABBox b; _Node->getPSPointer()->computeBBox(b); b.setHalfSize(1.1f * b.getHalfSize()); _Node->getPSPointer()->setPrecomputedBBox(b); updatePrecomputedBBoxParams(); updateModifiedFlag(); } //===================================================== void CParticleSystemEdit::OnDecBbox() { NLMISC::CAABBox b; _Node->getPSPointer()->computeBBox(b); b.setHalfSize(0.9f * b.getHalfSize()); _Node->getPSPointer()->setPrecomputedBBox(b); updatePrecomputedBBoxParams(); updateModifiedFlag(); } //===================================================== void CParticleSystemEdit::OnDieWhenOutOfRange() { UpdateData(); _Node->getPSPointer()->setDestroyModelWhenOutOfRange(m_DieWhenOutOfRange ? true : false); updateModifiedFlag(); } //===================================================== void CParticleSystemEdit::OnDieWhenOutOfFrustum() { UpdateData(); _Node->getPSPointer()->destroyWhenOutOfFrustum(m_DieWhenOutOfFrustum ? true : false); m_AnimTypeCtrl.EnableWindow(!m_DieWhenOutOfFrustum); updateModifiedFlag(); } //===================================================== void CParticleSystemEdit::OnChangeApplyAfterDelay() { if (_Node->getPSPointer()->getAutoComputeDelayBeforeDeathConditionTest()) return; // char in[128]; GetDlgItem(IDC_APPLY_AFTER_DELAY)->GetWindowText(in, 128); float value; if (sscanf(in, "%f", &value) == 1) { if (_Node->getPSPointer()->getDelayBeforeDeathConditionTest() != value) { _Node->getPSPointer()->setDelayBeforeDeathConditionTest(value); updateModifiedFlag(); } } } //===================================================== void CParticleSystemEdit::OnSelchangeLifeMgtPresets() { UpdateData(TRUE); if (m_PresetCtrl.GetCurSel() == NL3D::CParticleSystem::SpellFX || m_PresetCtrl.GetCurSel() == NL3D::CParticleSystem::SpawnedEnvironmentFX) { NL3D::CPSLocatedBindable *lb; if (!_Node->getPSPointer()->canFinish(&lb)) { m_PresetCtrl.SetCurSel((int) _Node->getPSPointer()->getBehaviourType()); CString mess; CString err; err.LoadString(IDS_ERROR); if (!lb) { mess.LoadString(IDS_NO_FINITE_DURATION); MessageBox((LPCTSTR) mess, (LPCTSTR) err, MB_ICONEXCLAMATION); } else { mess.LoadString(IDS_NO_FINITE_DURATION_FOR_OBJ); mess += lb->getName().c_str(); MessageBox((LPCTSTR) mess, (LPCTSTR) err, MB_ICONEXCLAMATION); } return; } } _Node->getPSPointer()->activatePresetBehaviour((NL3D::CParticleSystem::TPresetBehaviour) m_PresetCtrl.GetCurSel()); updateLifeMgtPresets(); updateModifiedFlag(); } //===================================================== void CParticleSystemEdit::OnSelchangeAnimTypeCtrl() { UpdateData(TRUE); _Node->getPSPointer()->setAnimType((NL3D::CParticleSystem::TAnimType) m_AnimTypeCtrl.GetCurSel()); updateModifiedFlag(); } //===================================================== void CParticleSystemEdit::updateLifeMgtPresets() { m_PresetCtrl.SetCurSel((int) _Node->getPSPointer()->getBehaviourType()); m_DieWhenOutOfRange = _Node->getPSPointer()->getDestroyModelWhenOutOfRange(); m_DieWhenOutOfFrustum = _Node->getPSPointer()->doesDestroyWhenOutOfFrustum(); m_BypassMaxNumSteps = _Node->getPSPointer()->getBypassMaxNumIntegrationSteps(); m_DieOnEvent.SetCurSel((int) _Node->getPSPointer()->getDestroyCondition()); m_AnimTypeCtrl.SetCurSel((int) _Node->getPSPointer()->getAnimType()); updateDieOnEventParams(); NL3D::TAnimationTime t; uint32 max; bool csd; bool klt; _Node->getPSPointer()->getAccurateIntegrationParams(t, max, csd, klt); ((CButton *) GetDlgItem(IDC_FORCE_LIFE_TIME_UPDATE))->SetCheck(klt); BOOL bEnable = _Node->getPSPointer()->getBehaviourType() == NL3D::CParticleSystem::UserBehaviour ? TRUE : FALSE; m_DieWhenOutOfRangeCtrl.EnableWindow(bEnable); m_DieWhenOutOfFrustumCtrl.EnableWindow(bEnable); m_DieOnEvent.EnableWindow(bEnable); m_AnimTypeCtrl.EnableWindow(bEnable); m_ForceLifeTimeUpdate.EnableWindow(bEnable); m_BypassMaxNumStepsCtrl.EnableWindow(bEnable); _MaxIntegrationStepDlg->EnableWindow(_Node->getPSPointer()->getBypassMaxNumIntegrationSteps() ? FALSE : TRUE); UpdateData(FALSE); } //===================================================== void CParticleSystemEdit::OnSharable() { bool shared = ((CButton *) GetDlgItem(IDC_SHARABLE))->GetCheck() != 0; _Node->getPSPointer()->enableSharing(shared); updateModifiedFlag(); } //===================================================== void CParticleSystemEdit::OnEditAutoLod() { GetDlgItem(IDC_EDIT_AUTO_LOD)->EnableWindow(FALSE); GetDlgItem(IDC_ENABLE_AUTO_LOD)->EnableWindow(FALSE); GetDlgItem(IDC_SHARABLE)->EnableWindow(FALSE); nlassert(_AutoLODDlg == NULL); CAutoLODDlg *autoLODDlg = new CAutoLODDlg(_Node, _Node->getPSPointer(), this); autoLODDlg->init(this); _AutoLODDlg = autoLODDlg; } //===================================================== void CParticleSystemEdit::childPopupClosed(CWnd *child) { if (child == _AutoLODDlg) { GetDlgItem(IDC_EDIT_AUTO_LOD)->EnableWindow(TRUE); GetDlgItem(IDC_ENABLE_AUTO_LOD)->EnableWindow(TRUE); GetDlgItem(IDC_SHARABLE)->EnableWindow(TRUE); REMOVE_WND(_AutoLODDlg); } else if (child == _GlobalColorDlg) { GetDlgItem(IDC_GLOBAL_COLOR)->EnableWindow(TRUE); GetDlgItem(IDC_EDIT_GLOBAL_COLOR)->EnableWindow(TRUE); REMOVE_WND(_GlobalColorDlg); } } //===================================================== void CParticleSystemEdit::OnEnableAutoLod() { BOOL bEnable = ((CButton *) GetDlgItem(IDC_ENABLE_AUTO_LOD))->GetCheck() != 0; GetDlgItem(IDC_EDIT_AUTO_LOD)->EnableWindow(bEnable); _Node->getPSPointer()->enableAutoLOD(bEnable ? true : false /* performance warning */); updateModifiedFlag(); } ///===================================================================== void CParticleSystemEdit::OnEditGlobalColor() { nlassert(!_GlobalColorDlg); GetDlgItem(IDC_GLOBAL_COLOR)->EnableWindow(FALSE); GetDlgItem(IDC_EDIT_GLOBAL_COLOR)->EnableWindow(FALSE); CPSGlobalColorDlg *gcd = new CPSGlobalColorDlg(_Node, this, this); gcd->init(this); _GlobalColorDlg = gcd; updateModifiedFlag(); } ///===================================================================== void CParticleSystemEdit::OnGlobalColor() { /// if the system hasn't a global color scheme, add one. if (_Node->getPSPointer()->getColorAttenuationScheme() == NULL) { static const NLMISC::CRGBA grad[] = { NLMISC::CRGBA::White, NLMISC::CRGBA::Black }; _Node->getPSPointer()->setColorAttenuationScheme(new NL3D::CPSColorGradient(grad, 2, 64, 1.f)); GetDlgItem(IDC_EDIT_GLOBAL_COLOR)->EnableWindow(TRUE); } else { _Node->getPSPointer()->setColorAttenuationScheme(NULL); GetDlgItem(IDC_EDIT_GLOBAL_COLOR)->EnableWindow(FALSE); } updateModifiedFlag(); } ///////////////////////////// // WRAPPERS IMPLEMENTATION // ///////////////////////////// //===================================================== float CTimeThresholdWrapper::get(void) const { NL3D::TAnimationTime t; uint32 max; bool csd; bool klt; PS->getAccurateIntegrationParams(t, max, csd, klt); return t; } //===================================================== void CTimeThresholdWrapper::set(const float &tt) { NL3D::TAnimationTime t; uint32 max; bool csd; bool