// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include "nel/misc/i18n.h" #include "mission_compiler.h" #include "nel/misc/config_file.h" using namespace std; using namespace NLMISC; using namespace NLLIGO; class CMissionData; class IStep; int main(int argc, char *argv[]) { NLMISC::CApplicationContext appContext; const char *leveldesignPath = getenv("RYZOM_LEVELDESIGN"); if (leveldesignPath == NULL) { printf("Error: You need to define RYZOM_LEVELDESIGN environment variable that points to previous L:\\ equivalent under Windows\n"); return -1; } CPath::addSearchPath(NLMISC::CPath::standardizePath(leveldesignPath), true, false); bool test = false; if (argc == 4 && string(argv[3]) == "-test") { test = true; } else if ( argc != 3) { printf("%s [-test]", argv[0]); return -1; } string sourceDocName; if (!test) sourceDocName = argv[2]; else sourceDocName = "test_compilateur.primitive"; // remove the path sourceDocName = CFile::getFilename(sourceDocName); // init ligo NLLIGO::CLigoConfig LigoConfig; CPrimitiveContext::instance().CurrentLigoConfig = &LigoConfig; nlinfo("Reading ligo configuration file..."); if (!LigoConfig.readPrimitiveClass (argv[1], false)) { nlwarning("Can't read '%s' !", argv[1]); return -1; } NLLIGO::Register(); nlinfo("Reading primitive file..."); CPrimitives primDoc; CPrimitiveContext::instance().CurrentPrimitive = &primDoc; loadXmlPrimitiveFile(primDoc, sourceDocName, LigoConfig); CMissionCompiler mc; if (test) { nlinfo("Compiling test mission"); try { mc.compileMissions(primDoc.RootNode, sourceDocName); TMissionDataPtr testMission = mc.getMission(0); CSString script = testMission->generateMissionScript(sourceDocName); script += "======================================================"+NL; script += testMission->generatePhraseFile(); script += "======================================================"+NL; script += testMission->generateDotScript(); script = script.replace(NL.c_str(), "\n"); const char *tmp = ::getenv("TEMP"); FILE *fp = ::fopen((string(tmp)+"/compiled_mission.script").c_str(), "w"); ::fwrite(script.data(), script.size(), 1, fp); ::fclose(fp); // TODO: set diff program in .cfg std::string compareApp = ""; std::string command = NLMISC::toString("%s %s/compiled_mission.script test_compilateur.script", compareApp.c_str(), tmp); sint error = system(command.c_str()); if (error) nlwarning("'%s' failed with error code %d", "", error); } catch(const EParseException &e) { nlwarning(e.Why.c_str()); return -1; } return 0; } nlinfo("Compiling missions..."); try { mc.compileMissions(primDoc.RootNode, sourceDocName); mc.installCompiledMission(LigoConfig, sourceDocName); /* std::vector &missions = mc.getMissions(); // generate the mission script into the npcs... { map loadedPrimitives; // First loop to remove any mission that belong to the compiled primitive file for (uint i=0; i filter; filter.buildSet(primDoc->RootNode, TPrimitiveClassPredicate("mission"), scripts); // for each script, check if it was generated, and if so, check the name // of the source primitive file. for (uint i=0; i *script; if (scripts[i]->getPropertyByName("script", script) && !script->empty()) { // Format should be : #compiled from if (script->front().find("compiled from")) { // we have a compiled mission if (script->front().find(sourceDocName)) { // ok, this mission is compiled from the same primitive, remove it scripts[i]->getParent()->removeChild(scripts[i]); } } } } } // second loop to assign compiled mission to giver npc for (uint i=0; i filter; filter.buildSet(primDoc->RootNode, TPrimitiveClassAndNamePredicate("npc_bot", mission.getGiverName()), bots); if (bots.empty()) { nlwarning("Can't find bot '%s' in primitive '%s' !", mission.getGiverName().c_str(), fileName.c_str()); throw EParseException(NULL, "Can't find giver in primitive"); } else if (bots.size() > 1) { nlwarning("Found more than one bot named '%s' in primitive '%s' !", mission.getGiverName().c_str(), fileName.c_str()); throw EParseException(NULL, "More than one bot with giver name in primitive"); } // ok, all is good, we can add the mission node to the giver IPrimitive *giver = bots.front(); // create a new node for the mission IPrimitive *script = new CPrimNode; // set the class script->addPropertyByName("class", new CPropertyString("mission")); // set the name script->addPropertyByName("name", new CPropertyString(mission.getMissionName())); // string alias(toString("%u", makeHash32(mission.getMissionName()))); script->addPropertyByName("alias", new CPropertyString(mission.getAlias())); string scriptLines = mission.generateMissionScript(); vector lines; explode(scriptLines, NL, lines, false); script->addPropertyByName("script", new CPropertyStringArray(lines)); // insert the script into the giver giver->insertChild(script); } // Save the modified primitive files while (!loadedPrimitives.empty()) { TLoadedPrimitive &loadedPrim = loadedPrimitives.begin()->second; saveXmlPrimitiveFile(*(loadedPrim.PrimDoc), loadedPrim.FullFileName); // Free the memory delete loadedPrim.PrimDoc; loadedPrimitives.erase(loadedPrimitives.begin()); } } // generate the phrase file (in any) { string phraseFileName = CFile::getFilenameWithoutExtension(sourceDocName) + "_en.txt"; CSString content; for (uint i=0; igeneratePhraseFile(); } // transform NL (\n\r) into single \n content = content.replace(NL.c_str(), "\n"); ucstring ucs; ucs.fromUtf8(content); CI18N::writeTextFile(phraseFileName, ucs, true); } */ } catch (const EParseException &e) { CPrimitiveContext::instance().CurrentLigoConfig = NULL; nlerror("Compilation error : '%s'", e.Why.c_str()); } CPrimitiveContext::instance().CurrentLigoConfig = NULL; return 0; }