texture_mul_size = 1.5; search_path = { "shapes", "map", "textures", }; list_mesh = { "tree_a.shape", "tree_b.shape", "tree_c.shape", "tree_d.shape" }; output_textures = { "mesh_a.out.shape", "mesh_b.out.shape", "mesh_c.out.shape", "mesh_d.out.shape" };