klt; PS->getAccurateIntegrationParams(t, max, csd, klt); PS->setAccurateIntegrationParams(tt, max, csd, klt); } //===================================================== uint32 CMaxNbIntegrationWrapper::get(void) const { NL3D::TAnimationTime t; uint32 max; bool csd; bool klt; PS->getAccurateIntegrationParams(t, max, csd, klt); return max; } //===================================================== void CMaxNbIntegrationWrapper::set(const uint32 &nmax) { NL3D::TAnimationTime t; uint32 max; bool csd; bool klt; PS->getAccurateIntegrationParams(t, max, csd, klt); PS->setAccurateIntegrationParams(t, nmax, csd, klt); } //===================================================== float CUserParamWrapper::get(void) const { return PS->getUserParam(Index); } //===================================================== void CUserParamWrapper::set(const float &v) { PS->setUserParam(Index, v); } //===================================================== float CMaxViewDistWrapper::get(void) const { return PS->getMaxViewDist(); } //===================================================== void CMaxViewDistWrapper::set(const float &d) { PS->setMaxViewDist(d); } //===================================================== float CLODRatioWrapper::get(void) const { return PS->getLODRatio(); } //===================================================== void CLODRatioWrapper::set(const float &v) { PS->setLODRatio(v); } //===================================================== void CParticleSystemEdit::OnForceLifeTimeUpdate() { NL3D::TAnimationTime t; uint32 max; bool csd; bool klt; _Node->getPSPointer()->getAccurateIntegrationParams(t, max, csd, klt); klt = ((CButton *) GetDlgItem(IDC_FORCE_LIFE_TIME_UPDATE))->GetCheck() != 0; _Node->getPSPointer()->setAccurateIntegrationParams(t, max, csd, klt); updateModifiedFlag(); } //===================================================== void CParticleSystemEdit::OnEnableLoadBalancing() { UpdateData(TRUE); if (m_EnableLoadBalancing == FALSE) { int result = MessageBox("Are you sure ?", "Load balancing on/off", MB_OKCANCEL); if (result == IDOK) { _Node->getPSPointer()->enableLoadBalancing(false); } else { m_EnableLoadBalancing = TRUE; } } else { _Node->getPSPointer()->enableLoadBalancing(false); } UpdateData(FALSE); updateModifiedFlag(); } //===================================================== static void chooseGlobalUserParam(uint userParam, NL3D::CParticleSystem *ps, CWnd *parent) { nlassert(ps); CChooseName cn(!ps->getGlobalValueName(userParam).empty() ? ps->getGlobalValueName(userParam).c_str() : "", parent); if (cn.DoModal() == IDOK) { ps->bindGlobalValueToUserParam(cn.getName().c_str(), userParam); } } //===================================================== void CParticleSystemEdit::OnGlobalUserParam1() { nlassert(_Node->getPSPointer()); chooseGlobalUserParam(0, _Node->getPSPointer(), this); } //===================================================== void CParticleSystemEdit::OnGlobalUserParam2() { chooseGlobalUserParam(1, _Node->getPSPointer(), this); updateModifiedFlag(); } //===================================================== void CParticleSystemEdit::OnGlobalUserParam3() { chooseGlobalUserParam(2, _Node->getPSPointer(), this); updateModifiedFlag(); } //===================================================== void CParticleSystemEdit::OnGlobalUserParam4() { chooseGlobalUserParam(3, _Node->getPSPointer(), this); updateModifiedFlag(); } //===================================================== void CParticleSystemEdit::OnBypassMaxNumSteps() { UpdateData(TRUE); if (m_BypassMaxNumSteps && !