// Sun direction. sun_direction = { -0.776685, +0.216619, -0.59147 }; // Enable shadows. 0 disable, 1 enable shadow = 1; // Oversampling value, must be 0 (disable), 2, 4, 8, 16 // This apply to surface cells and instances. ig_oversampling = 0; // Size of the quad grid side in meter. Should be a power of 2. (optimisation) quad_grid_size = 512; // Size of a cell of the quad grid in meter. (optimisation) quad_grid_cell_size = 1; // Shapes path shapes_path = "shapes"; // GlobalRetriever bank file.gr. Empty string to disable SurfaceLighting grbank= "pipo.gr"; // LocalRetriever bank file .rbank. Empty string to disable SurfaceLighting rbank= "pipo.rbank"; // If SurfaceLighting enabled, define size of a cell (in meters) in a surface. cell_surface_light_size = 1; // If SurfaceLighting enabled, define a deltaZ before raytracing cellPos against lights. Usefull to simulate center of entities. cell_raytrace_delta_z = 1; // The lighter search in rbank any retriever with identifier ---igname*** as substring // where --- is col_identifier_prefix and *** is col_identifier_suffix // eg: if igname= "street", col_identifier_prefix= "col_", col_identifier_suffix= "_", // then "col_street_1" and "col_street_2" are valid and are used to build LightSurface infos in the Ig. col_identifier_prefix= "col_"; col_identifier_suffix= "_"; // Build debug surface shapes (slower the process) build_debug_surface_shape= 1;