// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef NLGEORGES_TYPE_UNIT_DOUBLE_H #define NLGEORGES_TYPE_UNIT_DOUBLE_H #include "type_unit.h" namespace NLOLDGEORGES { class CTypeUnitDouble : public CTypeUnit { protected: double dlowlimit; double dhighlimit; double ddefaultvalue; CStringEx FormatDouble( const double dvalue ) const; public: CTypeUnitDouble( const CStringEx _sxll, const CStringEx _sxhl, const CStringEx _sxdv, const CStringEx _sxf ); virtual ~CTypeUnitDouble(); virtual CStringEx Format( const CStringEx _sxvalue ) const; virtual CStringEx CalculateResult( const CStringEx _sxbasevalue, const CStringEx _sxvalue ) const; virtual void SetDefaultValue( const CStringEx _sxdv ); virtual void SetLowLimit( const CStringEx _sxll ); virtual void SetHighLimit( const CStringEx _sxhl ); }; } // NLGEORGES #endif // NLGEORGES_TYPE_UNIT_DOUBLE_H