_Node->getPSPointer()->canFinish()) { MessageBox("The system must have a finite duration for this setting! Please check that.", "error", MB_ICONEXCLAMATION); return; } _Node->getPSPointer()->setBypassMaxNumIntegrationSteps(m_BypassMaxNumSteps != FALSE); _MaxIntegrationStepDlg->EnableWindow(_Node->getPSPointer()->getBypassMaxNumIntegrationSteps() ? FALSE : TRUE); updateModifiedFlag(); } //===================================================== void CParticleSystemEdit::OnForceGlobalLighitng() { UpdateData(TRUE); _Node->getPSPointer()->setForceGlobalColorLightingFlag(m_ForceLighting != 0); if (_Node && _Node->getPSModel()) { _Node->getPSModel()->touchLightableState(); } updateModifiedFlag(); } //===================================================== void CParticleSystemEdit::OnAutoDelay() { UpdateData(TRUE); bool autoDelay = ((CButton *) GetDlgItem(IDC_AUTO_DELAY))->GetCheck() != 0; _Node->getPSPointer()->setAutoComputeDelayBeforeDeathConditionTest(autoDelay); GetDlgItem(IDC_APPLY_AFTER_DELAY)->EnableWindow(autoDelay ? FALSE : TRUE); updateModifiedFlag(); } //===================================================== void CParticleSystemEdit::refresh() { updatePrecomputedBBoxParams(); updateIntegrationParams(); updateDieOnEventParams(); updateLifeMgtPresets(); } //===================================================== void CParticleSystemEdit::OnChangeBBX() { UpdateData(); // Trick to track "Enter" keypress: CEdit are multiline. If GetLineCount()>1, then // user has press enter. if(m_BBoxXCtrl.GetLineCount()>1) { // must ccat 2 lines of the CEdit. concatEdit2Lines(m_BBoxXCtrl); m_BBoxXCtrl.GetWindowText(m_BBoxX); updateBBoxFromText(); updateModifiedFlag(); } } //===================================================== void CParticleSystemEdit::OnChangeBBY() { UpdateData(); // Trick to track "Enter" keypress: CEdit are multiline. If GetLineCount()>1, then // user has press enter. if(m_BBoxYCtrl.GetLineCount()>1) { // must ccat 2 lines of the CEdit. concatEdit2Lines(m_BBoxYCtrl); m_BBoxYCtrl.GetWindowText(m_BBoxY); updateBBoxFromText(); updateModifiedFlag(); } } //===================================================== void CParticleSystemEdit::OnChangeBBZ() { UpdateData(); // Trick to track "Enter" keypress: CEdit are multiline. If GetLineCount()>1, then // user has press enter. if(m_BBoxZCtrl.GetLineCount()>1) { // must ccat 2 lines of the CEdit. concatEdit2Lines(m_BBoxZCtrl); m_BBoxZCtrl.GetWindowText(m_BBoxZ); updateBBoxFromText(); updateModifiedFlag(); } } //===================================================== void CParticleSystemEdit::OnAutoBbox() { nlassert(_ParticleTreeCtrl); _ParticleTreeCtrl->getParticleDlg()->setAutoBBox(!_ParticleTreeCtrl->getParticleDlg()->getAutoBBox()); updatePrecomputedBBoxParams(); updateModifiedFlag(); } //===================================================== void CParticleSystemEdit::OnResetBBox() { nlassert(_ParticleTreeCtrl); _ParticleTreeCtrl->getParticleDlg()->resetAutoBBox(); updateModifiedFlag(); } //===================================================== void CParticleSystemEdit::OnLockFrameDelay() { bool locked = !_ParticleTreeCtrl->getParticleDlg()->getObjectViewer()->getFrameDelayDlg()->isLockedToPS(); _ParticleTreeCtrl->getParticleDlg()->getObjectViewer()->getFrameDelayDlg()->lockToPS(locked); CString buttonStr; buttonStr.LoadString(locked ? IDS_UNLOCK_PS : IDS_LOCK_PS); GetDlgItem(IDC_LOCK_FRAME_DELAY)->SetWindowText(buttonStr); }